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mirror of https://github.com/dolphin-emu/dolphin.git synced 2025-07-26 15:49:50 -06:00
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751356af47a68fa9cd1c76d66deb7e8ef318fba1
dolphin/Source/Core/VideoBackends
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iwubcode 751356af47 VideoCommon: avoid Vulkan validation errors when custom shader ubo isn't set up
Co-authored-by: TellowKrinkle <tellowkrinkle@gmail.com>
2023-10-06 02:17:43 -05:00
..
D3D
VideoBackends / VideoCommon: add new uniform buffer object for custom shader materials (slot 3, geometry shader buffer moves to slot 4 if available)
2023-10-06 02:17:42 -05:00
D3D12
VideoBackends / VideoCommon: add new uniform buffer object for custom shader materials (slot 3, geometry shader buffer moves to slot 4 if available)
2023-10-06 02:17:42 -05:00
D3DCommon
Video: implement color correction to match the NTSC and PAL color spaces (and gamma) that GC and Wii targeted.
2023-06-19 01:34:42 +03:00
Metal
Merge pull request #12004 from TellowKrinkle/MetalMultiTarget
2023-09-03 23:31:38 -04:00
Null
Merge pull request #11699 from Pokechu22/gl-check-maximum-samples
2023-06-09 15:07:07 +02:00
OGL
VideoBackends / VideoCommon: add new uniform buffer object for custom shader materials (slot 3, geometry shader buffer moves to slot 4 if available)
2023-10-06 02:17:42 -05:00
Software
Merge pull request #11699 from Pokechu22/gl-check-maximum-samples
2023-06-09 15:07:07 +02:00
Vulkan
VideoCommon: avoid Vulkan validation errors when custom shader ubo isn't set up
2023-10-06 02:17:43 -05:00
CMakeLists.txt
CMake: Check WIN32 instead of CMAKE_SYSTEM_NAME STREQUAL Windows
2023-04-06 18:37:45 -07:00
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