dolphin/Source/Core/VideoBackends/OGL
2015-06-07 19:44:44 -05:00
..
GLExtensions Pass strings by const reference where possible 2015-05-28 20:54:55 -04:00
GLInterface Set copyright year to when a file was created 2015-05-25 13:22:31 +02:00
BoundingBox.cpp OGL: implement bounding box support with ssbo 2014-11-17 21:20:32 +01:00
BoundingBox.h OGL: implement bounding box support with ssbo 2014-11-17 21:20:32 +01:00
CMakeLists.txt CMake: simplify some expressions 2015-01-03 13:17:57 +01:00
FramebufferManager.cpp Fix OpenGL ES shader compilation. 2015-06-07 19:44:44 -05:00
FramebufferManager.h OGL: Rewrite POKE_Z with a draw call 2015-06-02 23:06:41 +02:00
GLInterfaceBase.h Set copyright year to when a file was created 2015-05-25 13:22:31 +02:00
GLUtil.cpp Set copyright year to when a file was created 2015-05-25 13:22:31 +02:00
GLUtil.h Set copyright year to when a file was created 2015-05-25 13:22:31 +02:00
main.cpp Rewrite FileSearch and improve ScanDirectoryTree. 2015-05-28 19:14:42 -04:00
main.h Set copyright year to when a file was created 2015-05-25 13:22:31 +02:00
NativeVertexFormat.cpp Set copyright year to when a file was created 2015-05-25 13:22:31 +02:00
OGL.vcxproj OGL: Add glClipControl support. 2015-05-22 23:52:20 +02:00
OGL.vcxproj.filters OGL: Add glClipControl support. 2015-05-22 23:52:20 +02:00
PerfQuery.cpp Set copyright year to when a file was created 2015-05-25 13:22:31 +02:00
PerfQuery.h Add missing license headers 2015-05-25 13:11:47 +02:00
PostProcessing.cpp OGL: Always use sampler objects. 2015-05-29 14:03:03 +02:00
PostProcessing.h Set copyright year to when a file was created 2015-05-25 13:22:31 +02:00
ProgramShaderCache.cpp Use PanicAlertT instead of PanicAlert when appropriate 2015-06-04 13:25:06 +02:00
ProgramShaderCache.h Set copyright year to when a file was created 2015-05-25 13:22:31 +02:00
RasterFont.cpp OGL: use GL_TEXTURE* constants 2015-05-27 15:05:49 +02:00
RasterFont.h Set copyright year to when a file was created 2015-05-25 13:22:31 +02:00
Render.cpp Revert "Revert "OGL: Change the depth buffer type to GL_FLOAT."" 2015-06-06 20:09:22 +02:00
Render.h Revert "Revert "OGL: Change the depth buffer type to GL_FLOAT."" 2015-06-06 20:09:22 +02:00
SamplerCache.cpp OGL: Always use sampler objects. 2015-05-29 14:03:03 +02:00
SamplerCache.h OGL: Always use sampler objects. 2015-05-29 14:03:03 +02:00
StreamBuffer.cpp Update license headers to GPLv2+ 2015-05-25 13:22:31 +02:00
StreamBuffer.h Set copyright year to when a file was created 2015-05-25 13:22:31 +02:00
TextureCache.cpp OGL: Always use sampler objects. 2015-05-29 14:03:03 +02:00
TextureCache.h Set copyright year to when a file was created 2015-05-25 13:22:31 +02:00
TextureConverter.cpp OGL: Always use sampler objects. 2015-05-29 14:03:03 +02:00
TextureConverter.h Set copyright year to when a file was created 2015-05-25 13:22:31 +02:00
VertexManager.cpp Set copyright year to when a file was created 2015-05-25 13:22:31 +02:00
VertexManager.h Set copyright year to when a file was created 2015-05-25 13:22:31 +02:00
VideoBackend.h Add missing license headers 2015-05-25 13:11:47 +02:00