.. |
W32Util
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Cleaning up XK's mess, added a simple profiler, minor disasm fix. Too lazy to split it up into individual changes. Savestates not yet working.
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2008-08-30 12:11:25 +00:00 |
bmp_io.cpp
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Initial megacommit.
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2008-07-12 17:40:22 +00:00 |
bmp_io.h
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Initial megacommit.
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2008-07-12 17:40:22 +00:00 |
BPStructs.cpp
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New SaveState folder for states. Removed some outdated code. Removed an unnecessary level of indirection for plugin calls. Assorted cleanup.
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2008-08-30 19:19:40 +00:00 |
BPStructs.h
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New SaveState folder for states. Removed some outdated code. Removed an unnecessary level of indirection for plugin calls. Assorted cleanup.
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2008-08-30 19:19:40 +00:00 |
CPStructs.cpp
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New SaveState folder for states. Removed some outdated code. Removed an unnecessary level of indirection for plugin calls. Assorted cleanup.
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2008-08-30 19:19:40 +00:00 |
CPStructs.h
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New SaveState folder for states. Removed some outdated code. Removed an unnecessary level of indirection for plugin calls. Assorted cleanup.
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2008-08-30 19:19:40 +00:00 |
D3DBase.cpp
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- Fixed: Crash when loading a rom with an unknown file extension.
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2008-08-17 19:28:24 +00:00 |
D3DBase.h
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- Fixed: Crash when loading a rom with an unknown file extension.
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2008-08-17 19:28:24 +00:00 |
D3DPostprocess.cpp
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- Fixed: Crash when loading a rom with an unknown file extension.
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2008-08-17 19:28:24 +00:00 |
D3DPostprocess.h
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Initial megacommit.
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2008-07-12 17:40:22 +00:00 |
D3DShader.cpp
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More GFX plugin cleanup, still no visible changes.
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2008-07-20 12:26:32 +00:00 |
D3DShader.h
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More GFX plugin cleanup, still no visible changes.
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2008-07-20 12:26:32 +00:00 |
D3DTexture.cpp
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Initial megacommit.
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2008-07-12 17:40:22 +00:00 |
D3DTexture.h
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Initial megacommit.
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2008-07-12 17:40:22 +00:00 |
D3DUtil.cpp
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- Fixed: Crash when loading a rom with an unknown file extension.
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2008-08-17 19:28:24 +00:00 |
D3DUtil.h
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Initial megacommit.
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2008-07-12 17:40:22 +00:00 |
DataReader.cpp
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Initial megacommit.
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2008-07-12 17:40:22 +00:00 |
DataReader.h
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Initial megacommit.
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2008-07-12 17:40:22 +00:00 |
DecodedVArray.cpp
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Initial megacommit.
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2008-07-12 17:40:22 +00:00 |
DecodedVArray.h
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More GFX plugin cleanup, still no visible changes.
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2008-07-20 12:26:32 +00:00 |
DLCompiler.cpp
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Initial megacommit.
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2008-07-12 17:40:22 +00:00 |
DLCompiler.h
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Initial megacommit.
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2008-07-12 17:40:22 +00:00 |
DlgSettings.cpp
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update to the texture format overlay, thanks to giga (see issue 112)
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2008-08-08 10:23:17 +00:00 |
DlgSettings.h
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Initial megacommit.
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2008-07-12 17:40:22 +00:00 |
EmuWindow.cpp
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Basic VBA-style save state system implemented - kb shortcuts only working on Windows. Keyboard shortcut system added. More cleanup in GFX plugins.
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2008-08-30 22:06:53 +00:00 |
EmuWindow.h
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added an option to render directx video plugin inside the main frame
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2008-07-17 09:18:03 +00:00 |
Globals.cpp
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Move some code out of the plugins into VideoCommon. No functional change.
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2008-08-21 17:49:06 +00:00 |
Globals.h
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New SaveState folder for states. Removed some outdated code. Removed an unnecessary level of indirection for plugin calls. Assorted cleanup.
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2008-08-30 19:19:40 +00:00 |
IndexGenerator.cpp
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Initial megacommit.
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2008-07-12 17:40:22 +00:00 |
IndexGenerator.h
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Initial megacommit.
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2008-07-12 17:40:22 +00:00 |
main.cpp
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more statesave bugfixes...
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2008-08-30 16:24:45 +00:00 |
main.h
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Include system headers using "#include <file.h>", so GCC will not issue warnings about them.
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2008-08-26 23:32:54 +00:00 |
OpcodeDecoding.cpp
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New SaveState folder for states. Removed some outdated code. Removed an unnecessary level of indirection for plugin calls. Assorted cleanup.
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2008-08-30 19:19:40 +00:00 |
OpcodeReaders.cpp
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Initial megacommit.
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2008-07-12 17:40:22 +00:00 |
OpcodeReaders.h
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Initial megacommit.
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2008-07-12 17:40:22 +00:00 |
PixelShader.cpp
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Small warning fixes
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2008-08-27 12:44:22 +00:00 |
PixelShader.h
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More GFX plugin cleanup, still no visible changes.
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2008-07-20 12:26:32 +00:00 |
Render.cpp
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A little housekeeping on Vertex Shader in DX9. Pending more work but my shader code is still too buggy to commit.
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2008-08-26 23:11:15 +00:00 |
Render.h
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- Fixed: Crash when loading a rom with an unknown file extension.
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2008-08-17 19:28:24 +00:00 |
resource.h
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added overlay that displays texture formats (thanks to gigaherz!)
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2008-08-06 01:08:02 +00:00 |
resource.rc
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update to the texture format overlay, thanks to giga (see issue 112)
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2008-08-08 10:23:17 +00:00 |
RGBAFloat.h
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Initial megacommit.
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2008-07-12 17:40:22 +00:00 |
ShaderManager.cpp
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State saving progress. Most core state seems to be saved/loaded correctly, not so for video yet unfortunately.
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2008-08-30 16:05:32 +00:00 |
ShaderManager.h
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A little housekeeping on Vertex Shader in DX9. Pending more work but my shader code is still too buggy to commit.
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2008-08-26 23:11:15 +00:00 |
stdafx.cpp
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Initial megacommit.
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2008-07-12 17:40:22 +00:00 |
stdafx.h
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Initial megacommit.
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2008-07-12 17:40:22 +00:00 |
TextureCache.cpp
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Fix same texcache bug on DX side
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2008-08-30 23:06:40 +00:00 |
TextureCache.h
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Initial megacommit.
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2008-07-12 17:40:22 +00:00 |
TransformEngine.cpp
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New SaveState folder for states. Removed some outdated code. Removed an unnecessary level of indirection for plugin calls. Assorted cleanup.
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2008-08-30 19:19:40 +00:00 |
TransformEngine.h
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New SaveState folder for states. Removed some outdated code. Removed an unnecessary level of indirection for plugin calls. Assorted cleanup.
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2008-08-30 19:19:40 +00:00 |
Utils.cpp
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- Fixed: Crash when loading a rom with an unknown file extension.
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2008-08-17 19:28:24 +00:00 |
Utils.h
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- Fixed: Crash when loading a rom with an unknown file extension.
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2008-08-17 19:28:24 +00:00 |
Vec3.h
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More common things moved out from the GFX plugins. No visible changes.
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2008-07-18 19:33:55 +00:00 |
VertexHandler.cpp
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- Fixed: Crash when loading a rom with an unknown file extension.
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2008-08-17 19:28:24 +00:00 |
VertexHandler.h
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Initial megacommit.
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2008-07-12 17:40:22 +00:00 |
VertexLoader_Color.h
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More GFX plugin cleanup, still no visible changes.
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2008-07-20 12:26:32 +00:00 |
VertexLoader_MtxIndex.h
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Started backport of features from OpenGL to D3D plugins (no visible effects yet). Some minor cleanup and checks. Deleted unnecessary file from SVN.
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2008-07-15 20:11:18 +00:00 |
VertexLoader_Normal.cpp
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Initial megacommit.
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2008-07-12 17:40:22 +00:00 |
VertexLoader_Normal.h
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Initial megacommit.
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2008-07-12 17:40:22 +00:00 |
VertexLoader_Position.h
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Initial megacommit.
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2008-07-12 17:40:22 +00:00 |
VertexLoader_TextCoord.h
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Initial megacommit.
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2008-07-12 17:40:22 +00:00 |
VertexLoader.cpp
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Include system headers using "#include <file.h>", so GCC will not issue warnings about them.
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2008-08-26 23:32:54 +00:00 |
VertexLoader.h
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A little housekeeping on Vertex Shader in DX9. Pending more work but my shader code is still too buggy to commit.
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2008-08-26 23:11:15 +00:00 |
VertexShader.cpp
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Small warning fixes
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2008-08-27 12:44:22 +00:00 |
VertexShader.h
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Cleaning up XK's mess, added a simple profiler, minor disasm fix. Too lazy to split it up into individual changes. Savestates not yet working.
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2008-08-30 12:11:25 +00:00 |
XFStructs.cpp
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New SaveState folder for states. Removed some outdated code. Removed an unnecessary level of indirection for plugin calls. Assorted cleanup.
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2008-08-30 19:19:40 +00:00 |
XFStructs.h
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New SaveState folder for states. Removed some outdated code. Removed an unnecessary level of indirection for plugin calls. Assorted cleanup.
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2008-08-30 19:19:40 +00:00 |