..
AbstractFramebuffer.cpp
treewide: convert GPLv2+ license info to SPDX tags
2021-07-05 04:35:56 +02:00
AbstractFramebuffer.h
treewide: convert GPLv2+ license info to SPDX tags
2021-07-05 04:35:56 +02:00
AbstractPipeline.h
treewide: convert GPLv2+ license info to SPDX tags
2021-07-05 04:35:56 +02:00
AbstractShader.h
treewide: convert GPLv2+ license info to SPDX tags
2021-07-05 04:35:56 +02:00
AbstractStagingTexture.cpp
treewide: convert GPLv2+ license info to SPDX tags
2021-07-05 04:35:56 +02:00
AbstractStagingTexture.h
treewide: convert GPLv2+ license info to SPDX tags
2021-07-05 04:35:56 +02:00
AbstractTexture.cpp
treewide: convert GPLv2+ license info to SPDX tags
2021-07-05 04:35:56 +02:00
AbstractTexture.h
treewide: convert GPLv2+ license info to SPDX tags
2021-07-05 04:35:56 +02:00
AsyncRequests.cpp
treewide: convert GPLv2+ license info to SPDX tags
2021-07-05 04:35:56 +02:00
AsyncRequests.h
treewide: convert GPLv2+ license info to SPDX tags
2021-07-05 04:35:56 +02:00
AsyncShaderCompiler.cpp
treewide: convert GPLv2+ license info to SPDX tags
2021-07-05 04:35:56 +02:00
AsyncShaderCompiler.h
treewide: convert GPLv2+ license info to SPDX tags
2021-07-05 04:35:56 +02:00
BoundingBox.cpp
treewide: convert GPLv2+ license info to SPDX tags
2021-07-05 04:35:56 +02:00
BoundingBox.h
treewide: convert GPLv2+ license info to SPDX tags
2021-07-05 04:35:56 +02:00
BPFunctions.cpp
treewide: convert GPLv2+ license info to SPDX tags
2021-07-05 04:35:56 +02:00
BPFunctions.h
treewide: convert GPLv2+ license info to SPDX tags
2021-07-05 04:35:56 +02:00
BPMemory.cpp
treewide: convert GPLv2+ license info to SPDX tags
2021-07-05 04:35:56 +02:00
BPMemory.h
BPMemory: Make ZTexOp enum an enum class
2021-09-01 18:23:22 -04:00
BPStructs.cpp
Use separate fmt::formatters for each indirect matrix column
2021-07-11 15:01:42 -07:00
BPStructs.h
treewide: convert GPLv2+ license info to SPDX tags
2021-07-05 04:35:56 +02:00
CMakeLists.txt
VideoCommon: move all texture calculations to a "TextureInfo" class. This ever so slightly improves readability and allows for the full texture name to be generated outside of the hires texture cache
2021-05-11 22:58:36 -05:00
CommandProcessor.cpp
treewide: convert GPLv2+ license info to SPDX tags
2021-07-05 04:35:56 +02:00
CommandProcessor.h
treewide: convert GPLv2+ license info to SPDX tags
2021-07-05 04:35:56 +02:00
ConstantManager.h
BPMemory: Make ZTexOp enum an enum class
2021-09-01 18:23:22 -04:00
CPMemory.cpp
treewide: convert GPLv2+ license info to SPDX tags
2021-07-05 04:35:56 +02:00
CPMemory.h
Merge pull request #9595 from Dentomologist/fix_vertex_loader_test_warnings
2021-07-06 11:50:23 +02:00
DataReader.h
treewide: convert GPLv2+ license info to SPDX tags
2021-07-05 04:35:56 +02:00
DriverDetails.cpp
treewide: convert GPLv2+ license info to SPDX tags
2021-07-05 04:35:56 +02:00
DriverDetails.h
treewide: convert GPLv2+ license info to SPDX tags
2021-07-05 04:35:56 +02:00
Fifo.cpp
VI: Implement post-scanout XFB output
2021-08-03 23:37:50 -04:00
Fifo.h
treewide: convert GPLv2+ license info to SPDX tags
2021-07-05 04:35:56 +02:00
FPSCounter.cpp
treewide: convert GPLv2+ license info to SPDX tags
2021-07-05 04:35:56 +02:00
FPSCounter.h
treewide: convert GPLv2+ license info to SPDX tags
2021-07-05 04:35:56 +02:00
FramebufferManager.cpp
treewide: convert GPLv2+ license info to SPDX tags
2021-07-05 04:35:56 +02:00
FramebufferManager.h
treewide: convert GPLv2+ license info to SPDX tags
2021-07-05 04:35:56 +02:00
FramebufferShaderGen.cpp
treewide: convert GPLv2+ license info to SPDX tags
2021-07-05 04:35:56 +02:00
FramebufferShaderGen.h
treewide: convert GPLv2+ license info to SPDX tags
2021-07-05 04:35:56 +02:00
FrameDump.cpp
treewide: convert GPLv2+ license info to SPDX tags
2021-07-05 04:35:56 +02:00
FrameDump.h
treewide: convert GPLv2+ license info to SPDX tags
2021-07-05 04:35:56 +02:00
FreeLookCamera.cpp
treewide: convert GPLv2+ license info to SPDX tags
2021-07-05 04:35:56 +02:00
FreeLookCamera.h
treewide: convert GPLv2+ license info to SPDX tags
2021-07-05 04:35:56 +02:00
GeometryShaderGen.cpp
GeometryShaderGen: Rename ApiType to api_type
2021-08-01 15:17:21 -07:00
GeometryShaderGen.h
GeometryShaderGen: Rename ApiType to api_type
2021-08-01 15:17:21 -07:00
GeometryShaderManager.cpp
treewide: convert GPLv2+ license info to SPDX tags
2021-07-05 04:35:56 +02:00
GeometryShaderManager.h
treewide: convert GPLv2+ license info to SPDX tags
2021-07-05 04:35:56 +02:00
GXPipelineTypes.h
treewide: convert GPLv2+ license info to SPDX tags
2021-07-05 04:35:56 +02:00
HiresTextures_DDSLoader.cpp
treewide: convert GPLv2+ license info to SPDX tags
2021-07-05 04:35:56 +02:00
HiresTextures.cpp
treewide: convert GPLv2+ license info to SPDX tags
2021-07-05 04:35:56 +02:00
HiresTextures.h
treewide: convert GPLv2+ license info to SPDX tags
2021-07-05 04:35:56 +02:00
IndexGenerator.cpp
treewide: convert GPLv2+ license info to SPDX tags
2021-07-05 04:35:56 +02:00
IndexGenerator.h
treewide: convert GPLv2+ license info to SPDX tags
2021-07-05 04:35:56 +02:00
LightingShaderGen.cpp
treewide: convert GPLv2+ license info to SPDX tags
2021-07-05 04:35:56 +02:00
LightingShaderGen.h
treewide: convert GPLv2+ license info to SPDX tags
2021-07-05 04:35:56 +02:00
LookUpTables.h
treewide: convert GPLv2+ license info to SPDX tags
2021-07-05 04:35:56 +02:00
NativeVertexFormat.h
treewide: convert GPLv2+ license info to SPDX tags
2021-07-05 04:35:56 +02:00
NetPlayChatUI.cpp
treewide: convert GPLv2+ license info to SPDX tags
2021-07-05 04:35:56 +02:00
NetPlayChatUI.h
treewide: convert GPLv2+ license info to SPDX tags
2021-07-05 04:35:56 +02:00
NetPlayGolfUI.cpp
treewide: convert GPLv2+ license info to SPDX tags
2021-07-05 04:35:56 +02:00
NetPlayGolfUI.h
treewide: convert GPLv2+ license info to SPDX tags
2021-07-05 04:35:56 +02:00
OnScreenDisplay.cpp
treewide: convert GPLv2+ license info to SPDX tags
2021-07-05 04:35:56 +02:00
OnScreenDisplay.h
treewide: convert GPLv2+ license info to SPDX tags
2021-07-05 04:35:56 +02:00
OpcodeDecoding.cpp
treewide: convert GPLv2+ license info to SPDX tags
2021-07-05 04:35:56 +02:00
OpcodeDecoding.h
treewide: convert GPLv2+ license info to SPDX tags
2021-07-05 04:35:56 +02:00
PerfQueryBase.cpp
treewide: convert GPLv2+ license info to SPDX tags
2021-07-05 04:35:56 +02:00
PerfQueryBase.h
treewide: convert GPLv2+ license info to SPDX tags
2021-07-05 04:35:56 +02:00
PixelEngine.cpp
treewide: convert GPLv2+ license info to SPDX tags
2021-07-05 04:35:56 +02:00
PixelEngine.h
treewide: convert GPLv2+ license info to SPDX tags
2021-07-05 04:35:56 +02:00
PixelShaderGen.cpp
PixelShaderGen: Fix OpenGL ES bounding box compilation error
2021-07-20 11:39:32 +02:00
PixelShaderGen.h
BPMemory: Make ZTexOp enum an enum class
2021-09-01 18:23:22 -04:00
PixelShaderManager.cpp
treewide: convert GPLv2+ license info to SPDX tags
2021-07-05 04:35:56 +02:00
PixelShaderManager.h
treewide: convert GPLv2+ license info to SPDX tags
2021-07-05 04:35:56 +02:00
PostProcessing.cpp
PostProcessing: fix link error when switching shaders
2021-07-18 04:08:48 +01:00
PostProcessing.h
treewide: convert GPLv2+ license info to SPDX tags
2021-07-05 04:35:56 +02:00
RenderBase.cpp
treewide: convert GPLv2+ license info to SPDX tags
2021-07-05 04:35:56 +02:00
RenderBase.h
VideoBackends / VideoCommon: allow the ability to set debug names for shaders / textures. These names are visible in applications like RenderDoc
2021-08-30 13:47:48 -05:00
RenderState.cpp
WrapMode=3 behaves the same as Clamp
2021-07-20 19:23:23 -07:00
RenderState.h
treewide: convert GPLv2+ license info to SPDX tags
2021-07-05 04:35:56 +02:00
SamplerCommon.h
treewide: convert GPLv2+ license info to SPDX tags
2021-07-05 04:35:56 +02:00
sfont.inc
treewide: convert GPLv2+ license info to SPDX tags
2021-07-05 04:35:56 +02:00
ShaderCache.cpp
Convert ShaderHostConfig to BitField
2021-07-28 21:35:36 -07:00
ShaderCache.h
Convert ShaderHostConfig to BitField
2021-07-28 21:35:36 -07:00
ShaderGenCommon.cpp
Use custom isnan implementation to avoid HLSL optimizer issues
2021-09-07 19:04:40 -07:00
ShaderGenCommon.h
Use custom isnan implementation to avoid HLSL optimizer issues
2021-09-07 19:04:40 -07:00
Statistics.cpp
treewide: convert GPLv2+ license info to SPDX tags
2021-07-05 04:35:56 +02:00
Statistics.h
treewide: convert GPLv2+ license info to SPDX tags
2021-07-05 04:35:56 +02:00
TextureCacheBase.cpp
treewide: convert GPLv2+ license info to SPDX tags
2021-07-05 04:35:56 +02:00
TextureCacheBase.h
treewide: convert GPLv2+ license info to SPDX tags
2021-07-05 04:35:56 +02:00
TextureConfig.cpp
treewide: convert GPLv2+ license info to SPDX tags
2021-07-05 04:35:56 +02:00
TextureConfig.h
treewide: convert GPLv2+ license info to SPDX tags
2021-07-05 04:35:56 +02:00
TextureConversionShader.cpp
treewide: convert GPLv2+ license info to SPDX tags
2021-07-05 04:35:56 +02:00
TextureConversionShader.h
treewide: convert GPLv2+ license info to SPDX tags
2021-07-05 04:35:56 +02:00
TextureConverterShaderGen.cpp
treewide: convert GPLv2+ license info to SPDX tags
2021-07-05 04:35:56 +02:00
TextureConverterShaderGen.h
treewide: convert GPLv2+ license info to SPDX tags
2021-07-05 04:35:56 +02:00
TextureDecoder_Common.cpp
treewide: convert GPLv2+ license info to SPDX tags
2021-07-05 04:35:56 +02:00
TextureDecoder_Generic.cpp
treewide: convert GPLv2+ license info to SPDX tags
2021-07-05 04:35:56 +02:00
TextureDecoder_Util.h
treewide: convert GPLv2+ license info to SPDX tags
2021-07-05 04:35:56 +02:00
TextureDecoder_x64.cpp
treewide: convert GPLv2+ license info to SPDX tags
2021-07-05 04:35:56 +02:00
TextureDecoder.h
treewide: convert GPLv2+ license info to SPDX tags
2021-07-05 04:35:56 +02:00
TextureInfo.cpp
treewide: convert GPLv2+ license info to SPDX tags
2021-07-05 04:35:56 +02:00
TextureInfo.h
treewide: convert GPLv2+ license info to SPDX tags
2021-07-05 04:35:56 +02:00
UberShaderCommon.cpp
treewide: convert GPLv2+ license info to SPDX tags
2021-07-05 04:35:56 +02:00
UberShaderCommon.h
treewide: convert GPLv2+ license info to SPDX tags
2021-07-05 04:35:56 +02:00
UberShaderPixel.cpp
UberShaderPixel: Rename ApiType to api_type
2021-08-01 15:09:20 -07:00
UberShaderPixel.h
UberShaderPixel: Rename ApiType to api_type
2021-08-01 15:09:20 -07:00
UberShaderVertex.cpp
Use custom isnan implementation to avoid HLSL optimizer issues
2021-09-07 19:04:40 -07:00
UberShaderVertex.h
treewide: convert GPLv2+ license info to SPDX tags
2021-07-05 04:35:56 +02:00
VertexLoader_Color.cpp
treewide: convert GPLv2+ license info to SPDX tags
2021-07-05 04:35:56 +02:00
VertexLoader_Color.h
treewide: convert GPLv2+ license info to SPDX tags
2021-07-05 04:35:56 +02:00
VertexLoader_Normal.cpp
treewide: convert GPLv2+ license info to SPDX tags
2021-07-05 04:35:56 +02:00
VertexLoader_Normal.h
treewide: convert GPLv2+ license info to SPDX tags
2021-07-05 04:35:56 +02:00
VertexLoader_Position.cpp
treewide: convert GPLv2+ license info to SPDX tags
2021-07-05 04:35:56 +02:00
VertexLoader_Position.h
treewide: convert GPLv2+ license info to SPDX tags
2021-07-05 04:35:56 +02:00
VertexLoader_TextCoord.cpp
treewide: convert GPLv2+ license info to SPDX tags
2021-07-05 04:35:56 +02:00
VertexLoader_TextCoord.h
treewide: convert GPLv2+ license info to SPDX tags
2021-07-05 04:35:56 +02:00
VertexLoader.cpp
treewide: convert GPLv2+ license info to SPDX tags
2021-07-05 04:35:56 +02:00
VertexLoader.h
treewide: convert GPLv2+ license info to SPDX tags
2021-07-05 04:35:56 +02:00
VertexLoaderARM64.cpp
JitArm64: Stop using hand-encoded logical immediates
2021-07-12 22:25:49 +02:00
VertexLoaderARM64.h
treewide: convert GPLv2+ license info to SPDX tags
2021-07-05 04:35:56 +02:00
VertexLoaderBase.cpp
VideoCommon: fix generic build
2021-07-12 04:30:43 +02:00
VertexLoaderBase.h
treewide: convert GPLv2+ license info to SPDX tags
2021-07-05 04:35:56 +02:00
VertexLoaderManager.cpp
treewide: convert GPLv2+ license info to SPDX tags
2021-07-05 04:35:56 +02:00
VertexLoaderManager.h
treewide: convert GPLv2+ license info to SPDX tags
2021-07-05 04:35:56 +02:00
VertexLoaderUtils.h
treewide: convert GPLv2+ license info to SPDX tags
2021-07-05 04:35:56 +02:00
VertexLoaderX64.cpp
treewide: convert GPLv2+ license info to SPDX tags
2021-07-05 04:35:56 +02:00
VertexLoaderX64.h
treewide: convert GPLv2+ license info to SPDX tags
2021-07-05 04:35:56 +02:00
VertexManagerBase.cpp
treewide: convert GPLv2+ license info to SPDX tags
2021-07-05 04:35:56 +02:00
VertexManagerBase.h
treewide: convert GPLv2+ license info to SPDX tags
2021-07-05 04:35:56 +02:00
VertexShaderGen.cpp
Use custom isnan implementation to avoid HLSL optimizer issues
2021-09-07 19:04:40 -07:00
VertexShaderGen.h
treewide: convert GPLv2+ license info to SPDX tags
2021-07-05 04:35:56 +02:00
VertexShaderManager.cpp
treewide: convert GPLv2+ license info to SPDX tags
2021-07-05 04:35:56 +02:00
VertexShaderManager.h
treewide: convert GPLv2+ license info to SPDX tags
2021-07-05 04:35:56 +02:00
VideoBackendBase.cpp
VI: Implement post-scanout XFB output
2021-08-03 23:37:50 -04:00
VideoBackendBase.h
VI: Implement post-scanout XFB output
2021-08-03 23:37:50 -04:00
VideoCommon.h
treewide: convert GPLv2+ license info to SPDX tags
2021-07-05 04:35:56 +02:00
VideoConfig.cpp
treewide: convert GPLv2+ license info to SPDX tags
2021-07-05 04:35:56 +02:00
VideoConfig.h
treewide: convert GPLv2+ license info to SPDX tags
2021-07-05 04:35:56 +02:00
VideoState.cpp
treewide: convert GPLv2+ license info to SPDX tags
2021-07-05 04:35:56 +02:00
VideoState.h
treewide: convert GPLv2+ license info to SPDX tags
2021-07-05 04:35:56 +02:00
XFMemory.cpp
treewide: convert GPLv2+ license info to SPDX tags
2021-07-05 04:35:56 +02:00
XFMemory.h
treewide: convert GPLv2+ license info to SPDX tags
2021-07-05 04:35:56 +02:00
XFStructs.cpp
VideoCommon: report games that set bits in XFMEM_CLIPDISABLE
2021-08-15 04:41:49 +01:00
XFStructs.h
treewide: convert GPLv2+ license info to SPDX tags
2021-07-05 04:35:56 +02:00