..
AES
More PadSimple config dialog work. Added short function to avoid code repetition and easy code reading. Also fixed some C99 infinite loop declarations.
2008-09-24 20:21:17 +00:00
BannerLoader.cpp
Added wad files detection to the GameListCtrl, some changes to ISOProperties, needs a bit more work ?
2009-06-07 02:54:07 +00:00
BannerLoader.h
Added wad files detection to the GameListCtrl, some changes to ISOProperties, needs a bit more work ?
2009-06-07 02:54:07 +00:00
BannerLoaderGC.cpp
Wii images can now be scrubbed and compressed (my z:tp wii is now 1.08GB :D )
2009-05-21 19:19:15 +00:00
BannerLoaderGC.h
Wii images can now be scrubbed and compressed (my z:tp wii is now 1.08GB :D )
2009-05-21 19:19:15 +00:00
BannerLoaderWii.cpp
Added wad files detection to the GameListCtrl, some changes to ISOProperties, needs a bit more work ?
2009-06-07 02:54:07 +00:00
BannerLoaderWii.h
Added wad files detection to the GameListCtrl, some changes to ISOProperties, needs a bit more work ?
2009-06-07 02:54:07 +00:00
Blob.cpp
Unbreak the build (sorry, forgot a few includes), move FP classification to MathUtil, add some more unittests.
2009-06-14 11:30:33 +00:00
Blob.h
Wii images can now be scrubbed and compressed (my z:tp wii is now 1.08GB :D )
2009-05-21 19:19:15 +00:00
CompressedBlob.cpp
DiscScrubber: fail gracefully on corrupt images
2009-05-22 07:14:34 +00:00
CompressedBlob.h
Wii images can now be scrubbed and compressed (my z:tp wii is now 1.08GB :D )
2009-05-21 19:19:15 +00:00
DiscScrubber.cpp
DiscScrubber: fail gracefully on corrupt images
2009-05-22 07:14:34 +00:00
DiscScrubber.h
Wii images can now be scrubbed and compressed (my z:tp wii is now 1.08GB :D )
2009-05-21 19:19:15 +00:00
DriveBlob.cpp
Wii images can now be scrubbed and compressed (my z:tp wii is now 1.08GB :D )
2009-05-21 19:19:15 +00:00
DriveBlob.h
Wii images can now be scrubbed and compressed (my z:tp wii is now 1.08GB :D )
2009-05-21 19:19:15 +00:00
FileBlob.cpp
Wii images can now be scrubbed and compressed (my z:tp wii is now 1.08GB :D )
2009-05-21 19:19:15 +00:00
FileBlob.h
Wii images can now be scrubbed and compressed (my z:tp wii is now 1.08GB :D )
2009-05-21 19:19:15 +00:00
FileHandlerARC.cpp
Incomplete work on extracting banners from Wii images without savefiles. Please finish my work.
2009-06-06 14:33:52 +00:00
FileHandlerARC.h
Incomplete work on extracting banners from Wii images without savefiles. Please finish my work.
2009-06-06 14:33:52 +00:00
Filesystem.cpp
Wii images can now be scrubbed and compressed (my z:tp wii is now 1.08GB :D )
2009-05-21 19:19:15 +00:00
Filesystem.h
Wii images can now be scrubbed and compressed (my z:tp wii is now 1.08GB :D )
2009-05-21 19:19:15 +00:00
FileSystemGCWii.cpp
Wii images can now be scrubbed and compressed (my z:tp wii is now 1.08GB :D )
2009-05-21 19:19:15 +00:00
FileSystemGCWii.h
Wii images can now be scrubbed and compressed (my z:tp wii is now 1.08GB :D )
2009-05-21 19:19:15 +00:00
NANDContentLoader.cpp
Added the ability to install WADs (such as DLC WADs). Currently it just installs a WAD when booting it fails (when it's not bootable), I'm not sure whether there should be a menu option specially for installing WADS...
2009-06-17 02:50:54 +00:00
NANDContentLoader.h
Added the ability to install WADs (such as DLC WADs). Currently it just installs a WAD when booting it fails (when it's not bootable), I'm not sure whether there should be a menu option specially for installing WADS...
2009-06-17 02:50:54 +00:00
SConscript
linux compile fix
2009-06-07 07:16:29 +00:00
stdafx.cpp
Wii images can now be scrubbed and compressed (my z:tp wii is now 1.08GB :D )
2009-05-21 19:19:15 +00:00
stdafx.h
Wii images can now be scrubbed and compressed (my z:tp wii is now 1.08GB :D )
2009-05-21 19:19:15 +00:00
Volume.h
Change the screenshots rescale function to always work according to the A/R setting, and not just on native res: fixes 16/9 wii games.
2009-06-07 21:10:02 +00:00
VolumeCreator.cpp
Fix savestate name for wad games, crashfix for some wad files without MakerID (thanks lpfaint99), fix for US games using SJIS string (Megaman 9 is one of them) can't do the same for PAL games as it would break special chars = we do need an unicode build
2009-06-08 02:25:21 +00:00
VolumeCreator.h
Added wad files detection to the GameListCtrl, some changes to ISOProperties, needs a bit more work ?
2009-06-07 02:54:07 +00:00
VolumeDirectory.cpp
Wii images can now be scrubbed and compressed (my z:tp wii is now 1.08GB :D )
2009-05-21 19:19:15 +00:00
VolumeDirectory.h
Wii images can now be scrubbed and compressed (my z:tp wii is now 1.08GB :D )
2009-05-21 19:19:15 +00:00
VolumeGC.cpp
Wii images can now be scrubbed and compressed (my z:tp wii is now 1.08GB :D )
2009-05-21 19:19:15 +00:00
VolumeGC.h
Wii images can now be scrubbed and compressed (my z:tp wii is now 1.08GB :D )
2009-05-21 19:19:15 +00:00
VolumeWad.cpp
Fix for tatsunoko vs capcom and those wii games getting corrupted memory error
2009-06-12 15:47:41 +00:00
VolumeWad.h
Added wad files detection to the GameListCtrl, some changes to ISOProperties, needs a bit more work ?
2009-06-07 02:54:07 +00:00
VolumeWiiCrypted.cpp
Small cleanup. Pad configuration *should* work on my Linux machine now. I'll verify it tomorrow.
2009-06-13 11:59:58 +00:00
VolumeWiiCrypted.h
Wii images can now be scrubbed and compressed (my z:tp wii is now 1.08GB :D )
2009-05-21 19:19:15 +00:00
WiiWad.cpp
Added the ability to install WADs (such as DLC WADs). Currently it just installs a WAD when booting it fails (when it's not bootable), I'm not sure whether there should be a menu option specially for installing WADS...
2009-06-17 02:50:54 +00:00
WiiWad.h
Added the ability to install WADs (such as DLC WADs). Currently it just installs a WAD when booting it fails (when it's not bootable), I'm not sure whether there should be a menu option specially for installing WADS...
2009-06-17 02:50:54 +00:00