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Dolphin is a GameCube / Wii emulator, allowing you to play games for these two platforms on PC with improvements.
6cd34b318f
This change also includes tons of minor code formatting cleanup. Yeah, should've separated it ... sorry :( Kills the old CPUCompare support. I'll resurrect it if I need it again, right now it mostly clutters the code. git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2321 8ced0084-cf51-0410-be5f-012b33b47a6e |
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Dolphin-emu - The Gamecube / Wii Emulator ========================================== Homesite: http://dolphin-emu.com/ Project Site: http://code.google.com/p/dolphin-emu About: Dolphin-emu is a emulator for Gamecube, Wii, Triforce that lets you run Wii/GCN/Tri games on your Windows/Linux/MacOSX PC system Open Source Release under GPL 2 Project Leaders: F|RES, ector Team members: zerofrog, vincent.hamm, falc4ever, Sonicadvance1, tmator, shuffle2, gigaherz, mthuurne, drkIIRaziel, masken, daco, XTra.KrazzY, nakeee, memberTwo.mb2, donkopunchstania, jpeterson, omegadox, lpfaint99, bushing, magumagu9, mizvekov, cooliscool, facugaich Please read the FAQ before use: http://code.google.com/p/dolphin-emu/wiki/Facts_And_Questions System Requirements: * OS: Mircrosoft Windows (2000/XP/Vista or higher) or Linux or Apple Mac OS X. * Processor: Fast CPU with SSE2 supported (recommended at least 2Ghz). Dual Core for speed boost. * Graphics: Any graphics card that supports Direct3D 9 or OpenGL 2.1. [Windows Version] DolphinWx.exe: The main program Arguments: -d Run Dolphin with the debugger tools cg.dll/cgGL.dll: Cg Shading API (http://developer.nvidia.com/object/cg_toolkit.html) wiiuse.dll: Wiimote Bluetooth API (http://www.wiiuse.net/) SDL: Simple DirectMedia Layer API (http://www.libsdl.org/) *.pdb = Program Debug Database (use these symbols with a program debugger) [DSP Plugins] Plugin_DSP_NULL.dll: No Audio Plugin_DSP_LLE.dll: Low Level DSP Emulation Plugin_DSP_HLE.dll: High Level DSP Emulation (only emulates AX UCodes) [Video plugins] Plugin_VideoDX9.dll: Render with Direct3D 9 (outdated video plugin) Plugin_VideoOGL.dll: Render with OpenGL + Cg Shader Language [Gamecube Controller Plugins] Plugin_PadSimple.dll: Use keyboard or XBOX 360 Controller Plugin_nJoy_SDL_Test.dll: Test nJoy DLL Plugin_nJoy_SDL.dll: Use Joypads [Wiimote plugins] Plugin_Wiimote.dll: Use native wiimote or keyboard [Linux Version] (someone fill this out) [Mac Version] (someone fill this out) [Sys Files] totaldb.dsy: Database of symbols (for devs only) font_ansi.bin/font_sjis.bin: font dumps setting-usa/jpn/usa.txt: config files for Wii [Config Folders] Cache: used to cache the ISO list Dump: Anything dumped from dolphin will go here GameConfig: Holds the INI game config files GC: Gamecube Memory Cards Logs: logs go here Maps: symbol tables go here (dev only) ScreenShots: screenshots are saved here SaveStates: save states are stored here Wii: Wii saves and config is stored here