.. |
ABI.cpp
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Assorted jit64-related bugfixes. Discovered and papered over nasty codegen bug. No, IL64 still doesn't work.
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2009-02-16 22:06:11 +00:00 |
ABI.h
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Add a missing include; this was causing a crash on 32-bit Linux because
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2008-12-20 06:41:15 +00:00 |
CDUtils.cpp
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Ported wxutils from soap branch (Should make launch and explore work in Linux and osx as well) please test on windows.
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2009-02-24 19:31:32 +00:00 |
CDUtils.h
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Forgot to svn add CDUtils
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2009-02-24 15:06:52 +00:00 |
ChunkFile.cpp
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set svn:eol-style=native for **.cpp
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2008-12-08 05:30:24 +00:00 |
ChunkFile.h
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PadSimple: Added rerecording option in that the input saving counter it saved with the save state and rewinded when a saved state is loaded
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2009-02-09 23:12:15 +00:00 |
ColorUtil.cpp
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Update svn:eol-style=native ( r1442 ) for Source/*.cpp
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2009-02-23 06:15:48 +00:00 |
ColorUtil.h
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UUpdate svn:eol-style=native ( r1438 ) for Source/*.h
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2009-02-23 06:17:57 +00:00 |
Common.h
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Linux compile fix,
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2009-02-23 09:54:12 +00:00 |
ConsoleWindow.cpp
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Update svn:eol-style=native ( r1442 ) for Source/*.cpp
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2009-02-23 06:15:48 +00:00 |
ConsoleWindow.h
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UUpdate svn:eol-style=native ( r1438 ) for Source/*.h
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2009-02-23 06:17:57 +00:00 |
CPUDetect.cpp
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set svn:eol-style=native for **.cpp
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2008-12-08 05:30:24 +00:00 |
CPUDetect.h
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Nothing important, just cleaning my dev folder. (mostly formatting changes, removed a superfluous strlen from logging in ogl plugin)
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2009-02-06 18:04:24 +00:00 |
DynamicLibrary.cpp
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CPlugin had a non-virtual destructor. This fixes that, plus reindents a bunch of code.
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2009-02-21 12:07:03 +00:00 |
DynamicLibrary.h
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just a bunch of random code cleanup i did on the train bored, plus a d3d implementation of NativeVertexFormat which isn't actually used yet.
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2008-12-25 15:56:36 +00:00 |
ExtendedTrace.cpp
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Some warning and code cleanup.
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2009-01-24 00:45:46 +00:00 |
ExtendedTrace.h
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rollback 1829. Seriously, WTF?
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2009-01-09 00:09:07 +00:00 |
FileSearch.cpp
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Revert r1861
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2009-01-16 02:58:34 +00:00 |
FileSearch.h
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set svn:eol-style=native for **.h
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2008-12-08 04:46:09 +00:00 |
FileUtil.cpp
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Added set and get in ini for comma seperated list
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2009-02-25 10:33:09 +00:00 |
FileUtil.h
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Ported wxutils from soap branch (Should make launch and explore work in Linux and osx as well) please test on windows.
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2009-02-24 19:31:32 +00:00 |
FixedSizeQueue.h
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Linux build fixes and some warning cleanup for GCC
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2009-02-24 05:20:52 +00:00 |
Hash.cpp
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set svn:eol-style=native for **.cpp
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2008-12-08 05:30:24 +00:00 |
Hash.h
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set svn:eol-style=native for **.h
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2008-12-08 04:46:09 +00:00 |
IniFile.cpp
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Added set and get in ini for comma seperated list
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2009-02-25 10:33:09 +00:00 |
IniFile.h
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set svn:eol-style=native for **.h
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2008-12-08 04:46:09 +00:00 |
MappedFile.cpp
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Revert r1861
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2009-01-16 02:58:34 +00:00 |
MappedFile.h
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Add Release_JITIL configuration to use magumagu's JIT instead under windows (currently 32-bit only) (this is intended to be temporary). Add comment about crashes with JITIL in Burnout2 and Animal Crossing. Some warning disables and cleanups.
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2009-02-08 13:09:58 +00:00 |
MathUtil.cpp
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set svn:eol-style=native for **.cpp
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2008-12-08 05:30:24 +00:00 |
MathUtil.h
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added support to load WAD files of the WII
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2009-02-22 00:40:52 +00:00 |
MemArena.cpp
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Initial work on F-Zero - map & gameconfig. Far from playable - wacky math errors. NOTE: The game only boots if you disable LoadStore in the debugger window menu.
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2009-01-19 21:42:24 +00:00 |
MemArena.h
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Revert r1861
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2009-01-16 02:58:34 +00:00 |
MemoryUtil.cpp
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Revert r1861
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2009-01-16 02:58:34 +00:00 |
MemoryUtil.h
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Turn the X86 emitter into a class, so the code pointer is no longer a global, yay! Created XCodeBlock that derives from XEmitter, and the Jit now derives from XCodeBlock so it can call all ADD SUB JNZ etc without having to prefix them with "emit.". I think someone's gonna like this.
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2008-12-19 21:24:52 +00:00 |
MsgHandler.cpp
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Update svn:eol-style=native ( r1442 ) for Source/*.cpp
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2009-02-23 06:15:48 +00:00 |
Paths.h
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Preliminary support for having MasterKey for U/P/J and MasterKey for Korean wii games. Needs testing by someone who has a Korean wii game
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2009-02-16 06:17:21 +00:00 |
Plugin.cpp
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CPlugin had a non-virtual destructor. This fixes that, plus reindents a bunch of code.
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2009-02-21 12:07:03 +00:00 |
Plugin.h
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Memory pools are set up in core timing to avoid frequent calls to new and delete. This reduces memory usage and gives a very minor speed boost in windows debug.
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2009-02-25 07:06:02 +00:00 |
PluginDSP.cpp
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CPlugin had a non-virtual destructor. This fixes that, plus reindents a bunch of code.
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2009-02-21 12:07:03 +00:00 |
PluginDSP.h
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CPlugin had a non-virtual destructor. This fixes that, plus reindents a bunch of code.
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2009-02-21 12:07:03 +00:00 |
PluginPAD.cpp
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nJoy: Readded some fixes to nJoy (Notice: these changes have nothing to do with the argument earlier. These are only for fixing nJoy (point one and three in the 1991 revision)). Now opening the Wiimote plugin doesn't crash either (it was just a typo in GetWiimote()).
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2009-01-24 12:09:30 +00:00 |
PluginPAD.h
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CPlugin had a non-virtual destructor. This fixes that, plus reindents a bunch of code.
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2009-02-21 12:07:03 +00:00 |
PluginVideo.cpp
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The Mega Change Of Doom - or, fixing Stop. Almost. At least it's better than before. However, the OpenGL plugin seems to lose textures a lot between game restarts :P I think the GL plugin needs to do a lot more cleanup.
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2009-02-20 22:04:52 +00:00 |
PluginVideo.h
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CPlugin had a non-virtual destructor. This fixes that, plus reindents a bunch of code.
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2009-02-21 12:07:03 +00:00 |
PluginWiimote.cpp
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CPlugin had a non-virtual destructor. This fixes that, plus reindents a bunch of code.
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2009-02-21 12:07:03 +00:00 |
PluginWiimote.h
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CPlugin had a non-virtual destructor. This fixes that, plus reindents a bunch of code.
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2009-02-21 12:07:03 +00:00 |
SConscript
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Added cdutils which suppose to scan for devices in a portable way (ripped from cdio)
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2009-02-24 15:04:12 +00:00 |
Setup.h
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Linux build fixes and some warning cleanup for GCC
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2009-02-24 05:20:52 +00:00 |
stdafx.cpp
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set svn:eol-style=native for **.cpp
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2008-12-08 05:30:24 +00:00 |
stdafx.h
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set svn:eol-style=native for **.h
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2008-12-08 04:46:09 +00:00 |
StringUtil.cpp
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Revering stringutil (don't you hate it when ector is right?;)
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2009-02-25 13:31:13 +00:00 |
StringUtil.h
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Revering stringutil (don't you hate it when ector is right?;)
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2009-02-25 13:31:13 +00:00 |
svnrev_template.h
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set svn:eol-style=native for **.h
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2008-12-08 04:46:09 +00:00 |
Thread.cpp
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Linux build fixes and some warning cleanup for GCC
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2009-02-24 05:20:52 +00:00 |
Thread.h
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Linux build fixes and some warning cleanup for GCC
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2009-02-24 05:20:52 +00:00 |
Thunk.cpp
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Turn the X86 emitter into a class, so the code pointer is no longer a global, yay! Created XCodeBlock that derives from XEmitter, and the Jit now derives from XCodeBlock so it can call all ADD SUB JNZ etc without having to prefix them with "emit.". I think someone's gonna like this.
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2008-12-19 21:24:52 +00:00 |
Thunk.h
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Turn the X86 emitter into a class, so the code pointer is no longer a global, yay! Created XCodeBlock that derives from XEmitter, and the Jit now derives from XCodeBlock so it can call all ADD SUB JNZ etc without having to prefix them with "emit.". I think someone's gonna like this.
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2008-12-19 21:24:52 +00:00 |
Timer.cpp
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Consolidate the three implementations of Decode5A3 found in Core into one. Fix some warnings.
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2009-02-22 12:43:25 +00:00 |
Timer.h
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Consolidate the three implementations of Decode5A3 found in Core into one. Fix some warnings.
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2009-02-22 12:43:25 +00:00 |
WaveFile.cpp
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DSP HLE: Fixed a sound problem with a new Setup.h option. For some reason all the SoundSyncEvent->Set() caused a lot of static for me in Wario Land.
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2009-02-14 01:07:20 +00:00 |
WaveFile.h
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set svn:eol-style=native for **.h
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2008-12-08 04:46:09 +00:00 |
x64Analyzer.cpp
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set svn:eol-style=native for **.cpp
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2008-12-08 05:30:24 +00:00 |
x64Analyzer.h
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set svn:eol-style=native for **.h
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2008-12-08 04:46:09 +00:00 |
x64Emitter.cpp
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fix crazy codegen bug and unban R12 from register allocators
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2009-02-17 22:18:21 +00:00 |
x64Emitter.h
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fix crazy codegen bug and unban R12 from register allocators
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2009-02-17 22:18:21 +00:00 |