dolphin/Source/Core/VideoCommon/Src
Pierre Bourdon 59072adc32 Align stack variables on a 16-bytes boundary in SSSE3 functions
Fixes issue 4450. Thanks to pholklore1 for his patch.
2011-10-08 17:36:01 +02:00
..
OpenCL Make titlebar and about dialog fancy for cmake build. 2011-08-21 17:43:05 -05:00
AVIDump.cpp Various changes which improve FreeBSD support. 2011-09-29 23:32:38 +02:00
AVIDump.h When using the "Start Renderer in Fullscreen" option, really start in fullscreen. In other words this now switches to fullscreen before the renderer is initiated instead of after. This is a partial fix for issue 4316. 2011-03-25 18:12:40 +00:00
BPFunctions.cpp Merge some scissor rect related code to VideoCommon. 2011-09-05 22:04:28 +02:00
BPFunctions.h Merge some scissor rect related code to VideoCommon. 2011-09-05 22:04:28 +02:00
BPMemory.cpp
BPMemory.h add definitions of some bp mem bits relating to interlacing (no behavior change) 2011-07-18 08:27:30 +00:00
BPStructs.cpp Merge some scissor rect related code to VideoCommon. 2011-09-05 22:04:28 +02:00
BPStructs.h
CommandProcessor.cpp
CommandProcessor.h
CPMemory.cpp
CPMemory.h Add graphics FIFO recorder and player for debugging the graphics system. 2011-03-27 02:55:08 +00:00
DataReader.h
Debugger.cpp Various UI and documentation improvements to the GFX debugger. 2011-07-01 20:59:57 +00:00
Debugger.h
DLCache.cpp A long time since my last commit but i have a lot of work. hope to find some time to fix more things. 2011-05-25 02:05:48 +00:00
DLCache.h
EmuWindow.cpp buildfix ON MASTER!! :< 2011-08-26 21:19:40 -07:00
EmuWindow.h
Fifo.cpp
Fifo.h
FramebufferManagerBase.cpp
FramebufferManagerBase.h
HiresTextures.cpp
HiresTextures.h
ImageWrite.cpp
ImageWrite.h
IndexGenerator.cpp
IndexGenerator.h
LightingShaderGen.cpp Fix pixel lighting. 2011-09-29 23:32:39 +02:00
LightingShaderGen.h Fix pixel lighting. 2011-09-29 23:32:39 +02:00
LookUpTables.h
MainBase.cpp
MainBase.h
memcpy_amd.cpp
NativeVertexFormat.h
OnScreenDisplay.cpp
OnScreenDisplay.h
OpcodeDecoding.cpp Add graphics FIFO recorder and player for debugging the graphics system. 2011-03-27 02:55:08 +00:00
OpcodeDecoding.h Add graphics FIFO recorder and player for debugging the graphics system. 2011-03-27 02:55:08 +00:00
OpenCL.cpp
OpenCL.h
PixelEngine.cpp
PixelEngine.h
PixelShaderGen.cpp Merge branch 'zcomploc-support' 2011-10-04 07:56:13 +02:00
PixelShaderGen.h Clean up various things. 2011-09-29 23:32:39 +02:00
PixelShaderManager.cpp VideoCommon: Always update pixel shader constants when tevregs change 2011-07-04 13:49:40 +00:00
PixelShaderManager.h VideoCommon: Always update pixel shader constants when tevregs change 2011-07-04 13:49:40 +00:00
RenderBase.cpp Compile fix. 2011-09-29 23:32:38 +02:00
RenderBase.h Merge some frame dumping code to VideoCommon, fixes a memory leak in D3D9 and OpenGL if emulation is stopped while dumping frames. 2011-09-29 23:32:38 +02:00
Statistics.cpp
Statistics.h
TextureCacheBase.cpp
TextureCacheBase.h
TextureConversionShader.cpp just a little cleanup to maintain minimal interfaces 2011-06-10 19:16:09 +00:00
TextureConversionShader.h
TextureDecoder.cpp fix a memleak and quiet some warnings 2011-03-22 15:23:39 +00:00
TextureDecoder.h
VertexLoader_Color.cpp
VertexLoader_Color.h
VertexLoader_Normal.cpp Moved per-game graphics configuration to the game-list right click menu. It will be too difficult to make the "profiles" drop-down thing work with 3-state vs 2-state checkboxes. The per-game settings now have "undetermined" states, except for the radio buttons(I'll fix that later). It's super hacky right now. Video config (probably all config stuff) could be redone. 2011-03-21 05:46:33 +00:00
VertexLoader_Normal.h Moved per-game graphics configuration to the game-list right click menu. It will be too difficult to make the "profiles" drop-down thing work with 3-state vs 2-state checkboxes. The per-game settings now have "undetermined" states, except for the radio buttons(I'll fix that later). It's super hacky right now. Video config (probably all config stuff) could be redone. 2011-03-21 05:46:33 +00:00
VertexLoader_Position.cpp Align stack variables on a 16-bytes boundary in SSSE3 functions 2011-10-08 17:36:01 +02:00
VertexLoader_Position.h
VertexLoader_TextCoord.cpp Align stack variables on a 16-bytes boundary in SSSE3 functions 2011-10-08 17:36:01 +02:00
VertexLoader_TextCoord.h
VertexLoader.cpp Moved per-game graphics configuration to the game-list right click menu. It will be too difficult to make the "profiles" drop-down thing work with 3-state vs 2-state checkboxes. The per-game settings now have "undetermined" states, except for the radio buttons(I'll fix that later). It's super hacky right now. Video config (probably all config stuff) could be redone. 2011-03-21 05:46:33 +00:00
VertexLoader.h
VertexLoaderManager.cpp Add graphics FIFO recorder and player for debugging the graphics system. 2011-03-27 02:55:08 +00:00
VertexLoaderManager.h
VertexManagerBase.cpp Fix "Disable Lighting" in D3D9 and D3D11. 2011-04-30 17:34:08 +00:00
VertexManagerBase.h
VertexShaderGen.cpp Clean up various things. 2011-09-29 23:32:39 +02:00
VertexShaderGen.h Clean up various things. 2011-09-29 23:32:39 +02:00
VertexShaderManager.cpp Don't resize render target to handle out-of-bounds viewports. Instead, adjust the projection matrix. 2011-05-12 02:14:45 +00:00
VertexShaderManager.h
VideoCommon.h Merge some scissor rect related code to VideoCommon. 2011-09-05 22:04:28 +02:00
VideoConfig.cpp Make shader ID validation optional by adding a gfx setting called "EnableShaderDebugging". 2011-09-09 21:34:46 +02:00
VideoConfig.h Make shader ID validation optional by adding a gfx setting called "EnableShaderDebugging". 2011-09-09 21:34:46 +02:00
VideoState.cpp
VideoState.h
XFMemory.cpp
XFMemory.h Fix an error introduced in r7083. In the pixel shader manager the farZ and zRange of the z bias were flipped. Switched to using the viewport struct rather than a raw float array to hopefully avoid such confusion in the future. Fixes issue 4060. 2011-04-11 01:49:32 +00:00
XFStructs.cpp Add a call to VertexManager::Flush() when changing TC gen settings 2011-10-01 02:36:03 +02:00
XFStructs.h