mirror of
https://github.com/dolphin-emu/dolphin.git
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89 lines
3.8 KiB
XML
89 lines
3.8 KiB
XML
<?xml version="1.0" encoding="utf-8"?>
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<Project DefaultTargets="Build" ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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<Configuration>Debug</Configuration>
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<Platform>x64</Platform>
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<ProjectConfiguration Include="Release|x64">
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<Configuration>Release</Configuration>
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<Platform>x64</Platform>
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<PropertyGroup Label="Globals">
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<ProjectGuid>{54AA7840-5BEB-4A0C-9452-74BA4CC7FD44}</ProjectGuid>
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
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<PropertyGroup Label="Configuration">
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<ConfigurationType>StaticLibrary</ConfigurationType>
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<PlatformToolset>v141</PlatformToolset>
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<CharacterSet>Unicode</CharacterSet>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)'=='Debug'" Label="Configuration">
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<UseDebugLibraries>true</UseDebugLibraries>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)'=='Release'" Label="Configuration">
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<UseDebugLibraries>false</UseDebugLibraries>
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</PropertyGroup>
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
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<ImportGroup Label="ExtensionSettings">
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<ImportGroup Label="PropertySheets">
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<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
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<Import Project="..\..\VSProps\Base.props" />
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<Import Project="..\..\VSProps\PCHUse.props" />
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</ImportGroup>
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<PropertyGroup Label="UserMacros" />
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<ItemGroup>
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<ClCompile Include="AudioCommon.cpp" />
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<ClCompile Include="AudioStretcher.cpp" />
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<ClCompile Include="CubebStream.cpp" />
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<ClCompile Include="CubebUtils.cpp" />
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<ClCompile Include="Mixer.cpp" />
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<ClCompile Include="NullSoundStream.cpp" />
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<ClCompile Include="OpenALStream.cpp" />
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<ClCompile Include="WASAPIStream.cpp" />
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<ClCompile Include="SurroundDecoder.cpp" />
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<ClCompile Include="WaveFile.cpp" />
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<ClCompile Include="XAudio2Stream.cpp" />
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<ClCompile Include="XAudio2_7Stream.cpp">
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<AdditionalIncludeDirectories>$(ExternalsDir)XAudio2_7;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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</ClCompile>
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</ItemGroup>
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<ItemGroup>
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<ClInclude Include="AlsaSoundStream.h" />
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<ClInclude Include="AudioCommon.h" />
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<ClInclude Include="AudioStretcher.h" />
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<ClInclude Include="CubebStream.h" />
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<ClInclude Include="CubebUtils.h" />
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<ClInclude Include="Mixer.h" />
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<ClInclude Include="NullSoundStream.h" />
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<ClInclude Include="OpenALStream.h" />
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<ClInclude Include="OpenSLESStream.h" />
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<ClInclude Include="PulseAudioStream.h" />
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<ClInclude Include="SoundStream.h" />
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<ClInclude Include="WASAPIStream.h" />
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<ClInclude Include="SurroundDecoder.h" />
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<ClInclude Include="WaveFile.h" />
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<ClInclude Include="XAudio2Stream.h" />
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<ClInclude Include="XAudio2_7Stream.h" />
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</ItemGroup>
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<ItemGroup>
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<Text Include="CMakeLists.txt" />
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</ItemGroup>
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<ItemGroup>
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<ProjectReference Include="$(ExternalsDir)soundtouch\SoundTouch.vcxproj">
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<Project>{ec082900-b4d8-42e9-9663-77f02f6936ae}</Project>
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</ProjectReference>
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<ProjectReference Include="$(CoreDir)Common\Common.vcxproj">
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<Project>{2e6c348c-c75c-4d94-8d1e-9c1fcbf3efe4}</Project>
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</ProjectReference>
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<ProjectReference Include="$(ExternalsDir)FreeSurround\FreeSurround.vcxproj">
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<Project>{8498f2fa-5ca6-4169-9971-de5b1fe6132c}</Project>
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</ItemGroup>
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
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<ImportGroup Label="ExtensionTargets">
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</ImportGroup>
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</Project> |