dolphin/Source/Core/VideoBackends
Stenzek 3b86c93285 VertexManagerBase: Increase vertex/uniform buffer sizes
ZTP was uploading 10MB+ of uniforms per frame, reducing paralellism by
forcing GPU waits.
2019-03-29 19:52:38 +10:00
..
D3D D3D11: Use ComPtr smart pointer where possible 2019-03-29 19:52:38 +10:00
D3DCommon Add D3DCommon (shared code between D3D11 and D3D12) 2019-03-29 19:52:38 +10:00
Null VideoConfig: Add SupportsPartialDepthCopies to backend info 2019-03-09 12:19:53 +10:00
OGL VertexManagerBase: Increase vertex/uniform buffer sizes 2019-03-29 19:52:38 +10:00
Software VideoConfig: Add SupportsPartialDepthCopies to backend info 2019-03-09 12:19:53 +10:00
Vulkan Vulkan: Use Common::DynamicLibrary 2019-03-29 19:52:38 +10:00
CMakeLists.txt Add D3DCommon (shared code between D3D11 and D3D12) 2019-03-29 19:52:38 +10:00