dolphin/Source/Core/VideoCommon
Pierre Bourdon 3500740dd4 Windows AVIDump: support "silent" frame dumping
When enabled, the silent option will avoid popping up dialog boxes for
overwrite confirmation or codec selection. The codec selection defaults to
uncompressed RGB.

This is required for FifoCI on Windows which needs to drive Dolphin from the
command line exclusively.
2015-02-14 23:38:14 +01:00
..
AVIDump.cpp Windows AVIDump: support "silent" frame dumping 2015-02-14 23:38:14 +01:00
AVIDump.h
BoundingBox.cpp VertexLoader: Add a VertexLoader pointer to each function call 2014-12-21 14:13:04 +01:00
BoundingBox.h VertexLoader: Add a VertexLoader pointer to each function call 2014-12-21 14:13:04 +01:00
BPFunctions.cpp VideoCommon: Merge LineGeometryShader into GeometryShaderGen. 2014-12-15 22:47:42 +01:00
BPFunctions.h VideoCommon: Merge LineGeometryShader into GeometryShaderGen. 2014-12-15 22:47:42 +01:00
BPMemory.cpp
BPMemory.h Silence some -Wswitch-default warnings. 2014-12-11 22:23:05 -06:00
BPStructs.cpp VideoCommon: split VertexLoaderBase from VertexLoader 2014-12-21 14:12:43 +01:00
BPStructs.h
CMakeLists.txt VertexLoader: add new JIT 2015-01-18 13:29:34 +01:00
CommandProcessor.cpp Remove AtBreakpoint() from ReadIdle. Fixes Rogue Squadron 2 without 2014-12-27 19:16:50 -05:00
CommandProcessor.h
ConstantManager.h Make zfreeze use screenspace coordinates independant of IR. 2015-01-23 03:32:31 +13:00
CPMemory.cpp Fix indentation 2015-01-07 21:51:47 +01:00
CPMemory.h VertexLoaderX64: support VAT.ByteDequant=0 2015-01-20 09:23:15 +01:00
DataReader.h DataReader: turn WritePointer into GetPointer 2015-01-18 12:59:33 +01:00
Debugger.cpp
Debugger.h
DriverDetails.cpp DriverDetails: Remove Intel Structs bug since it doesn't affect us anymore. 2014-12-28 23:28:00 +01:00
DriverDetails.h Minor consistency changes 2015-01-12 15:18:18 -05:00
Fifo.cpp FIFO: allocate slightly more for SIMD vertex loader overreads 2014-12-10 05:52:55 -08:00
Fifo.h VideoCommon: fifo cleanups 2014-12-09 18:56:27 +01:00
FPSCounter.cpp
FPSCounter.h
FramebufferManagerBase.cpp Use emplace_* functions where in-place construction is preferable 2015-02-04 11:39:08 -05:00
FramebufferManagerBase.h Use emplace_* functions where in-place construction is preferable 2015-02-04 11:39:08 -05:00
GeometryShaderGen.cpp GeometryShaderGen: Perspective divide the line coordinates before comparing the angle. 2015-01-31 23:32:23 +01:00
GeometryShaderGen.h VideoCommon: Make IsPassthrough() a function of the ShaderUid. 2014-12-19 14:10:53 +01:00
GeometryShaderManager.cpp Ensure that ZSlopes save/restore state correctly. 2015-01-23 03:32:31 +13:00
GeometryShaderManager.h GeometryShaderManager: Set stereo parameters in a SetConstants() call. 2014-12-20 13:16:26 +01:00
HiresTextures.cpp CustomTexture: fix texture format 2015-01-21 23:33:42 +01:00
HiresTextures.h CustomTexture: also support the legacy format 2015-01-21 21:22:55 +01:00
ImageWrite.cpp Various formatting and consistency fixes 2014-11-13 22:42:18 -05:00
ImageWrite.h
IndexGenerator.cpp
IndexGenerator.h
LightingShaderGen.h Cleaned up whitespace 2015-01-21 22:30:41 -07:00
LookUpTables.h
MainBase.cpp Made the CPU thread wait for the GPU thread to swap, when XFB is enabled. May fix some of the "FIFO is overflowed by GatherPipe ! CPU thread is too fast!" errors. 2015-01-12 19:40:43 +11:00
MainBase.h
NativeVertexFormat.h Stop doing nastly shit to OpenGL stream buffers. 2015-01-24 14:41:51 +13:00
OnScreenDisplay.cpp OnScreenDisplay: Allow for different colored messages 2015-02-07 17:35:21 -05:00
OnScreenDisplay.h OnScreenDisplay: Allow for different colored messages 2015-02-07 17:35:21 -05:00
OpcodeDecoding.cpp VertexLoaderManager: assimilate GetVertexSize() 2015-01-31 09:23:50 +01:00
OpcodeDecoding.h VideoCommon: cleanup OpcodeDecoder 2014-12-09 18:56:27 +01:00
PerfQueryBase.cpp
PerfQueryBase.h
PixelEngine.cpp Clean up usage of ScheduleEvent_Threadsafe. 2015-01-30 14:48:23 -08:00
PixelEngine.h
PixelShaderGen.cpp A few small cleanups based on code review. 2015-01-23 04:38:36 +13:00
PixelShaderGen.h A few small cleanups based on code review. 2015-01-23 04:38:36 +13:00
PixelShaderManager.cpp Ensure that ZSlopes save/restore state correctly. 2015-01-23 03:32:31 +13:00
PixelShaderManager.h Ensure that ZSlopes save/restore state correctly. 2015-01-23 03:32:31 +13:00
PostProcessing.cpp Use emplace_* functions where in-place construction is preferable 2015-02-04 11:39:08 -05:00
PostProcessing.h PostProcessing: Add layered stereoscopy support. 2014-11-23 14:23:41 +01:00
RenderBase.cpp Minor consistency changes 2015-01-12 15:18:18 -05:00
RenderBase.h Minor consistency changes 2015-01-12 15:18:18 -05:00
sfont.inc
ShaderGenCommon.h Make zfreeze use screenspace coordinates independant of IR. 2015-01-23 03:32:31 +13:00
Statistics.cpp TexCache: also incude textures within the render target pool 2015-01-18 19:47:48 +01:00
Statistics.h TexCache: also incude textures within the render target pool 2015-01-18 19:47:48 +01:00
TextureCacheBase.cpp Merge pull request #1948 from magumagu/remove-efb-cache 2015-01-27 09:42:15 +01:00
TextureCacheBase.h Remove EFB to RAM cache, and simplify code. 2015-01-23 10:48:15 -08:00
TextureConversionShader.cpp Fix regression for D3D EFB depth copies. 2015-02-03 11:27:27 -08:00
TextureConversionShader.h
TextureDecoder_Common.cpp TexCache: remove PC_TexFormat 2015-01-18 19:47:48 +01:00
TextureDecoder_Generic.cpp TexCache: remove PC_TexFormat 2015-01-18 19:47:48 +01:00
TextureDecoder_x64.cpp TexCache: remove PC_TexFormat 2015-01-18 19:47:48 +01:00
TextureDecoder.h TexCache: remove PC_TexFormat 2015-01-18 19:47:48 +01:00
VertexLoader_Color.cpp VertexLoader: small clean up 2015-01-26 22:24:06 +01:00
VertexLoader_Color.h VertexLoader: Add a VertexLoader pointer to each function call 2014-12-21 14:13:04 +01:00
VertexLoader_Normal.cpp VertexLoader: remove non-JIT SSE code 2015-01-20 01:51:07 +01:00
VertexLoader_Normal.h
VertexLoader_Position.cpp VertexLoader: remove non-JIT SSE code 2015-01-20 01:51:07 +01:00
VertexLoader_Position.h
VertexLoader_TextCoord.cpp VertexLoader: remove non-JIT SSE code 2015-01-20 01:51:07 +01:00
VertexLoader_TextCoord.h
VertexLoader.cpp VertexLoader: small clean up 2015-01-26 22:24:06 +01:00
VertexLoader.h VertexLoader: never reset alpha in 8888 colors 2015-01-20 09:22:55 +01:00
VertexLoaderBase.cpp VertexLoaderBase: fix crash on invalid formats 2015-01-26 22:24:06 +01:00
VertexLoaderBase.h VertexLoaderTester: fix a few problems 2015-01-18 12:59:33 +01:00
VertexLoaderManager.cpp VertexLoaderManager: assimilate GetVertexSize() 2015-01-31 09:23:50 +01:00
VertexLoaderManager.h VertexLoaderManager: assimilate GetVertexSize() 2015-01-31 09:23:50 +01:00
VertexLoaderUtils.h VideoSW: rewrite VertexLoader to use the VideoCommon one 2014-12-13 10:29:08 +01:00
VertexLoaderX64.cpp JitRegister: overload Register with a [start,end) variant 2015-01-28 09:50:19 +01:00
VertexLoaderX64.h VertexLoaderX64: support VAT.ByteDequant=0 2015-01-20 09:23:15 +01:00
VertexManagerBase.cpp Fix a buffer underrun in CalculateZSlope. 2015-01-25 20:31:20 +13:00
VertexManagerBase.h Coding style cleanup from the zfreeze merge 2015-01-24 15:16:48 -05:00
VertexShaderGen.cpp ShaderGen: Fix pixel offset correction 2015-02-11 20:54:15 +01:00
VertexShaderGen.h VideoCommon: Assume we always use a geometry shader, not just for stereoscopy. 2014-12-15 22:47:41 +01:00
VertexShaderManager.cpp Coding style cleanup from the zfreeze merge 2015-01-24 15:16:48 -05:00
VertexShaderManager.h Coding style cleanup from the zfreeze merge 2015-01-24 15:16:48 -05:00
VideoBackendBase.cpp Remove an old GLES define that I missed. 2015-01-23 14:30:23 -06:00
VideoBackendBase.h OGL: implement bounding box support with ssbo 2014-11-17 21:20:32 +01:00
VideoCommon.h VideoCommon: Rename s_pCurBufferPointer 2014-12-09 18:56:27 +01:00
VideoCommon.vcxproj xxhash: Add cmake + VS files 2015-01-21 07:35:34 +01:00
VideoCommon.vcxproj.filters VertexLoader: add new JIT 2015-01-18 13:29:34 +01:00
VideoConfig.cpp Merge pull request #1948 from magumagu/remove-efb-cache 2015-01-27 09:42:15 +01:00
VideoConfig.h Merge pull request #1948 from magumagu/remove-efb-cache 2015-01-27 09:42:15 +01:00
VideoState.cpp VideoCommon: Add a separate constants buffer for the geometry shader. 2014-12-14 21:23:13 +01:00
VideoState.h
XFMemory.cpp
XFMemory.h Lighting Attenuation Fixes 2015-01-21 15:55:32 -07:00
XFStructs.cpp VideoCommon: Add a separate constants buffer for the geometry shader. 2014-12-14 21:23:13 +01:00
XFStructs.h