.. |
BoundingBox.cpp
|
videoconfig: add BBoxPreferStencilImplementation
|
2017-03-15 17:41:33 -07:00 |
BoundingBox.h
|
OGL: only create stencil buffer when needed
|
2017-03-15 17:41:33 -07:00 |
CMakeLists.txt
|
CMakeLists: Normalize whitespace
|
2017-03-01 14:53:23 -05:00 |
FramebufferManager.cpp
|
OGL: Use ARB_texture_storage to allocate TextureCache entries
|
2017-04-01 12:31:41 +10:00 |
FramebufferManager.h
|
OGL: only create stencil buffer when needed
|
2017-03-15 17:41:33 -07:00 |
GPUTimer.h
|
OGL: Add GPUTimer class for measuring execution time of a draw/dispatch
|
2017-04-01 12:32:57 +10:00 |
main.cpp
|
OGL: Implement GPU texture decoding backend
|
2017-04-01 12:32:56 +10:00 |
NativeVertexFormat.cpp
|
VertexManagerBase: Make CreateNativeVertexFormat return a unique_ptr
|
2017-02-18 03:16:24 -05:00 |
OGL.vcxproj
|
OGL: Add GPUTimer class for measuring execution time of a draw/dispatch
|
2017-04-01 12:32:57 +10:00 |
OGL.vcxproj.filters
|
OGL: Add GPUTimer class for measuring execution time of a draw/dispatch
|
2017-04-01 12:32:57 +10:00 |
PerfQuery.cpp
|
Improve PerfQuery accuracy
|
2016-07-04 18:54:49 +10:00 |
PerfQuery.h
|
|
|
PostProcessing.cpp
|
ShaderGenCommon: Remove unnecessary includes
|
2017-02-01 12:19:55 -05:00 |
PostProcessing.h
|
|
|
ProgramShaderCache.cpp
|
OGL: Support compute shaders and emitting GLSL 4.3
|
2017-04-01 12:31:41 +10:00 |
ProgramShaderCache.h
|
OGL: Support compute shaders and emitting GLSL 4.3
|
2017-04-01 12:31:41 +10:00 |
RasterFont.cpp
|
Change RasterFont static const names
|
2016-12-24 11:58:07 -05:00 |
RasterFont.h
|
|
|
Render.cpp
|
OGL: Implement GPU texture decoding backend
|
2017-04-01 12:32:56 +10:00 |
Render.h
|
OGL: Support compute shaders and emitting GLSL 4.3
|
2017-04-01 12:31:41 +10:00 |
SamplerCache.cpp
|
Common: Move byte swapping utilities into their own header
|
2017-03-03 17:18:18 -05:00 |
SamplerCache.h
|
specify custom brace style to fix unions
|
2017-01-05 12:55:13 +01:00 |
StreamBuffer.cpp
|
Disable pinned memory for AMD mesa drivers
|
2017-02-26 10:49:28 -05:00 |
StreamBuffer.h
|
ShaderGenCommon: Remove unnecessary includes
|
2017-02-01 12:19:55 -05:00 |
TextureCache.cpp
|
OGL: Add GPUTimer class for measuring execution time of a draw/dispatch
|
2017-04-01 12:32:57 +10:00 |
TextureCache.h
|
OGL: Implement GPU texture decoding backend
|
2017-04-01 12:32:56 +10:00 |
TextureConverter.cpp
|
ShaderGenCommon: Remove unnecessary includes
|
2017-02-01 12:19:55 -05:00 |
TextureConverter.h
|
LightingShaderGen: Remove unnecessary includes
|
2017-02-01 01:06:00 -05:00 |
VertexManager.cpp
|
videoconfig: add BBoxPreferStencilImplementation
|
2017-03-15 17:41:33 -07:00 |
VertexManager.h
|
VertexManagerBase: Make CreateNativeVertexFormat return a unique_ptr
|
2017-02-18 03:16:24 -05:00 |
VideoBackend.h
|
VideoBackends: Move max texture size to VideoConfig
|
2017-03-10 00:04:13 +10:00 |