..
ControllerEmu
Expose Control Expression variables to mappings UI
2021-05-24 02:38:06 +03:00
ControllerInterface
InputCommon: add a ton of missing consts
2021-05-10 23:48:10 +03:00
ControlReference
Expose Control Expression variables to mappings UI
2021-05-24 02:38:06 +03:00
DynamicInputTextures
InputCommon: reduce number of image loads and texture cache invalidations by only running dynamic input textures once for all controllers
2021-02-27 17:29:48 -06:00
CMakeLists.txt
InputCommon: Move initial dynamic input texture configuration logic to a 'specification 1' function and load in a 'specification' attribute that defaults to 1 if not present (with 1 being the only valid value at the moment)
2021-02-19 00:02:15 -06:00
DynamicInputTextureManager.cpp
InputCommon: reduce number of image loads and texture cache invalidations by only running dynamic input textures once for all controllers
2021-02-27 17:29:48 -06:00
DynamicInputTextureManager.h
InputCommon: reduce number of image loads and texture cache invalidations by only running dynamic input textures once for all controllers
2021-02-27 17:29:48 -06:00
GCAdapter_Android.cpp
InputCommon: replace SerialInterface log with ControllerInterface
2021-05-05 00:16:08 +03:00
GCAdapter.cpp
InputCommon: replace SerialInterface log with ControllerInterface
2021-05-05 00:16:08 +03:00
GCAdapter.h
GCAdapter: Report libusb open errors to the user
2019-05-29 18:28:24 +02:00
GCPadStatus.h
Add GCPadStatus.isConnected boolean
2017-11-19 16:01:08 +01:00
ImageOperations.cpp
rename Common/File to Common/IOFile
2021-01-27 14:29:48 -08:00
ImageOperations.h
Fix variable shadowing warnings
2020-11-21 02:08:09 +01:00
InputConfig.cpp
Add mixed comments to input code, make some tooltip clearer
2021-05-12 18:27:23 +03:00
InputConfig.h
InputCommon: add a ton of missing consts
2021-05-10 23:48:10 +03:00
InputProfile.cpp
InputCommon: reduce number of image loads and texture cache invalidations by only running dynamic input textures once for all controllers
2021-02-27 17:29:48 -06:00
InputProfile.h
InputCommon: reduce number of image loads and texture cache invalidations by only running dynamic input textures once for all controllers
2021-02-27 17:29:48 -06:00
KeyboardStatus.h
Reformat all the things. Have fun with merge conflicts.
2016-06-24 10:43:46 +02:00