dolphin/Source/Plugins/Plugin_GCPad/Src/ReRecording.cpp
j4ck.fr0st cd321feb83 attempt to fix the main window closing from r5056. i'm not sure how this affects window deletion tho.
apply eol-style native to GCPad, pretty annoying to break patches and stuff

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5059 8ced0084-cf51-0410-be5f-012b33b47a6e
2010-02-14 16:33:53 +00:00

181 lines
4.1 KiB
C++

// Project description
// -------------------
// Name: nJoy
// Description: A Dolphin Compatible Input Plugin
//
// Author: Falcon4ever (nJoy@falcon4ever.com)
// Site: www.multigesture.net
// Copyright (C) 2003 Dolphin Project.
//
// Copyright (C) 2003 Dolphin Project.
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, version 2.0.
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License 2.0 for more details.
// A copy of the GPL 2.0 should have been included with the program.
// If not, see http://www.gnu.org/licenses/
// Official SVN repository and contact information can be found at
// http://code.google.com/p/dolphin-emu/
#include "GCPad.h"
#include "FileUtil.h"
#include "ChunkFile.h"
// TODO :
// This is pretty much useless now with the TAS features right ?
#ifdef RERECORDING
namespace Recording
{
// Definitions
// -------------
// Pre defined maxium storage limit
#define RECORD_SIZE (1024 * 128)
SPADStatus RecordBuffer[RECORD_SIZE];
int count = 0;
// Recording functions
// -------------
void RecordInput(const SPADStatus& _rPADStatus)
{
if (count >= RECORD_SIZE) return;
RecordBuffer[count++] = _rPADStatus;
// Logging
//u8 TmpData[sizeof(SPADStatus)];
//memcpy(TmpData, &RecordBuffer[count - 1], sizeof(SPADStatus));
//Console::Print("RecordInput(%i): %s\n", count, ArrayToString(TmpData, sizeof(SPADStatus), 0, 30).c_str());
// Auto save every ten seconds
if (count % (60 * 10) == 0) Save();
}
const SPADStatus& Play()
{
// Logging
//Console::Print("PlayRecord(%i)\n", count);
if (count >= RECORD_SIZE)
{
// Todo: Make the recording size unlimited?
//PanicAlert("The recording reached its end");
return(RecordBuffer[0]);
}
return(RecordBuffer[count++]);
}
void Load()
{
FILE* pStream = fopen("pad-record.bin", "rb");
if (pStream != NULL)
{
fread(RecordBuffer, 1, RECORD_SIZE * sizeof(SPADStatus), pStream);
fclose(pStream);
}
else
{
PanicAlert("SimplePad: Could not open pad-record.bin");
}
//Console::Print("LoadRecord()");
}
void Save()
{
// Open the file in a way that clears all old data
FILE* pStream = fopen("pad-record.bin", "wb");
if (pStream != NULL)
{
fwrite(RecordBuffer, 1, RECORD_SIZE * sizeof(SPADStatus), pStream);
fclose(pStream);
}
else
{
PanicAlert("NJoy: Could not save pad-record.bin");
}
//PanicAlert("SaveRecord()");
//Console::Print("SaveRecord()");
}
void Initialize()
{
// -------------------------------------------
// Rerecording
// ----------------------
#ifdef RERECORDING
/* Check if we are starting the pad to record the input, and an old file exists. In that case ask
if we really want to start the recording and eventually overwrite the file */
if (g_Config.bRecording && File::Exists("pad-record.bin"))
{
if (!AskYesNo("An old version of '%s' aleady exists in your Dolphin directory. You can"
" now make a copy of it before you start a new recording and overwrite the file."
" Select Yes to continue and overwrite the file. Select No to turn off the input"
" recording and continue without recording anything.",
"pad-record.bin"))
{
// Turn off recording and continue
g_Config.bRecording = false;
}
}
// Load recorded input if we are to play it back, otherwise begin with a blank recording
if (g_Config.bPlayback) Recording::Load();
#endif
// ----------------------
}
void ShutDown()
{
// Save recording
if (g_Config.bRecording) Recording::Save();
// Reset the counter
count = 0;
}
void DoState(unsigned char **ptr, int mode)
{
// Load or save the counter
PointerWrap p(ptr, mode);
p.Do(count);
//Console::Print("count: %i\n", count);
// Update the frame counter for the sake of the status bar
if (mode == PointerWrap::MODE_READ)
{
#ifdef _WIN32
// This only works when rendering to the main window, I think
PostMessage(GetParent(g_PADInitialize->hWnd), WM_USER, INPUT_FRAME_COUNTER, count);
#endif
}
}
} // Recording
#endif // RERECORDING