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c790077c13
The video thread and backend no longer create any windows, therefore there will never be any messages dispatched to their thread.
27 lines
511 B
C++
27 lines
511 B
C++
// Copyright 2011 Dolphin Emulator Project
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// Licensed under GPLv2+
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// Refer to the license.txt file included.
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#pragma once
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#include <string>
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#include "VideoCommon/VideoBackendBase.h"
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namespace OGL
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{
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class VideoBackend : public VideoBackendBase
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{
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bool Initialize(void*) override;
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void Shutdown() override;
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std::string GetName() const override;
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std::string GetDisplayName() const override;
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void InitBackendInfo() override;
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private:
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bool InitializeGLExtensions();
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bool FillBackendInfo();
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};
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}
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