dolphin/Source/Core/VideoBackends/D3D
Stenzek 2cd240af0d VideoBackends: Move max texture size to VideoConfig
This stops the virtual method call from within the Renderer constructor.

The initialization here for GL had to be moved to VideoBackend, as the
Renderer constructor will not have been executed before the value is
required.
2017-03-10 00:04:13 +10:00
..
BoundingBox.cpp Reformat all the things. Have fun with merge conflicts. 2016-06-24 10:43:46 +02:00
BoundingBox.h Reformat all the things. Have fun with merge conflicts. 2016-06-24 10:43:46 +02:00
CMakeLists.txt cmake: Build D3D and D3D12 video backends 2017-01-21 00:35:55 +01:00
D3D.vcxproj VideoBackend: Get rid of a boolean global 2016-01-02 18:03:28 -05:00
D3D.vcxproj.filters VideoBackend: Get rid of a boolean global 2016-01-02 18:03:28 -05:00
D3DBase.cpp D3DBase: Create the swapchain in fullscreen mode if enabled. 2016-11-11 20:36:10 +01:00
D3DBase.h D3DBase: Create the swapchain in fullscreen mode if enabled. 2016-11-11 20:36:10 +01:00
D3DBlob.cpp Reformat all the things. Have fun with merge conflicts. 2016-06-24 10:43:46 +02:00
D3DBlob.h Reformat all the things. Have fun with merge conflicts. 2016-06-24 10:43:46 +02:00
D3DShader.cpp Core: Remove double newlines at the end of *_LOG messages. 2016-11-02 02:09:33 +00:00
D3DShader.h Reformat all the things. Have fun with merge conflicts. 2016-06-24 10:43:46 +02:00
D3DState.cpp VideoBackends: Always enable dual-source blending if supported. 2016-10-10 17:32:51 +02:00
D3DState.h specify custom brace style to fix unions 2017-01-05 12:55:13 +01:00
D3DTexture.cpp D3D11: Drop unused method ReplaceRGBATexture2D 2017-03-04 22:37:10 +10:00
D3DTexture.h D3D11: Drop unused method ReplaceRGBATexture2D 2017-03-04 22:37:10 +10:00
D3DUtil.cpp LightingShaderGen: Remove unnecessary includes 2017-02-01 01:06:00 -05:00
D3DUtil.h RenderBase: Forward declare EFBAccessType 2017-01-23 12:41:26 -05:00
FramebufferManager.cpp VideoCommon: Move some common initialization logic to RenderBase 2017-03-04 16:42:16 +10:00
FramebufferManager.h VideoCommon: Move some common initialization logic to RenderBase 2017-03-04 16:42:16 +10:00
GeometryShaderCache.cpp VideoBackends: Add a developer option to disable the shader cache. 2017-02-19 12:05:44 +01:00
GeometryShaderCache.h C++ conformance fixes (MSVC /permissive-) 2017-02-15 20:37:04 -08:00
main.cpp VideoBackends: Move max texture size to VideoConfig 2017-03-10 00:04:13 +10:00
NativeVertexFormat.cpp VertexManagerBase: Make CreateNativeVertexFormat return a unique_ptr 2017-02-18 03:16:24 -05:00
PerfQuery.cpp Improve PerfQuery accuracy 2016-07-04 18:54:49 +10:00
PerfQuery.h Fix D3D12 headers missing includes. 2016-06-24 11:14:10 +00:00
PixelShaderCache.cpp VideoBackends: Add a developer option to disable the shader cache. 2017-02-19 12:05:44 +01:00
PixelShaderCache.h VideoCommon: Make dst_alpha state implicit. 2017-01-04 20:02:31 +01:00
PSTextureEncoder.cpp VideoCommon: Eliminate static state in Renderer 2017-03-04 16:39:50 +10:00
PSTextureEncoder.h ShaderGenCommon: Remove unnecessary includes 2017-02-01 12:19:55 -05:00
Render.cpp VideoBackends: Move max texture size to VideoConfig 2017-03-10 00:04:13 +10:00
Render.h VideoBackends: Move max texture size to VideoConfig 2017-03-10 00:04:13 +10:00
Television.cpp ShaderGenCommon: Remove unnecessary includes 2017-02-01 12:19:55 -05:00
Television.h ShaderGenCommon: Remove unnecessary includes 2017-02-01 12:19:55 -05:00
TextureCache.cpp Merge pull request #4999 from stenzek/renderer-statics 2017-03-08 11:02:20 +01:00
TextureCache.h D3D11: Use D3D11_USAGE_DEFAULT for all TextureCache textures 2017-03-04 22:36:33 +10:00
TextureEncoder.h ShaderGenCommon: Remove unnecessary includes 2017-02-01 12:19:55 -05:00
VertexManager.cpp LightingShaderGen: Remove unnecessary includes 2017-02-01 01:06:00 -05:00
VertexManager.h VertexManagerBase: Make CreateNativeVertexFormat return a unique_ptr 2017-02-18 03:16:24 -05:00
VertexShaderCache.cpp VideoBackends: Add a developer option to disable the shader cache. 2017-02-19 12:05:44 +01:00
VertexShaderCache.h C++ conformance fixes (MSVC /permissive-) 2017-02-15 20:37:04 -08:00
VideoBackend.h VideoCommon: Drop GetConfigName. 2016-06-26 12:34:59 +02:00
XFBEncoder.cpp specify custom brace style to fix unions 2017-01-05 12:55:13 +01:00
XFBEncoder.h Reformat all the things. Have fun with merge conflicts. 2016-06-24 10:43:46 +02:00