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GLExtensions
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Add support for two new OpenGL ES extensions.
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2015-01-18 23:01:43 -06:00 |
GLInterface
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Fix indentation
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2015-01-07 21:51:47 +01:00 |
BoundingBox.cpp
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OGL: implement bounding box support with ssbo
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2014-11-17 21:20:32 +01:00 |
BoundingBox.h
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OGL: implement bounding box support with ssbo
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2014-11-17 21:20:32 +01:00 |
CMakeLists.txt
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CMake: simplify some expressions
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2015-01-03 13:17:57 +01:00 |
FramebufferManager.cpp
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FramebufferManager: Remove unnecessary sampler declaration.
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2015-01-09 14:53:56 +01:00 |
FramebufferManager.h
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FramebufferManagerBase: Remove obsolete parameters.
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2014-12-25 00:58:16 +01:00 |
GLInterfaceBase.h
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OGL: Fix a memory leak that would occur every time a game is launched
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2015-01-31 16:00:53 -05:00 |
GLUtil.cpp
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OGL: Attempt a larger buffer to workaround 7946.
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2014-12-16 22:20:45 -08:00 |
GLUtil.h
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OGL: Move attributeless VAO creation to Init.
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2014-12-11 01:00:37 -08:00 |
main.cpp
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Decode EFB copies used as paletted textures.
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2015-02-19 15:09:27 -08:00 |
main.h
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Move GLInterface around to remove VideoBackends dependency on DolphinWX
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2014-08-02 09:34:39 -07:00 |
NativeVertexFormat.cpp
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Move Zfreeze code out individual backends into videoCommon
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2015-01-24 03:22:27 +13:00 |
OGL.vcxproj
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OGL: implement bounding box support with ssbo
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2014-11-17 21:20:32 +01:00 |
OGL.vcxproj.filters
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OGL: implement bounding box support with ssbo
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2014-11-17 21:20:32 +01:00 |
PerfQuery.cpp
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Move GLInterface around to remove VideoBackends dependency on DolphinWX
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2014-08-02 09:34:39 -07:00 |
PerfQuery.h
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Add missing includes where headers depend on other headers having been included first.
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2014-10-21 21:22:16 -04:00 |
PostProcessing.cpp
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PostProcessing: Move default pixel shader to PostProcessingShaderConfiguration.
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2015-01-25 23:08:49 +01:00 |
PostProcessing.h
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PostProcessing: Add support for user-supplied anaglyph shaders.
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2015-01-25 22:07:03 +01:00 |
ProgramShaderCache.cpp
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VideoCommon: Make IsPassthrough() a function of the ShaderUid.
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2014-12-19 14:10:53 +01:00 |
ProgramShaderCache.h
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GeometryShaderGen: Pass the primitive type and always run the generator regardless of stereoscopy.
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2014-12-14 21:23:20 +01:00 |
RasterFont.cpp
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OGL: draw shadows within rasterfont itself
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2014-12-20 13:31:41 +01:00 |
RasterFont.h
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OGL: draw shadows within rasterfont itself
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2014-12-20 13:31:41 +01:00 |
Render.cpp
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Merge pull request #1920 from CarlKenner/fix3dxfb
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2015-01-25 15:44:06 +11:00 |
Render.h
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OGL: disable driver warnings fetch
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2014-12-28 22:31:24 +01:00 |
SamplerCache.cpp
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Remove another auto .. -> declaration.
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2014-10-14 01:10:35 -04:00 |
SamplerCache.h
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Fix more header sorting issues in VideoBackends/ (now check-includes clean).
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2014-02-20 01:01:11 +01:00 |
StreamBuffer.cpp
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Minor consistency changes
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2015-01-12 15:18:18 -05:00 |
StreamBuffer.h
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Minor consistency changes
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2015-01-12 15:18:18 -05:00 |
TextureCache.cpp
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VideoCommon: rename efb2tex and efb2ram
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2015-02-24 23:10:13 +01:00 |
TextureCache.h
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Decode EFB copies used as paletted textures.
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2015-02-19 15:09:27 -08:00 |
TextureConverter.cpp
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Silence -Wunused-variable warning.
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2015-01-28 18:09:07 +00:00 |
TextureConverter.h
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VertexManager.cpp
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Coding style cleanup from the zfreeze merge
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2015-01-24 15:16:48 -05:00 |
VertexManager.h
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Coding style cleanup from the zfreeze merge
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2015-01-24 15:16:48 -05:00 |
VideoBackend.h
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Core: Remove UpdateFPSDisplay
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2014-08-19 10:05:58 -04:00 |