dolphin/Source/Core/VideoBackends/Software
Stenzek 65216c9e87 VideoConfig: Add SupportsPartialDepthCopies to backend info
D3D11 doesn't support partial copies of depth buffers via
CopySubResource(), so we need to use a different path for the EFB cache.
2019-03-09 12:19:53 +10:00
..
Clipper.cpp Assert: Uppercase assertion macros 2018-03-14 22:03:12 -04:00
Clipper.h Clipper: const correctness 2016-09-22 21:01:49 -04:00
CMakeLists.txt Software: Don't link against X11 libraries 2018-06-21 01:47:37 -04:00
CopyRegion.h Software Backend: Rename 'copy_region' to 'CopyRegion' 2017-11-17 22:11:33 -06:00
DebugUtil.cpp Give Dump Objects dedicated folder and tooltip 2018-06-06 08:42:41 -04:00
DebugUtil.h DebugUtils: const correctness 2016-09-22 21:05:17 -04:00
EfbCopy.cpp HybridXFB: Fix lint errors 2017-11-17 22:11:31 -06:00
EfbCopy.h Software Backend: Fix xfb output and add vertical scaling support 2017-11-17 22:11:31 -06:00
EfbInterface.cpp EfbInterface: Move buffer constant from the header to the cpp file 2018-05-18 16:23:34 -04:00
EfbInterface.h EfbInterface: Move buffer constant from the header to the cpp file 2018-05-18 16:23:34 -04:00
NativeVertexFormat.h SW NativeVertexFormat: Utilize std::array where applicable 2017-08-22 22:39:28 -04:00
Rasterizer.cpp Rasterizer: const correctness 2016-09-22 20:39:28 -04:00
Rasterizer.h Software: Clean out unnecessary includes/fwd decls 2016-09-24 05:28:00 -04:00
SetupUnit.cpp OpcodeDecoding: Convert #defines into enum constants 2017-02-08 00:05:17 -05:00
SetupUnit.h Reformat all the things. Have fun with merge conflicts. 2016-06-24 10:43:46 +02:00
Software.vcxproj Update to Visual Studio's default Windows SDK 2018-10-20 00:53:08 +01:00
SWmain.cpp VideoConfig: Add SupportsPartialDepthCopies to backend info 2019-03-09 12:19:53 +10:00
SWOGLWindow.cpp Decouple XFB scanout from presentation 2019-01-25 11:15:57 +10:00
SWOGLWindow.h Decouple XFB scanout from presentation 2019-01-25 11:15:57 +10:00
SWRenderer.cpp Move most backend functionality to VideoCommon 2019-02-19 16:57:54 +10:00
SWRenderer.h Move most backend functionality to VideoCommon 2019-02-19 16:57:54 +10:00
SWTexture.cpp Move most backend functionality to VideoCommon 2019-02-19 16:57:54 +10:00
SWTexture.h Move most backend functionality to VideoCommon 2019-02-19 16:57:54 +10:00
SWVertexLoader.cpp Move most backend functionality to VideoCommon 2019-02-19 16:57:54 +10:00
SWVertexLoader.h Move most backend functionality to VideoCommon 2019-02-19 16:57:54 +10:00
Tev.cpp VideoCommon: remove unnecessary floor() 2018-10-09 00:31:43 +01:00
Tev.h Software/Tev: const correctness 2017-09-03 14:15:21 -04:00
TextureCache.h Move most backend functionality to VideoCommon 2019-02-19 16:57:54 +10:00
TextureEncoder.cpp TextureCache: Implement deferred/batched EFB copies 2018-11-07 16:25:01 +10:00
TextureEncoder.h TextureCache: Implement deferred/batched EFB copies 2018-11-07 16:25:01 +10:00
TextureSampler.cpp Software/TextureSampler: const correctness 2017-09-11 20:13:47 -04:00
TextureSampler.h Reformat all the things. Have fun with merge conflicts. 2016-06-24 10:43:46 +02:00
TransformUnit.cpp Assert: Uppercase assertion macros 2018-03-14 22:03:12 -04:00
TransformUnit.h Reformat all the things. Have fun with merge conflicts. 2016-06-24 10:43:46 +02:00
Vec3.h Software: Clean out unnecessary includes/fwd decls 2016-09-24 05:28:00 -04:00
VideoBackend.h VideoBackends: Pass window system info from host on creation 2018-10-20 21:11:34 +10:00