mirror of
https://github.com/dolphin-emu/dolphin.git
synced 2024-11-15 22:09:19 -07:00
24199293d3
IPC_HLE is actually IOS HLE. The actual IPC emulation is not in IPC_HLE, but in HW/WII_IPC.cpp. So calling IPC_HLE IOS is more accurate. (If IOS LLE gets ever implemented, it'll likely be at a lower level -- Starlet LLE.) This also totally gets rid of the IPC_HLE prefix in file names, and moves some source files to their own subdirectories to make the file hierarchy cleaner. We're going to get ~14 additional source files with the USB PR, and this is really needed to keep things from becoming a total pain. |
||
---|---|---|
.. | ||
Cheats | ||
Config | ||
Debugger | ||
Input | ||
ISOProperties | ||
NetPlay | ||
resources | ||
AboutDolphin.cpp | ||
AboutDolphin.h | ||
AuiToolBar.h | ||
CMakeLists.txt | ||
ControllerConfigDiag.cpp | ||
ControllerConfigDiag.h | ||
DolphinSlider.cpp | ||
DolphinSlider.h | ||
DolphinWX.rc | ||
DolphinWX.vcxproj | ||
DolphinWX.vcxproj.filters | ||
DolphinWX.vcxproj.user | ||
FifoPlayerDlg.cpp | ||
FifoPlayerDlg.h | ||
Frame.cpp | ||
Frame.h | ||
FrameAui.cpp | ||
FrameTools.cpp | ||
GameListCtrl.cpp | ||
GameListCtrl.h | ||
Globals.h | ||
Info.plist.in | ||
ISOFile.cpp | ||
ISOFile.h | ||
LogConfigWindow.cpp | ||
LogConfigWindow.h | ||
LogWindow.cpp | ||
LogWindow.h | ||
Main.cpp | ||
Main.h | ||
MainMenuBar.cpp | ||
MainMenuBar.h | ||
MainNoGUI.cpp | ||
MainToolBar.cpp | ||
MainToolBar.h | ||
MemcardManager.cpp | ||
MemcardManager.h | ||
PatchAddEdit.cpp | ||
PatchAddEdit.h | ||
PostProcessingConfigDiag.cpp | ||
PostProcessingConfigDiag.h | ||
resource.h | ||
SoftwareVideoConfigDialog.cpp | ||
SoftwareVideoConfigDialog.h | ||
TASInputDlg.cpp | ||
TASInputDlg.h | ||
VideoConfigDiag.cpp | ||
VideoConfigDiag.h | ||
WxEventUtils.cpp | ||
WxEventUtils.h | ||
WXInputBase.cpp | ||
WXInputBase.h | ||
WxUtils.cpp | ||
WxUtils.h | ||
X11Utils.cpp | ||
X11Utils.h |