This website requires JavaScript.
Explore
Help
Sign In
piwalker
/
dolphin
Watch
1
Star
0
Fork
0
You've already forked dolphin
mirror of
https://github.com/dolphin-emu/dolphin.git
synced
2025-09-14 15:32:48 -06:00
Code
Issues
Packages
Projects
Releases
Wiki
Activity
Files
8bd2cb40e51a94190bb35ec8f72e7061eecb35bc
dolphin
/
Source
/
Core
/
VideoCommon
/
GraphicsModSystem
/
Runtime
History
iwubcode
11c37de695
VideoCommon: update custom pipeline to use a a texture's sampler if the texture is in use
2024-05-31 23:19:51 -05:00
..
Actions
VideoCommon: move factory names to be a static inside each action class, so that they can be reused in the future for serialization
2024-02-18 15:45:10 -06:00
CustomPipeline.cpp
VideoCommon: update custom pipeline to use a a texture's sampler if the texture is in use
2024-05-31 23:19:51 -05:00
CustomPipeline.h
VideoCommon: refactor the custom pipeline logic in the graphics mod action into a separate class, so it is reusable
2024-01-27 00:12:49 -06:00
CustomShaderCache.cpp
VideoCommon/Statistics: Remove global system accessor from s_after_frame_event
2024-01-31 13:12:09 -05:00
CustomShaderCache.h
…
FBInfo.cpp
…
FBInfo.h
…
GraphicsModAction.h
…
GraphicsModActionData.h
VideoCommon: update custom pipeline action to support a variety of texture samplers (2D, 2D array, and cube maps)
2023-12-19 21:51:42 -06:00
GraphicsModActionFactory.cpp
VideoCommon: move factory names to be a static inside each action class, so that they can be reused in the future for serialization
2024-02-18 15:45:10 -06:00
GraphicsModActionFactory.h
…
GraphicsModManager.cpp
VideoCommon/Statistics: Remove global system accessor from s_after_frame_event
2024-01-31 13:12:09 -05:00
GraphicsModManager.h
…