..
AVIDump.cpp
Windows AVIDump: support "silent" frame dumping
2015-02-14 23:38:14 +01:00
AVIDump.h
BoundingBox.cpp
VertexLoader: Add a VertexLoader pointer to each function call
2014-12-21 14:13:04 +01:00
BoundingBox.h
VertexLoader: Add a VertexLoader pointer to each function call
2014-12-21 14:13:04 +01:00
BPFunctions.cpp
VideoCommon: Merge LineGeometryShader into GeometryShaderGen.
2014-12-15 22:47:42 +01:00
BPFunctions.h
VideoCommon: Merge LineGeometryShader into GeometryShaderGen.
2014-12-15 22:47:42 +01:00
BPMemory.cpp
BPMemory.h
Silence some -Wswitch-default warnings.
2014-12-11 22:23:05 -06:00
BPStructs.cpp
VideoCommon: split VertexLoaderBase from VertexLoader
2014-12-21 14:12:43 +01:00
BPStructs.h
CMakeLists.txt
VertexLoader: add new JIT
2015-01-18 13:29:34 +01:00
CommandProcessor.cpp
Remove AtBreakpoint() from ReadIdle. Fixes Rogue Squadron 2 without
2014-12-27 19:16:50 -05:00
CommandProcessor.h
ConstantManager.h
Make zfreeze use screenspace coordinates independant of IR.
2015-01-23 03:32:31 +13:00
CPMemory.cpp
Fix indentation
2015-01-07 21:51:47 +01:00
CPMemory.h
VertexLoaderX64: support VAT.ByteDequant=0
2015-01-20 09:23:15 +01:00
DataReader.h
DataReader: turn WritePointer into GetPointer
2015-01-18 12:59:33 +01:00
Debugger.cpp
Debugger.h
DriverDetails.cpp
DriverDetails: Remove Intel Structs bug since it doesn't affect us anymore.
2014-12-28 23:28:00 +01:00
DriverDetails.h
Minor consistency changes
2015-01-12 15:18:18 -05:00
Fifo.cpp
FIFO: allocate slightly more for SIMD vertex loader overreads
2014-12-10 05:52:55 -08:00
Fifo.h
VideoCommon: fifo cleanups
2014-12-09 18:56:27 +01:00
FPSCounter.cpp
FPSCounter.h
FramebufferManagerBase.cpp
Use emplace_* functions where in-place construction is preferable
2015-02-04 11:39:08 -05:00
FramebufferManagerBase.h
Use emplace_* functions where in-place construction is preferable
2015-02-04 11:39:08 -05:00
GeometryShaderGen.cpp
GeometryShaderGen: Perspective divide the line coordinates before comparing the angle.
2015-01-31 23:32:23 +01:00
GeometryShaderGen.h
VideoCommon: Make IsPassthrough() a function of the ShaderUid.
2014-12-19 14:10:53 +01:00
GeometryShaderManager.cpp
Ensure that ZSlopes save/restore state correctly.
2015-01-23 03:32:31 +13:00
GeometryShaderManager.h
GeometryShaderManager: Set stereo parameters in a SetConstants() call.
2014-12-20 13:16:26 +01:00
HiresTextures.cpp
CustomTexture: fix texture format
2015-01-21 23:33:42 +01:00
HiresTextures.h
CustomTexture: also support the legacy format
2015-01-21 21:22:55 +01:00
ImageWrite.cpp
Various formatting and consistency fixes
2014-11-13 22:42:18 -05:00
ImageWrite.h
IndexGenerator.cpp
IndexGenerator.h
LightingShaderGen.h
Cleaned up whitespace
2015-01-21 22:30:41 -07:00
LookUpTables.h
MainBase.cpp
Made the CPU thread wait for the GPU thread to swap, when XFB is enabled. May fix some of the "FIFO is overflowed by GatherPipe ! CPU thread is too fast!" errors.
2015-01-12 19:40:43 +11:00
MainBase.h
NativeVertexFormat.h
Stop doing nastly shit to OpenGL stream buffers.
2015-01-24 14:41:51 +13:00
OnScreenDisplay.cpp
OnScreenDisplay: Allow for different colored messages
2015-02-07 17:35:21 -05:00
OnScreenDisplay.h
OnScreenDisplay: Allow for different colored messages
2015-02-07 17:35:21 -05:00
OpcodeDecoding.cpp
VertexLoaderManager: assimilate GetVertexSize()
2015-01-31 09:23:50 +01:00
OpcodeDecoding.h
VideoCommon: cleanup OpcodeDecoder
2014-12-09 18:56:27 +01:00
PerfQueryBase.cpp
PerfQueryBase.h
PixelEngine.cpp
Clean up usage of ScheduleEvent_Threadsafe.
2015-01-30 14:48:23 -08:00
PixelEngine.h
PixelShaderGen.cpp
A few small cleanups based on code review.
2015-01-23 04:38:36 +13:00
PixelShaderGen.h
A few small cleanups based on code review.
2015-01-23 04:38:36 +13:00
PixelShaderManager.cpp
Ensure that ZSlopes save/restore state correctly.
2015-01-23 03:32:31 +13:00
PixelShaderManager.h
Ensure that ZSlopes save/restore state correctly.
2015-01-23 03:32:31 +13:00
PostProcessing.cpp
Use emplace_* functions where in-place construction is preferable
2015-02-04 11:39:08 -05:00
PostProcessing.h
PostProcessing: Add layered stereoscopy support.
2014-11-23 14:23:41 +01:00
RenderBase.cpp
Minor consistency changes
2015-01-12 15:18:18 -05:00
RenderBase.h
Minor consistency changes
2015-01-12 15:18:18 -05:00
sfont.inc
ShaderGenCommon.h
Make zfreeze use screenspace coordinates independant of IR.
2015-01-23 03:32:31 +13:00
Statistics.cpp
TexCache: also incude textures within the render target pool
2015-01-18 19:47:48 +01:00
Statistics.h
TexCache: also incude textures within the render target pool
2015-01-18 19:47:48 +01:00
TextureCacheBase.cpp
Merge pull request #1948 from magumagu/remove-efb-cache
2015-01-27 09:42:15 +01:00
TextureCacheBase.h
Remove EFB to RAM cache, and simplify code.
2015-01-23 10:48:15 -08:00
TextureConversionShader.cpp
Fix regression for D3D EFB depth copies.
2015-02-03 11:27:27 -08:00
TextureConversionShader.h
TextureDecoder_Common.cpp
TexCache: remove PC_TexFormat
2015-01-18 19:47:48 +01:00
TextureDecoder_Generic.cpp
TexCache: remove PC_TexFormat
2015-01-18 19:47:48 +01:00
TextureDecoder_x64.cpp
TexCache: remove PC_TexFormat
2015-01-18 19:47:48 +01:00
TextureDecoder.h
TexCache: remove PC_TexFormat
2015-01-18 19:47:48 +01:00
VertexLoader_Color.cpp
VertexLoader: small clean up
2015-01-26 22:24:06 +01:00
VertexLoader_Color.h
VertexLoader: Add a VertexLoader pointer to each function call
2014-12-21 14:13:04 +01:00
VertexLoader_Normal.cpp
VertexLoader: remove non-JIT SSE code
2015-01-20 01:51:07 +01:00
VertexLoader_Normal.h
VertexLoader_Position.cpp
VertexLoader: remove non-JIT SSE code
2015-01-20 01:51:07 +01:00
VertexLoader_Position.h
VertexLoader_TextCoord.cpp
VertexLoader: remove non-JIT SSE code
2015-01-20 01:51:07 +01:00
VertexLoader_TextCoord.h
VertexLoader.cpp
VertexLoader: small clean up
2015-01-26 22:24:06 +01:00
VertexLoader.h
VertexLoader: never reset alpha in 8888 colors
2015-01-20 09:22:55 +01:00
VertexLoaderBase.cpp
VertexLoaderBase: fix crash on invalid formats
2015-01-26 22:24:06 +01:00
VertexLoaderBase.h
VertexLoaderTester: fix a few problems
2015-01-18 12:59:33 +01:00
VertexLoaderManager.cpp
VertexLoaderManager: assimilate GetVertexSize()
2015-01-31 09:23:50 +01:00
VertexLoaderManager.h
VertexLoaderManager: assimilate GetVertexSize()
2015-01-31 09:23:50 +01:00
VertexLoaderUtils.h
VideoSW: rewrite VertexLoader to use the VideoCommon one
2014-12-13 10:29:08 +01:00
VertexLoaderX64.cpp
JitRegister: overload Register with a [start,end) variant
2015-01-28 09:50:19 +01:00
VertexLoaderX64.h
VertexLoaderX64: support VAT.ByteDequant=0
2015-01-20 09:23:15 +01:00
VertexManagerBase.cpp
Fix a buffer underrun in CalculateZSlope.
2015-01-25 20:31:20 +13:00
VertexManagerBase.h
Coding style cleanup from the zfreeze merge
2015-01-24 15:16:48 -05:00
VertexShaderGen.cpp
ShaderGen: Fix pixel offset correction
2015-02-11 20:54:15 +01:00
VertexShaderGen.h
VideoCommon: Assume we always use a geometry shader, not just for stereoscopy.
2014-12-15 22:47:41 +01:00
VertexShaderManager.cpp
Coding style cleanup from the zfreeze merge
2015-01-24 15:16:48 -05:00
VertexShaderManager.h
Coding style cleanup from the zfreeze merge
2015-01-24 15:16:48 -05:00
VideoBackendBase.cpp
Remove an old GLES define that I missed.
2015-01-23 14:30:23 -06:00
VideoBackendBase.h
OGL: implement bounding box support with ssbo
2014-11-17 21:20:32 +01:00
VideoCommon.h
VideoCommon: Rename s_pCurBufferPointer
2014-12-09 18:56:27 +01:00
VideoCommon.vcxproj
xxhash: Add cmake + VS files
2015-01-21 07:35:34 +01:00
VideoCommon.vcxproj.filters
VertexLoader: add new JIT
2015-01-18 13:29:34 +01:00
VideoConfig.cpp
Merge pull request #1948 from magumagu/remove-efb-cache
2015-01-27 09:42:15 +01:00
VideoConfig.h
Merge pull request #1948 from magumagu/remove-efb-cache
2015-01-27 09:42:15 +01:00
VideoState.cpp
VideoCommon: Add a separate constants buffer for the geometry shader.
2014-12-14 21:23:13 +01:00
VideoState.h
XFMemory.cpp
XFMemory.h
Lighting Attenuation Fixes
2015-01-21 15:55:32 -07:00
XFStructs.cpp
VideoCommon: Add a separate constants buffer for the geometry shader.
2014-12-14 21:23:13 +01:00
XFStructs.h