dolphin/Source/Core
fgfemperor 7359b3b2a6 Now Dolphin officially supports multiple REAL WiiMotes!
Only downside: You can't change between Real and Emulated WiiMotes while the game is running anymore... This is due to the way the Real WiiMotes are assigned to the slots...

I've tested it with 2 real WiiMotes, but I can't see why it wouldn't work with 4!
Also, you can assign Real or Emulated WiiMotes to any one of the four slots that it will be respected!

Happy New Year everybody!

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4765 8ced0084-cf51-0410-be5f-012b33b47a6e
2010-01-01 00:38:24 +00:00
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AudioCommon Wiimote: More work, don't ask, no answer 2009-12-25 22:10:56 +00:00
Common Wiimote: More work, don't ask, no answer 2009-12-25 22:10:56 +00:00
Core Now Dolphin officially supports multiple REAL WiiMotes! 2010-01-01 00:38:24 +00:00
DebuggerUICommon My first proud commit 2009-11-25 10:07:56 +00:00
DebuggerWX Some changes/fixes for the GUI : no need for 2 play button in the debugger, fix some issues with the console not closing as it should when floating. 2009-12-28 19:34:19 +00:00
DiscIO allow for extracting apploader/dol from gc/wii images without having to extract the whole fst. for now, the wii extraction just comes from partition 1. 2009-12-29 13:59:38 +00:00
DolphinWX Fixed Issue 1711 (a bug that prevents some games from booting) 2009-12-31 16:25:12 +00:00
DSPCore DSPLLE: Wii games/ZWW have working-ish sound (Trust the DSP to do its reads and writes wherever it wants) 2009-12-26 15:11:26 +00:00
InputCommon This should fix Issue 1798 2009-12-31 17:42:55 +00:00
VideoCommon Sorry, this is the working fix for r4759 2009-12-31 20:49:04 +00:00