Files
dolphin/Source
Stenzek 96aa762d1e PixelShaderGen: Don't emit bounding box shader code for old UIDs when disabled
If bounding box is enabled when a UID cache is created, then later disabled,
we shouldn't emit the bounding box portion of the shader.

Fixes pipeline creation errors on D3D12 backend for this case.
2019-04-20 23:16:14 +10:00
..
2019-04-01 11:24:55 +10:00
2019-02-13 22:52:39 -02:00
2019-04-10 10:46:49 +02:00