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5aa5a100fa
With auto-updating lists, searching for the previous value isn't necessary. Also, this breaks out specific functionality into their own functions, which helps separate UI code from the data processing code. modified: Source/Core/DolphinWX/Cheats/CheatSearchTab.h
325 lines
9.5 KiB
C++
325 lines
9.5 KiB
C++
// Copyright 2014 Dolphin Emulator Project
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// Licensed under GPLv2+
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// Refer to the license.txt file included.
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#include <algorithm>
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#include <array>
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#include <cstring>
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#include <wx/arrstr.h>
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#include <wx/button.h>
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#include <wx/choice.h>
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#include <wx/listctrl.h>
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#include <wx/panel.h>
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#include <wx/radiobox.h>
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#include <wx/radiobut.h>
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#include <wx/sizer.h>
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#include <wx/stattext.h>
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#include <wx/textctrl.h>
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#include <wx/timer.h>
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#include "Common/CommonFuncs.h"
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#include "Common/CommonTypes.h"
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#include "Common/StringUtil.h"
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#include "Core/ActionReplay.h"
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#include "Core/Core.h"
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#include "Core/HW/Memmap.h"
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#include "DolphinWX/WxUtils.h"
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#include "DolphinWX/Cheats/CheatSearchTab.h"
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#include "DolphinWX/Cheats/CreateCodeDialog.h"
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namespace
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{
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const unsigned int MAX_CHEAT_SEARCH_RESULTS_DISPLAY = 1024;
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}
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CheatSearchTab::CheatSearchTab(wxWindow* const parent)
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: wxPanel(parent)
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{
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m_update_timer.SetOwner(this);
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Bind(wxEVT_TIMER, &CheatSearchTab::OnTimerUpdate, this);
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// first scan button
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m_btn_init_scan = new wxButton(this, wxID_ANY, _("New Scan"));
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m_btn_init_scan->Bind(wxEVT_BUTTON, &CheatSearchTab::OnNewScanClicked, this);
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// next scan button
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m_btn_next_scan = new wxButton(this, wxID_ANY, _("Next Scan"));
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m_btn_next_scan->Bind(wxEVT_BUTTON, &CheatSearchTab::OnNextScanClicked, this);
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m_btn_next_scan->Disable();
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// data sizes radiobox
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std::array<wxString, 3> data_size_names = { { _("8-bit"), _("16-bit"), _("32-bit") } };
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m_data_sizes = new wxRadioBox(this, wxID_ANY, _("Data Size"), wxDefaultPosition, wxDefaultSize, static_cast<int>(data_size_names.size()), data_size_names.data());
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// ListView for search results
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m_lview_search_results = new wxListView(this, wxID_ANY, wxDefaultPosition, wxDefaultSize, wxLC_REPORT | wxLC_SINGLE_SEL);
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ResetListViewColumns();
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// Result count
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m_label_results_count = new wxStaticText(this, wxID_ANY, _("Count:"));
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// create AR code button
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wxButton* const button_cheat_search_copy_address = new wxButton(this, wxID_ANY, _("Create AR Code"));
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button_cheat_search_copy_address->Bind(wxEVT_BUTTON, &CheatSearchTab::OnCreateARCodeClicked, this);
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// results groupbox
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wxStaticBoxSizer* const sizer_cheat_search_results = new wxStaticBoxSizer(wxVERTICAL, this, _("Results"));
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sizer_cheat_search_results->Add(m_label_results_count, 0, wxALIGN_LEFT | wxALL, 5);
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sizer_cheat_search_results->Add(m_lview_search_results, 1, wxEXPAND | wxALL, 5);
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sizer_cheat_search_results->Add(button_cheat_search_copy_address, 0, wxLEFT | wxRIGHT | wxBOTTOM | wxEXPAND, 5);
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// search value textbox
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m_textctrl_value_x = new wxTextCtrl(this, wxID_ANY, "0x0", wxDefaultPosition, wxSize(96, -1));
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wxBoxSizer* const sizer_cheat_filter_text = new wxBoxSizer(wxHORIZONTAL);
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sizer_cheat_filter_text->Add(m_textctrl_value_x, 1, wxALIGN_CENTER_VERTICAL, 5);
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// Filter types in the compare dropdown
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// TODO: Implement between search
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wxArrayString filters;
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filters.Add(_("Unknown"));
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filters.Add(_("Not Equal"));
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filters.Add(_("Equal"));
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filters.Add(_("Greater Than"));
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filters.Add(_("Less Than"));
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m_search_type = new wxChoice(this, wxID_ANY, wxDefaultPosition, wxDefaultSize, filters);
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m_search_type->Select(0);
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wxStaticBoxSizer* const sizer_cheat_search_filter = new wxStaticBoxSizer(wxVERTICAL, this, _("Search"));
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sizer_cheat_search_filter->Add(sizer_cheat_filter_text, 0, wxALL | wxEXPAND, 5);
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sizer_cheat_search_filter->Add(m_search_type, 0, wxALL, 5);
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// left sizer
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wxBoxSizer* const sizer_left = new wxBoxSizer(wxVERTICAL);
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sizer_left->Add(sizer_cheat_search_results, 1, wxEXPAND, 5);
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// button sizer
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wxBoxSizer* boxButtons = new wxBoxSizer(wxHORIZONTAL);
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boxButtons->Add(m_btn_init_scan, 1, wxRIGHT, 5);
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boxButtons->Add(m_btn_next_scan, 1);
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// right sizer
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wxBoxSizer* const sizer_right = new wxBoxSizer(wxVERTICAL);
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sizer_right->Add(m_data_sizes, 0, wxEXPAND | wxBOTTOM, 5);
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sizer_right->Add(sizer_cheat_search_filter, 0, wxEXPAND | wxBOTTOM, 5);
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sizer_right->AddStretchSpacer(1);
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sizer_right->Add(boxButtons, 0, wxTOP | wxEXPAND, 5);
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// main sizer
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wxBoxSizer* const sizer_main = new wxBoxSizer(wxHORIZONTAL);
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sizer_main->Add(sizer_left, 1, wxEXPAND | wxALL, 5);
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sizer_main->Add(sizer_right, 0, wxEXPAND | wxALL, 5);
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SetSizerAndFit(sizer_main);
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}
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void CheatSearchTab::OnNewScanClicked(wxCommandEvent& WXUNUSED(event))
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{
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if (!Core::IsRunningAndStarted())
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{
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WxUtils::ShowErrorDialog(_("A game is not currently running."));
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return;
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}
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// Determine the user-selected data size for this search.
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m_search_type_size = (1 << m_data_sizes->GetSelection());
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// Set up the search results efficiently to prevent automatic re-allocations.
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m_search_results.clear();
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m_search_results.reserve(Memory::RAM_SIZE / m_search_type_size);
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// Enable the "Next Scan" button.
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m_btn_next_scan->Enable();
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CheatSearchResult r;
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// can I assume cheatable values will be aligned like this?
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for (u32 addr = 0; addr != Memory::RAM_SIZE; addr += m_search_type_size)
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{
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r.address = addr;
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memcpy(&r.old_value, &Memory::m_pRAM[addr], m_search_type_size);
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m_search_results.push_back(r);
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}
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UpdateCheatSearchResultsList();
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}
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void CheatSearchTab::OnNextScanClicked(wxCommandEvent&)
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{
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if (!Core::IsRunningAndStarted())
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{
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WxUtils::ShowErrorDialog(_("A game is not currently running."));
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return;
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}
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u32 user_x_val = 0;
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if (!ParseUserEnteredValue(&user_x_val))
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return;
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FilterCheatSearchResults(user_x_val);
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UpdateCheatSearchResultsList();
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}
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void CheatSearchTab::OnCreateARCodeClicked(wxCommandEvent&)
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{
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long idx = m_lview_search_results->GetNextItem(-1, wxLIST_NEXT_ALL, wxLIST_STATE_SELECTED);
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if (idx == wxNOT_FOUND)
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return;
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const u32 address = m_search_results[idx].address | ((m_search_type_size & ~1) << 24);
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CreateCodeDialog arcode_dlg(this, address, ActionReplay::GetARCodes());
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arcode_dlg.SetExtraStyle(arcode_dlg.GetExtraStyle() & ~wxWS_EX_BLOCK_EVENTS);
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arcode_dlg.ShowModal();
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}
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void CheatSearchTab::OnTimerUpdate(wxTimerEvent&)
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{
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if (Core::GetState() != Core::CORE_RUN)
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return;
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// Only update the currently visible list rows.
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long first = m_lview_search_results->GetTopItem();
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long last = std::min(m_lview_search_results->GetItemCount(), m_lview_search_results->GetCountPerPage());
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m_lview_search_results->Freeze();
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while (first < last)
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{
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UpdateCheatSearchResultItem(first);
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first++;
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}
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m_lview_search_results->Thaw();
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}
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void CheatSearchTab::UpdateCheatSearchResultsList()
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{
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m_update_timer.Stop();
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m_lview_search_results->ClearAll();
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ResetListViewColumns();
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wxString count_label = wxString::Format(_("Count: %lu"),
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(unsigned long)m_search_results.size());
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if (m_search_results.size() > MAX_CHEAT_SEARCH_RESULTS_DISPLAY)
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{
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count_label += _(" (too many to display)");
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}
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else
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{
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m_lview_search_results->Freeze();
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for (size_t i = 0; i < m_search_results.size(); i++)
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{
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// Insert into the list control.
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wxString address_string = wxString::Format("0x%08X", m_search_results[i].address);
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long index = m_lview_search_results->InsertItem(static_cast<long>(i), address_string);
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UpdateCheatSearchResultItem(index);
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}
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m_lview_search_results->Thaw();
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// Half-second update interval
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m_update_timer.Start(500);
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}
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m_label_results_count->SetLabel(count_label);
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}
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void CheatSearchTab::UpdateCheatSearchResultItem(long index)
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{
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u32 address_value = 0;
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std::memcpy(&address_value, &Memory::m_pRAM[m_search_results[index].address], m_search_type_size);
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m_search_results[index].old_value = address_value;
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u32 display_value = SwapValue(address_value);
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wxString buf;
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buf.Printf("0x%08X", display_value);
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m_lview_search_results->SetItem(index, 1, buf);
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float display_value_float = 0.0f;
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std::memcpy(&display_value_float, &display_value, sizeof(u32));
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buf.Printf("%e", display_value_float);
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m_lview_search_results->SetItem(index, 2, buf);
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double display_value_double = 0.0;
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std::memcpy(&display_value_double, &display_value, sizeof(u32));
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buf.Printf("%e", display_value_double);
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m_lview_search_results->SetItem(index, 3, buf);
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}
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void CheatSearchTab::FilterCheatSearchResults(u32 value)
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{
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// Determine the selected filter
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// 1 : equal
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// 2 : greater-than
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// 4 : less-than
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// 6 : not equal
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static const int filters[] = { 6, 1, 2, 4 };
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int filter_mask = filters[m_search_type->GetSelection()];
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std::vector<CheatSearchResult> filtered_results;
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filtered_results.reserve(m_search_results.size());
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for (CheatSearchResult& result : m_search_results)
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{
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// with big endian, can just use memcmp for ><= comparison
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int cmp_result = std::memcmp(&Memory::m_pRAM[result.address], &value, m_search_type_size);
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if (cmp_result < 0)
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cmp_result = 4;
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else if (cmp_result)
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cmp_result = 2;
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else
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cmp_result = 1;
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if (cmp_result & filter_mask)
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{
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std::memcpy(&result.old_value, &Memory::m_pRAM[result.address], m_search_type_size);
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filtered_results.push_back(result);
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}
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}
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m_search_results.swap(filtered_results);
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}
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void CheatSearchTab::ResetListViewColumns()
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{
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m_lview_search_results->AppendColumn(_("Address"));
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m_lview_search_results->AppendColumn(_("Value"));
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m_lview_search_results->AppendColumn(_("Value (float)"));
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m_lview_search_results->AppendColumn(_("Value (double)"));
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}
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bool CheatSearchTab::ParseUserEnteredValue(u32* out) const
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{
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unsigned long parsed_x_val = 0;
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wxString x_val = m_textctrl_value_x->GetValue();
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if (!x_val.ToULong(&parsed_x_val, 0))
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{
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WxUtils::ShowErrorDialog(_("You must enter a valid decimal, hexadecimal or octal value."));
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return false;
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}
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*out = SwapValue(static_cast<u32>(parsed_x_val));
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return true;
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}
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u32 CheatSearchTab::SwapValue(u32 value) const
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{
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switch (m_search_type_size)
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{
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case 2:
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*(u16*)&value = Common::swap16((u8*)&value);
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break;
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case 4:
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value = Common::swap32(value);
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break;
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}
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return value;
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}
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