.. |
BoundingBox.cpp
|
DriverDetails: Make the bug identifiers humanly readable.
|
2016-10-31 15:02:08 +01:00 |
BoundingBox.h
|
Reformat all the things. Have fun with merge conflicts.
|
2016-06-24 10:43:46 +02:00 |
CMakeLists.txt
|
Move GL interface code out of the OpenGL video backend.
|
2015-09-22 00:36:45 +12:00 |
FramebufferManager.cpp
|
OGL: Remove unnecessary c_str calls
|
2016-09-09 06:30:34 -04:00 |
FramebufferManager.h
|
Reformat all the things. Have fun with merge conflicts.
|
2016-06-24 10:43:46 +02:00 |
main.cpp
|
VideoCommon: Add config fields for multithreading and validation layers
|
2016-10-01 01:09:12 +10:00 |
NativeVertexFormat.cpp
|
Reformat all the things. Have fun with merge conflicts.
|
2016-06-24 10:43:46 +02:00 |
OGL.vcxproj
|
VideoBackend: Get rid of a boolean global
|
2016-01-02 18:03:28 -05:00 |
OGL.vcxproj.filters
|
VideoBackend: Get rid of a boolean global
|
2016-01-02 18:03:28 -05:00 |
PerfQuery.cpp
|
Improve PerfQuery accuracy
|
2016-07-04 18:54:49 +10:00 |
PerfQuery.h
|
Reformat all the things. Have fun with merge conflicts.
|
2016-06-24 10:43:46 +02:00 |
PostProcessing.cpp
|
Reformat all the things. Have fun with merge conflicts.
|
2016-06-24 10:43:46 +02:00 |
PostProcessing.h
|
Reformat all the things. Have fun with merge conflicts.
|
2016-06-24 10:43:46 +02:00 |
ProgramShaderCache.cpp
|
DiscIO/SConfig: Rename GetUniqueID to GetGameID
|
2016-10-29 15:24:02 +02:00 |
ProgramShaderCache.h
|
Remove UID Checker.
|
2016-06-26 16:13:22 +12:00 |
RasterFont.cpp
|
Reformat all the things. Have fun with merge conflicts.
|
2016-06-24 10:43:46 +02:00 |
RasterFont.h
|
Reformat all the things. Have fun with merge conflicts.
|
2016-06-24 10:43:46 +02:00 |
Render.cpp
|
DriverDetails: Make the bug identifiers humanly readable.
|
2016-10-31 15:02:08 +01:00 |
Render.h
|
AVIDump: Move CoreTiming into caller.
|
2016-10-10 12:03:18 +02:00 |
SamplerCache.cpp
|
Reformat all the things. Have fun with merge conflicts.
|
2016-06-24 10:43:46 +02:00 |
SamplerCache.h
|
Reformat all the things. Have fun with merge conflicts.
|
2016-06-24 10:43:46 +02:00 |
StreamBuffer.cpp
|
DriverDetails: Make the bug identifiers humanly readable.
|
2016-10-31 15:02:08 +01:00 |
StreamBuffer.h
|
Reformat all the things. Have fun with merge conflicts.
|
2016-06-24 10:43:46 +02:00 |
TextureCache.cpp
|
VideoBackends: Make TextureCache::CompileShaders return a bool
|
2016-10-01 01:09:12 +10:00 |
TextureCache.h
|
VideoBackends: Make TextureCache::CompileShaders return a bool
|
2016-10-01 01:09:12 +10:00 |
TextureConverter.cpp
|
EFB2RAM: Downsample higher resolutions with linear filtering.
|
2016-09-07 11:17:32 +12:00 |
TextureConverter.h
|
Reformat all the things. Have fun with merge conflicts.
|
2016-06-24 10:43:46 +02:00 |
VertexManager.cpp
|
Renderer: Merge screenshot logic into VideoCommon.
|
2016-10-08 19:38:57 +02:00 |
VertexManager.h
|
Reformat all the things. Have fun with merge conflicts.
|
2016-06-24 10:43:46 +02:00 |
VideoBackend.h
|
VideoCommon: Drop GetConfigName.
|
2016-06-26 12:34:59 +02:00 |