dolphin/Source/Core/DolphinWX/Src
Glenn Rice 4b232e50c5 Re-add the show FPS/VPS speed information in the window title when not rendering to main.
Also fix an issue with the DX9 plugin not being the correct size when starting the game in fullscreen at a higher resolution than the desktop resolution.


git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5375 8ced0084-cf51-0410-be5f-012b33b47a6e
2010-04-15 20:58:34 +00:00
..
MemoryCards Removed more compiler warnings in linux. 2010-03-07 22:48:37 +00:00
AboutDolphin.cpp finish proper window handling, fix the modal state of the config dialogs, plus some minor cleanup/changes :p 2010-02-25 06:12:35 +00:00
AboutDolphin.h finish proper window handling, fix the modal state of the config dialogs, plus some minor cleanup/changes :p 2010-02-25 06:12:35 +00:00
ARCodeAddEdit.cpp More multi-byte display fix 2009-12-29 18:25:45 +00:00
ARCodeAddEdit.h Now ALL copyright dates are fixed to the legally correct year: The year in which the project began. Now we don't have to change it every year :) 2009-07-28 21:32:10 +00:00
BootManager.cpp Fixed the bug where JITIL could not be selected in debugger mode. 2010-04-08 09:18:42 +00:00
BootManager.h Now ALL copyright dates are fixed to the legally correct year: The year in which the project began. Now we don't have to change it every year :) 2009-07-28 21:32:10 +00:00
CheatsWindow.cpp More multi-byte display fix 2009-12-29 18:25:45 +00:00
CheatsWindow.h Now ALL copyright dates are fixed to the legally correct year: The year in which the project began. Now we don't have to change it every year :) 2009-07-28 21:32:10 +00:00
cmdline.c
cmdline.h
cocoaApp.h Allow OSX to quit Dolphin cleanly in NoWX build with command+Q. Not sure how to let them do it via close button in the Window 2010-01-17 08:47:35 +00:00
cocoaApp.m Allow OSX to quit Dolphin cleanly in NoWX build with command+Q. Not sure how to let them do it via close button in the Window 2010-01-17 08:47:35 +00:00
ConfigMain.cpp Big restructuring of how the video plugin works. In linux and windows you shouldn't see a change in the functionality; however, there are changes in how render to main or not, and fullscreen modes, and such are handled. Input is largely restructured for the video plugin. It is now handled by the host. Keys for pausing and changing fullscreen are configurable. More will probably be later. This is probably classified as highly experimental. 2010-04-12 01:33:10 +00:00
ConfigMain.h Big restructuring of how the video plugin works. In linux and windows you shouldn't see a change in the functionality; however, there are changes in how render to main or not, and fullscreen modes, and such are handled. Input is largely restructured for the video plugin. It is now handled by the host. Keys for pausing and changing fullscreen are configurable. More will probably be later. This is probably classified as highly experimental. 2010-04-12 01:33:10 +00:00
Frame.cpp Re-add the show FPS/VPS speed information in the window title when not rendering to main. 2010-04-15 20:58:34 +00:00
Frame.h Make sure screensaver does not start while a game is running in MS Windows 2010-04-15 03:25:35 +00:00
FrameAui.cpp Did some clean up of the GUI main. Also, parse command line options first, then set up directories (linux and apple), then load the log manager, sconfig, etc. Removes the need for my silly log manager and sysconf reload. 2010-03-18 14:34:37 +00:00
FrameTools.cpp Make sure screensaver does not start while a game is running in MS Windows 2010-04-15 03:25:35 +00:00
GameListCtrl.cpp compile fix 2010-02-21 20:28:33 +00:00
GameListCtrl.h Fix issue 2019, fix hiding or showing games with country == Italy, France, Taiwan or Korea from the gamelist, add missing Korea flag to the gamelist and disable netplay from the menu until it can be made more usable. 2010-02-21 19:19:16 +00:00
Globals.cpp Now ALL copyright dates are fixed to the legally correct year: The year in which the project began. Now we don't have to change it every year :) 2009-07-28 21:32:10 +00:00
Globals.h Re-add the show FPS/VPS speed information in the window title when not rendering to main. 2010-04-15 20:58:34 +00:00
HotkeyDlg.cpp Added files I forgot in last commit. 2010-04-12 01:56:05 +00:00
HotkeyDlg.h Added files I forgot in last commit. 2010-04-12 01:56:05 +00:00
ISOFile.cpp Some more leak hunting/housekeeping, probably wont affect Issue 2184 in a noticeable way tho. 2010-02-12 19:28:51 +00:00
ISOFile.h Adds experimental data.bin export of wii saves, 2010-01-14 07:19:10 +00:00
ISOProperties.cpp Re-added Skies of Arcadia projection hack. Fixes issue 2514. 2010-04-15 09:23:59 +00:00
ISOProperties.h HLE: Remove the RE0 hack because of reports of it not working which is most likely due to the amount of HLE changes since Rev 3200. 2010-04-14 11:27:26 +00:00
LogWindow.cpp Change log window font back to SJIS. 2010-03-23 20:52:37 +00:00
LogWindow.h Change log window font back to SJIS. 2010-03-23 20:52:37 +00:00
LuaWindow.cpp Begining of porting the luainteface to linux + some other small fixes. 2009-11-08 08:54:09 +00:00
LuaWindow.h Lua now has GUI and is fully functional! But it doesn't link if I don't ignore libcmt.lib so commented all the LuaInterface calls until someone fixes it... 2009-11-07 23:54:10 +00:00
Main.cpp Re-add the show FPS/VPS speed information in the window title when not rendering to main. 2010-04-15 20:58:34 +00:00
Main.h Fixed a few memory leaks. Made Init and Shutdown functions for some core systems. 2010-02-16 04:34:41 +00:00
MainNoGUI.cpp Big restructuring of how the video plugin works. In linux and windows you shouldn't see a change in the functionality; however, there are changes in how render to main or not, and fullscreen modes, and such are handled. Input is largely restructured for the video plugin. It is now handled by the host. Keys for pausing and changing fullscreen are configurable. More will probably be later. This is probably classified as highly experimental. 2010-04-12 01:33:10 +00:00
MemcardManager.cpp finish proper window handling, fix the modal state of the config dialogs, plus some minor cleanup/changes :p 2010-02-25 06:12:35 +00:00
MemcardManager.h finish proper window handling, fix the modal state of the config dialogs, plus some minor cleanup/changes :p 2010-02-25 06:12:35 +00:00
NetEvent.cpp Code cleanups, warning fixes 2010-04-11 11:16:57 +00:00
NetFunctions.cpp replace SI_DUMMY with SI_NONE, an actual null device. 2009-12-21 07:39:57 +00:00
NetSockets.cpp fix wxw multibyte text issues in netplay. changes by bhaal. 2009-12-23 20:46:56 +00:00
NetSockets.h Now ALL copyright dates are fixed to the legally correct year: The year in which the project began. Now we don't have to change it every year :) 2009-07-28 21:32:10 +00:00
NetStructs.h Now ALL copyright dates are fixed to the legally correct year: The year in which the project began. Now we don't have to change it every year :) 2009-07-28 21:32:10 +00:00
NetWindow.cpp Removed more compiler warnings in linux. 2010-03-07 22:48:37 +00:00
NetWindow.h NETPLAY:Disable the Close button and add two buttons in the Connect and host screen to exit the window. 2009-09-06 10:13:32 +00:00
Params.ggo
PatchAddEdit.cpp More multi-byte display fix 2009-12-29 18:25:45 +00:00
PatchAddEdit.h Now ALL copyright dates are fixed to the legally correct year: The year in which the project began. Now we don't have to change it every year :) 2009-07-28 21:32:10 +00:00
SConscript Big restructuring of how the video plugin works. In linux and windows you shouldn't see a change in the functionality; however, there are changes in how render to main or not, and fullscreen modes, and such are handled. Input is largely restructured for the video plugin. It is now handled by the host. Keys for pausing and changing fullscreen are configurable. More will probably be later. This is probably classified as highly experimental. 2010-04-12 01:33:10 +00:00
stdafx.cpp Now ALL copyright dates are fixed to the legally correct year: The year in which the project began. Now we don't have to change it every year :) 2009-07-28 21:32:10 +00:00
stdafx.h Now ALL copyright dates are fixed to the legally correct year: The year in which the project began. Now we don't have to change it every year :) 2009-07-28 21:32:10 +00:00
WxUtils.cpp Fixed Issue 2005 2010-01-13 06:34:34 +00:00
WxUtils.h Fixed Issue 2005 2010-01-13 06:34:34 +00:00