dolphin/Source/Core/VideoCommon
Stenzek a5e410b7c9
Merge pull request #6744 from stenzek/ui-disable-vram-copies
UI: Add Disable EFB Copies to VRAM to Advanced Options
2018-05-04 12:01:29 +10:00
..
AbstractFramebuffer.cpp AbstractFramebuffer: Silence a -Wlogical-op-parentheses warning in ValidateConfig() 2018-03-23 09:58:19 -04:00
AbstractFramebuffer.h VideoCommon: Add support for Abstract Framebuffers 2018-03-02 20:20:48 +10:00
AbstractPipeline.h VideoBackends: Add AbstractShader and AbstractPipeline classes 2018-02-22 22:02:34 +10:00
AbstractShader.h VideoBackends: Add AbstractShader and AbstractPipeline classes 2018-02-22 22:02:34 +10:00
AbstractStagingTexture.cpp Assert: Uppercase assertion macros 2018-03-14 22:03:12 -04:00
AbstractStagingTexture.h VideoBackends: Add AbstractStagingTexture class 2017-11-22 18:47:04 +10:00
AbstractTexture.cpp Assert: Uppercase assertion macros 2018-03-14 22:03:12 -04:00
AbstractTexture.h VideoCommon: Add support for Abstract Framebuffers 2018-03-02 20:20:48 +10:00
AsyncRequests.cpp AsyncRequests: In-class initialize class members 2018-04-01 19:06:43 -04:00
AsyncRequests.h Reformat all the things! 2018-04-12 21:28:39 +02:00
AsyncShaderCompiler.cpp Merge pull request #6442 from stenzek/async-compiler-priority 2018-03-19 09:16:53 +01:00
AsyncShaderCompiler.h ShaderCache: Implement compile priority 2018-03-17 01:53:11 +10:00
AVIDump.cpp [AVIDump] fix compilation issues on Linux 2018-04-06 19:53:10 -07:00
AVIDump.h MSVC: define HAVE_FFMPEG 2017-05-26 00:53:58 -07:00
BoundingBox.cpp
BoundingBox.h
BPFunctions.cpp Renderer: Remove now-redundant Set{Rasterization,Depth,Blending}State 2018-03-10 15:56:40 +10:00
BPFunctions.h BPFunctions: Move GX viewport conversion to VideoCommon 2018-02-20 00:49:32 +10:00
BPMemory.cpp BPMemory: Handle fog configuration where both A and C are infinity/NaN 2018-02-01 17:40:39 +10:00
BPMemory.h Implement EFB copy filter and gamma in hardware backends 2018-04-29 19:05:20 +10:00
BPStructs.cpp Implement EFB copy filter and gamma in hardware backends 2018-04-29 19:05:20 +10:00
BPStructs.h
CMakeLists.txt VideoCommon/Vulkan: Explicitly link in xxhash 2018-03-28 17:03:16 -04:00
CommandProcessor.cpp Assert: Uppercase assertion macros 2018-03-14 22:03:12 -04:00
CommandProcessor.h Call Do for every member of SCPFifoStruct individually 2017-11-13 19:51:16 +01:00
ConstantManager.h PixelShaderGen: Implement table-based fog range as in software renderer 2018-02-15 22:19:21 +10:00
CPMemory.cpp
CPMemory.h specify custom brace style to fix unions 2017-01-05 12:55:13 +01:00
DataReader.h DataReader: Provide a const qualified variant of GetPointer() 2018-03-18 16:53:04 -04:00
Debugger.cpp
Debugger.h
DriverDetails.cpp DriverDetails: Disable primitive restart on Vulkan with Mali driver 2018-03-14 02:56:24 +10:00
DriverDetails.h Vulkan: Provide a more accurate method of detecting drivers/vendors 2018-03-14 02:48:53 +10:00
Fifo.cpp Assert: Uppercase assertion macros 2018-03-14 22:03:12 -04:00
Fifo.h Fifo: const correctness 2017-03-26 23:08:33 -04:00
FPSCounter.cpp Don't use wrong encoding for paths when opening streams on Windows 2017-12-05 21:23:35 +01:00
FPSCounter.h Reformat all the things! 2018-04-12 21:28:39 +02:00
FramebufferManagerBase.cpp VideoBackends: Remove header inclusions made unnecessary with Hybrid XFB 2017-11-19 00:53:10 -05:00
FramebufferManagerBase.h Reformat all the things! 2018-04-12 21:28:39 +02:00
GeometryShaderGen.cpp VideoConfig: Make StereoMode an enum class 2017-11-18 23:19:53 -05:00
GeometryShaderGen.h Move shader caches to VideoCommon 2018-03-10 15:56:30 +10:00
GeometryShaderManager.cpp VideoConfig: Make StereoMode an enum class 2017-11-18 23:19:53 -05:00
GeometryShaderManager.h
GXPipelineTypes.h Put a "last changed in PR" comment next to UID cache version 2018-03-29 22:38:37 +02:00
HiresTextures_DDSLoader.cpp HiresTextures: Support loading BC7 (BPTC) from DDS files 2017-08-01 11:59:38 +10:00
HiresTextures.cpp Reformat all the things! 2018-04-12 21:28:39 +02:00
HiresTextures.h Treat custom textures with "_arb" suffix as having arbitrary mipmaps 2018-01-10 17:51:45 +01:00
ImageWrite.cpp Add a namespace to OpenFStream 2017-06-15 21:34:04 +02:00
ImageWrite.h
IndexGenerator.cpp fix various instances of -1 being assigned to unsigned types 2017-06-07 19:52:07 -07:00
IndexGenerator.h
LightingShaderGen.cpp Assert: Uppercase assertion macros 2018-03-14 22:03:12 -04:00
LightingShaderGen.h LightingShaderGen: Always calculate lighting for both color channels 2017-11-22 01:52:18 +10:00
LookUpTables.h
NativeVertexFormat.h Reformat all the things! 2018-04-12 21:28:39 +02:00
OnScreenDisplay.cpp
OnScreenDisplay.h
OpcodeDecoding.cpp CommandProcessor: Limit scope of ugly SCPFifoStruct. 2017-01-27 19:04:56 +01:00
OpcodeDecoding.h OpcodeDecoding: Convert #defines into enum constants 2017-02-08 00:05:17 -05:00
PerfQueryBase.cpp
PerfQueryBase.h Reformat all the things! 2018-04-12 21:28:39 +02:00
PixelEngine.cpp CommandProcessor: Remove unnecessary include 2017-09-02 13:34:21 -04:00
PixelEngine.h PixelEngine: Move enum constants into the PixelEngine namespace 2017-02-28 07:01:50 -05:00
PixelShaderGen.cpp Reformat all the things! 2018-04-12 21:28:39 +02:00
PixelShaderGen.h Implement dual-source blending in shader 2018-01-05 09:56:46 -08:00
PixelShaderManager.cpp PixelShaderGen: Implement table-based fog range as in software renderer 2018-02-15 22:19:21 +10:00
PixelShaderManager.h Ubershaders: Fix 6-bit color truncation not being applied 2017-08-01 00:01:09 +10:00
PostProcessing.cpp VideoConfig: Make StereoMode an enum class 2017-11-18 23:19:53 -05:00
PostProcessing.h Reformat all the things! 2018-04-12 21:28:39 +02:00
RenderBase.cpp Implement EFB copy filter and gamma in hardware backends 2018-04-29 19:05:20 +10:00
RenderBase.h Implement EFB copy filter and gamma in hardware backends 2018-04-29 19:05:20 +10:00
RenderState.cpp Fixed fog, lava, water in Mario Galaxy (and possibly other games) in higher IRs by detecting & fixing the mipmaps that aren't just used for downscaling, but are handmade to create a gradient. 2017-10-27 00:45:20 -07:00
RenderState.h Fixed fog, lava, water in Mario Galaxy (and possibly other games) in higher IRs by detecting & fixing the mipmaps that aren't just used for downscaling, but are handmade to create a gradient. 2017-10-27 00:45:20 -07:00
SamplerCommon.h
sfont.inc
ShaderCache.cpp Reformat all the things! 2018-04-12 21:28:39 +02:00
ShaderCache.h ShaderCache: Implement compile priority 2018-03-17 01:53:11 +10:00
ShaderGenCommon.cpp Move shader caches to VideoCommon 2018-03-10 15:56:30 +10:00
ShaderGenCommon.h Reformat all the things! 2018-04-12 21:28:39 +02:00
Statistics.cpp VertexLoaderManager: Return debug strings by value 2017-03-26 23:50:09 -04:00
Statistics.h
TextureCacheBase.cpp TextureCacheBase: Make "disable vram copies" part of the active config 2018-05-03 14:24:44 +10:00
TextureCacheBase.h TextureCacheBase: Make "disable vram copies" part of the active config 2018-05-03 14:24:44 +10:00
TextureConfig.cpp AbstractTexture: Support multisampled abstract texture 2018-03-01 17:31:24 +10:00
TextureConfig.h AbstractTexture: Add support for depth textures/formats 2018-03-01 17:31:24 +10:00
TextureConversionShader.cpp TextureConversionShader: Fix more implicit conversion errors 2018-05-03 11:32:06 +10:00
TextureConversionShader.h VideoCommon: Rename TextureConversionShader namespace. 2017-12-02 15:17:39 +01:00
TextureConverterShaderGen.cpp TextureConversionShader: Fix compile errors in OpenGL ES 2018-05-02 21:54:13 +10:00
TextureConverterShaderGen.h VideoCommon: Create a namespace for TextureConversionShaderGen. 2017-12-02 15:17:39 +01:00
TextureDecoder_Common.cpp Reformat all the things! 2018-04-12 21:28:39 +02:00
TextureDecoder_Generic.cpp Video: Clearly separate Texture and EFB Copy formats 2017-08-03 18:35:29 -07:00
TextureDecoder_Util.h TextureDecoder: Deduplicate some utility code 2017-01-15 20:23:26 +11:00
TextureDecoder_x64.cpp Hybrid XFB: Fix lint errors 2017-11-17 22:11:34 -06:00
TextureDecoder.h Add support for hybrid XFB 2017-11-17 19:47:56 -06:00
UberShaderCommon.cpp Fix an invalid (uint < int) comparison in GLES with ubershaders 2017-12-10 10:52:32 -08:00
UberShaderCommon.h Ubershaders: Support per-pixel lighting 2017-07-30 17:43:59 +10:00
UberShaderPixel.cpp Reformat all the things! 2018-04-12 21:28:39 +02:00
UberShaderPixel.h VideoBackends: Clear uid bits that are unused for the current backend 2017-09-05 23:49:42 +10:00
UberShaderVertex.cpp LightingShaderGen: Always calculate lighting for both color channels 2017-11-22 01:52:18 +10:00
UberShaderVertex.h ShaderGen: Implement vertex ubershaders 2017-07-30 17:43:59 +10:00
VertexLoader_Color.cpp Common: Move byte swapping utilities into their own header 2017-03-03 17:18:18 -05:00
VertexLoader_Color.h
VertexLoader_Normal.cpp Common: Move byte swapping utilities into their own header 2017-03-03 17:18:18 -05:00
VertexLoader_Normal.h Common: Move byte swapping utilities into their own header 2017-03-03 17:18:18 -05:00
VertexLoader_Position.cpp Reformat all the things! 2018-04-12 21:28:39 +02:00
VertexLoader_Position.h Common: Move byte swapping utilities into their own header 2017-03-03 17:18:18 -05:00
VertexLoader_TextCoord.cpp Reformat all the things! 2018-04-12 21:28:39 +02:00
VertexLoader_TextCoord.h Common: Move byte swapping utilities into their own header 2017-03-03 17:18:18 -05:00
VertexLoader.cpp Assert: Uppercase assertion macros 2018-03-14 22:03:12 -04:00
VertexLoader.h
VertexLoaderARM64.cpp Reformat all the things! 2018-04-12 21:28:39 +02:00
VertexLoaderARM64.h
VertexLoaderBase.cpp Reformat all the things! 2018-04-12 21:28:39 +02:00
VertexLoaderBase.h Reformat all the things! 2018-04-12 21:28:39 +02:00
VertexLoaderManager.cpp Assert: Uppercase assertion macros 2018-03-14 22:03:12 -04:00
VertexLoaderManager.h Vulkan: Uber shader support 2017-07-30 17:43:59 +10:00
VertexLoaderUtils.h
VertexLoaderX64.cpp Remove code for only allocating low memory 2017-05-20 09:35:53 +02:00
VertexLoaderX64.h
VertexManagerBase.cpp Implement "Skip" ubershader mode 2018-03-26 01:57:41 +10:00
VertexManagerBase.h ShaderCache: Implement background shader compilation 2018-03-10 16:11:19 +10:00
VertexShaderGen.cpp Assert: Uppercase assertion macros 2018-03-14 22:03:12 -04:00
VertexShaderGen.h VertexShaderGen: Convert defines to an enum 2018-03-18 15:45:20 -04:00
VertexShaderManager.cpp Remove support for projection hacks 2018-04-01 21:41:18 +02:00
VertexShaderManager.h Remove leftovers of projection hack support 2018-04-13 12:52:42 +02:00
VideoBackendBase.cpp Remove support for projection hacks 2018-04-01 21:41:18 +02:00
VideoBackendBase.h VideoBackend: Remove PeekMessages method 2018-01-27 13:53:55 +10:00
VideoCommon.h MAX_XFB_HEIGHT: PAL value off by two fixed 2017-12-30 20:22:10 +01:00
VideoCommon.vcxproj VideoBackendBase: Migrate functions from MainBase.cpp to VideoBackendBase.cpp 2018-03-18 15:33:59 -04:00
VideoCommon.vcxproj.filters VideoBackendBase: Migrate functions from MainBase.cpp to VideoBackendBase.cpp 2018-03-18 15:33:59 -04:00
VideoConfig.cpp Implement EFB copy filter and gamma in hardware backends 2018-04-29 19:05:20 +10:00
VideoConfig.h Implement EFB copy filter and gamma in hardware backends 2018-04-29 19:05:20 +10:00
VideoState.cpp
VideoState.h
XFMemory.cpp
XFMemory.h VideoCommon: Use constant for number of color channels in XFMemory 2017-11-20 23:18:44 +10:00
XFStructs.cpp Assert: Uppercase assertion macros 2018-03-14 22:03:12 -04:00
XFStructs.h