dolphin/Source/Plugins/Plugin_VideoDX9/Src/D3DTexture.h
Rodolfo Osvaldo Bogado a25dfc47b4 fixed xfb bumping introduced by my last commit.
implemented loading of native mips, see sms water :).

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5366 8ced0084-cf51-0410-be5f-012b33b47a6e
2010-04-14 13:57:16 +00:00

30 lines
1.3 KiB
C++

// Copyright (C) 2003 Dolphin Project.
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, version 2.0.
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License 2.0 for more details.
// A copy of the GPL 2.0 should have been included with the program.
// If not, see http://www.gnu.org/licenses/
// Official SVN repository and contact information can be found at
// http://code.google.com/p/dolphin-emu/
#pragma once
#include "D3DBase.h"
namespace D3D
{
LPDIRECT3DTEXTURE9 CreateTexture2D(const u8* buffer, const int width, const int height, const int pitch, D3DFORMAT fmt = D3DFMT_A8R8G8B8, bool swap_r_b = false, int levels = 1);
void ReplaceTexture2D(LPDIRECT3DTEXTURE9 pTexture, const u8* buffer, const int width, const int height, const int pitch, D3DFORMAT fmt, bool swap_r_b, int level = 0);
LPDIRECT3DTEXTURE9 CreateRenderTarget(const int width, const int height);
LPDIRECT3DSURFACE9 CreateDepthStencilSurface(const int width, const int height);
LPDIRECT3DTEXTURE9 CreateOnlyTexture2D(const int width, const int height, D3DFORMAT fmt);
}