..
MemoryCards
Rename variable in WiiSaveCrypted for icc.
2010-12-15 21:23:42 +00:00
AboutDolphin.cpp
Modal windows must be closed with EndModal(), not just Destroy()'ed.
2010-07-30 13:14:53 +00:00
AboutDolphin.h
Disable the Wiiuse banner and instead credit Michael Laforest,
2010-06-10 14:39:08 +00:00
ARCodeAddEdit.cpp
StringUtil cleanup. Nothing seems broken.
2010-11-10 04:12:31 +00:00
ARCodeAddEdit.h
Now ALL copyright dates are fixed to the legally correct year: The year in which the project began. Now we don't have to change it every year :)
2009-07-28 21:32:10 +00:00
BootManager.cpp
fix for r6337: don't restore cached settings if a gameconfig was not used.
2010-11-04 12:50:44 +00:00
BootManager.h
Now ALL copyright dates are fixed to the legally correct year: The year in which the project began. Now we don't have to change it every year :)
2009-07-28 21:32:10 +00:00
CheatsWindow.cpp
Added a button to the "Gecko Codes" panel to download/parse codes from geckocodes.org. Codes that require modifiers (the XXXX business) will still not work properly, though they should load/save fine. A few more code types should work now. (All non-ASM type codes should at least attempt to run :p) Hacked a param into IniFile::GetLines to disable removal of text after # chars, so codes with # in the name/notes should load fine.
2010-07-23 05:22:12 +00:00
CheatsWindow.h
Double warning fix! Thanks to Nakeeeee and BhaaL! :p
2010-07-22 05:39:57 +00:00
cmdline.c
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@473 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-07 20:26:38 +00:00
cmdline.h
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@473 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-07 20:26:38 +00:00
cocoaApp.h
Revert parts of r5576 and r5598 for Sonicadvance1's sake.
2010-06-04 04:59:07 +00:00
cocoaApp.m
Remove NSAutoreleasePools that are no longer necessary now that pools
2010-07-09 22:31:04 +00:00
ConfigMain.cpp
Migrate the opencl setting completely to the gfx config dialog.
2010-11-24 17:30:04 +00:00
ConfigMain.h
Make NTSC-J setting an option. This allows games which use Japanese ROM fonts to work correctly. Unfortunately trying to autodetect when to enable this setting is not good enough.
2010-11-03 06:28:47 +00:00
Frame.cpp
Change the cmake check_lib routine to use REQUIRED/OPTIONAL instead of TRUE/FALSE.
2010-11-13 22:07:27 +00:00
Frame.h
Make gui panic alerts thread safe in linux.
2010-11-11 00:55:06 +00:00
FrameAui.cpp
StringUtil cleanup. Nothing seems broken.
2010-11-10 04:12:31 +00:00
FrameTools.cpp
Rename variable in WiiSaveCrypted for icc.
2010-12-15 21:23:42 +00:00
GameListCtrl.cpp
StringUtil cleanup. Nothing seems broken.
2010-11-10 04:12:31 +00:00
GameListCtrl.h
Fix issue 2019, fix hiding or showing games with country == Italy, France, Taiwan or Korea from the gamelist, add missing Korea flag to the gamelist and disable netplay from the menu until it can be made more usable.
2010-02-21 19:19:16 +00:00
GeckoCodeDiag.cpp
Cast size_t to unsigned long for printf to deal with (32-bit)
2010-12-05 18:22:41 +00:00
GeckoCodeDiag.h
Added a button to the "Gecko Codes" panel to download/parse codes from geckocodes.org. Codes that require modifiers (the XXXX business) will still not work properly, though they should load/save fine. A few more code types should work now. (All non-ASM type codes should at least attempt to run :p) Hacked a param into IniFile::GetLines to disable removal of text after # chars, so codes with # in the name/notes should load fine.
2010-07-23 05:22:12 +00:00
Globals.h
Make gui panic alerts thread safe in linux.
2010-11-11 00:55:06 +00:00
HotkeyDlg.cpp
Several little things:
2010-08-08 00:13:05 +00:00
HotkeyDlg.h
Config.h should never be included directly, but rather through Common.h
2010-06-26 13:11:34 +00:00
InputConfigDiag.cpp
Move UDPConfigDiag into Dolphin, to allow building of UDP Wiimote again.
2010-11-14 13:30:57 +00:00
InputConfigDiag.h
Move UDPConfigDiag into Dolphin, to allow building of UDP Wiimote again.
2010-11-14 13:30:57 +00:00
InputConfigDiagBitmaps.cpp
Moved WiimoteNew into Dolphin and eliminated the old wiimote plugin. Removed wiimote plugin support. Moved input dialog related InputUICommon stuff into DolphinWX. Removed now unused InputCommon files. UDPWiimote stuff is temporarily disabled until it is reorganized so Core won't depend on wx. Real wiimotes are now initialized on first need(wiimote diag open or game start) and left initialized until Dolphin exit.(maybe this will work better for Linux/OS X) (scons probably needs some fixes)
2010-10-12 19:42:29 +00:00
ISOFile.cpp
change filename of isocache to always include extension and filesize.
2010-12-08 06:46:59 +00:00
ISOFile.h
Make toggling of word wrap for the log window nicer for linux. Unfortunately this method is only implemented for wxGTK (what not wxMSW? Shocker!).
2010-08-03 03:20:44 +00:00
ISOProperties.cpp
Remove the watermark tightness option since it's obsolete now.
2010-12-12 10:59:06 +00:00
ISOProperties.h
Remove the watermark tightness option since it's obsolete now.
2010-12-12 10:59:06 +00:00
LogWindow.cpp
Revert back to LogTypes. Fixes issue 3668.
2010-12-14 17:52:01 +00:00
LogWindow.h
Revert back to LogTypes. Fixes issue 3668.
2010-12-14 17:52:01 +00:00
LuaWindow.cpp
Hg:
2010-06-09 01:37:08 +00:00
LuaWindow.h
Hg:
2010-06-09 01:37:08 +00:00
Main.cpp
Second attempt at issue 3458. Fixes issue 3458.
2010-12-04 03:50:55 +00:00
Main.h
Fix a segfault when the debugger is used and dolphin exits.
2010-07-08 23:27:51 +00:00
MainNoGUI.cpp
Inhibit the screensaver while the emulator is running on linux. Fixes issue 3279. Uses the xdg-screensaver method suggested in that issue.
2010-11-25 02:26:46 +00:00
MemcardManager.cpp
Fixes/Cleanup for the MemcardManager.
2010-12-10 07:11:05 +00:00
MemcardManager.h
Fixes/Cleanup for the MemcardManager.
2010-12-10 07:11:05 +00:00
NetPlay.cpp
Cleaned up NetPlay a bit, fixed some UI text.
2010-11-16 01:55:29 +00:00
NetPlay.h
Cleaned up NetPlay a bit, fixed some UI text.
2010-11-16 01:55:29 +00:00
NetPlayClient.cpp
Cleaned up NetPlay a bit, fixed some UI text.
2010-11-16 01:55:29 +00:00
NetPlayServer.cpp
Cleaned up NetPlay a bit, fixed some UI text.
2010-11-16 01:55:29 +00:00
NetWindow.cpp
Cleaned up NetPlay a bit, fixed some UI text.
2010-11-16 01:55:29 +00:00
NetWindow.h
Cleaned up NetPlay a bit, fixed some UI text.
2010-11-16 01:55:29 +00:00
Params.ggo
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@473 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-07 20:26:38 +00:00
PatchAddEdit.cpp
Treat strings from external sources as 8-bit so FromAscii doesn't barf.
2010-06-11 08:39:03 +00:00
PatchAddEdit.h
Now ALL copyright dates are fixed to the legally correct year: The year in which the project began. Now we don't have to change it every year :)
2009-07-28 21:32:10 +00:00
SConscript
Move NSAutoreleasePool handling into the proper entry/exit points
2010-12-05 16:18:09 +00:00
stdafx.cpp
Now ALL copyright dates are fixed to the legally correct year: The year in which the project began. Now we don't have to change it every year :)
2009-07-28 21:32:10 +00:00
stdafx.h
Now ALL copyright dates are fixed to the legally correct year: The year in which the project began. Now we don't have to change it every year :)
2009-07-28 21:32:10 +00:00
UDPConfigDiag.cpp
Move UDPConfigDiag into Dolphin, to allow building of UDP Wiimote again.
2010-11-14 13:30:57 +00:00
UDPConfigDiag.h
Move UDPConfigDiag into Dolphin, to allow building of UDP Wiimote again.
2010-11-14 13:30:57 +00:00
WiimoteConfigDiag.cpp
Moved WiimoteNew into Dolphin and eliminated the old wiimote plugin. Removed wiimote plugin support. Moved input dialog related InputUICommon stuff into DolphinWX. Removed now unused InputCommon files. UDPWiimote stuff is temporarily disabled until it is reorganized so Core won't depend on wx. Real wiimotes are now initialized on first need(wiimote diag open or game start) and left initialized until Dolphin exit.(maybe this will work better for Linux/OS X) (scons probably needs some fixes)
2010-10-12 19:42:29 +00:00
WiimoteConfigDiag.h
Moved WiimoteNew into Dolphin and eliminated the old wiimote plugin. Removed wiimote plugin support. Moved input dialog related InputUICommon stuff into DolphinWX. Removed now unused InputCommon files. UDPWiimote stuff is temporarily disabled until it is reorganized so Core won't depend on wx. Real wiimotes are now initialized on first need(wiimote diag open or game start) and left initialized until Dolphin exit.(maybe this will work better for Linux/OS X) (scons probably needs some fixes)
2010-10-12 19:42:29 +00:00
WxUtils.cpp
Fixed Issue 2005
2010-01-13 06:34:34 +00:00
WxUtils.h
Fixed Issue 2005
2010-01-13 06:34:34 +00:00
X11Utils.cpp
Fix for linux screensaver inhibit caused by a misinterpretation of the window id.
2010-11-28 17:23:13 +00:00
X11Utils.h
Inhibit the screensaver while the emulator is running on linux. Fixes issue 3279. Uses the xdg-screensaver method suggested in that issue.
2010-11-25 02:26:46 +00:00