dolphin/Source/Core/Core
2023-05-15 20:54:21 +02:00
..
Boot IOS/ES: Split ESDevice into ESCore and ESDevice. 2023-05-15 20:41:05 +02:00
Config Feature: Emulate Disney Infinity Base 2023-04-28 12:29:34 +12:00
ConfigLoaders Common/IniFile: Move interface into Common namespace 2023-04-13 10:19:28 -04:00
Debugger Common: Move CodeTrace.cpp/.h into Core 2023-04-24 09:10:43 -04:00
DSP DSPTool: Fix missing error when redefining labels 2023-02-04 17:31:06 -08:00
FifoPlayer Resolve [-Wclass-memaccess] 2023-04-12 03:59:57 -05:00
HLE PowerPC: Refactor to class, move to System. 2023-04-09 21:48:37 +02:00
HW IOS/ES: Split ESDevice into ESCore and ESDevice. 2023-05-15 20:41:05 +02:00
IOS IOS/EmulationKernel: Remove m_device_map_mutex, m_device_map is only modified in the constructor and destructor. 2023-05-15 20:54:21 +02:00
PowerPC Merge pull request #11813 from lioncash/insert 2023-05-09 18:48:06 +02:00
AchievementManager.cpp Added Invalid Request Drop to AchievementManager Request 2023-04-29 00:05:32 -04:00
AchievementManager.h Added Invalid Request Drop to AchievementManager Request 2023-04-29 00:05:32 -04:00
ActionReplay.cpp Common/IniFile: Move interface into Common namespace 2023-04-13 10:19:28 -04:00
ActionReplay.h Common/IniFile: Move interface into Common namespace 2023-04-13 10:19:28 -04:00
ARDecrypt.cpp Replace BitUtils with C++20: RotateLeft/RotateRight 2022-12-11 08:59:18 +01:00
ARDecrypt.h
BootManager.cpp Added LoadGameByFilenameAsync and CloseGame to AchievementManager 2023-04-12 03:08:47 -04:00
BootManager.h
CheatCodes.h Common/IniFile: Move interface into Common namespace 2023-04-13 10:19:28 -04:00
CheatGeneration.cpp
CheatGeneration.h
CheatSearch.cpp PowerPC/MMU: Refactor to class, move to System. 2023-03-28 03:47:51 +02:00
CheatSearch.h DolphinQt: Properly lock CPU before accessing emulated memory 2023-02-12 11:27:50 +01:00
CMakeLists.txt Feature: Emulate Disney Infinity Base 2023-04-28 12:29:34 +12:00
CommonTitles.h
ConfigManager.cpp IOS/ES: Split ESDevice into ESCore and ESDevice. 2023-05-15 20:41:05 +02:00
ConfigManager.h Common/IniFile: Move interface into Common namespace 2023-04-13 10:19:28 -04:00
Core.cpp Added LoadGameByFilenameAsync and CloseGame to AchievementManager 2023-04-12 03:08:47 -04:00
Core.h Core/CPUThreadGuard: Fetch System from Guard. 2023-03-13 18:13:20 +01:00
CoreTiming.cpp PowerPC: Refactor to class, move to System. 2023-04-09 21:48:37 +02:00
CoreTiming.h CoreTiming: Avoid ppcState global. 2023-01-27 15:22:45 +01:00
DolphinAnalytics.cpp DolphinAnalytics: Add READS_BOUNDING_BOX game quirk 2023-05-06 17:18:17 -07:00
DolphinAnalytics.h DolphinAnalytics: Add READS_BOUNDING_BOX game quirk 2023-05-06 17:18:17 -07:00
DSPEmulator.cpp
DSPEmulator.h
FreeLookConfig.cpp
FreeLookConfig.h
FreeLookManager.cpp ControllerEmu: Add default mappings for Android 2023-03-03 22:28:23 +01:00
FreeLookManager.h
GeckoCode.cpp PowerPC/MMU: Refactor to class, move to System. 2023-03-28 03:47:51 +02:00
GeckoCode.h DolphinQt: Properly lock CPU before accessing emulated memory 2023-02-12 11:27:50 +01:00
GeckoCodeConfig.cpp Common/IniFile: Move interface into Common namespace 2023-04-13 10:19:28 -04:00
GeckoCodeConfig.h Common/IniFile: Move interface into Common namespace 2023-04-13 10:19:28 -04:00
Host.h Add Discord presence ioctlv to /dev/dolphin 2022-08-06 07:32:29 +01:00
HotkeyManager.cpp Common/IniFile: Move interface into Common namespace 2023-04-13 10:19:28 -04:00
HotkeyManager.h Add hotkeys for incrementing/decrementing selected state slot (like RetroArch) 2022-08-07 12:20:09 -05:00
LibusbUtils.cpp
LibusbUtils.h
MachineContext.h MachineContext: Fix USE_SIGACTION_ON_APPLE on arm64 2022-12-11 13:36:44 +00:00
MemoryWatcher.cpp PowerPC/MMU: Refactor to class, move to System. 2023-03-28 03:47:51 +02:00
MemoryWatcher.h DolphinQt: Properly lock CPU before accessing emulated memory 2023-02-12 11:27:50 +01:00
MemTools.cpp JitInterface: Refactor to class, move to System. 2023-03-26 14:38:07 +02:00
MemTools.h
Movie.cpp HW/SerialInterface: Refactor to class. 2023-03-12 16:08:56 +01:00
Movie.h DolphinQt: Use input override system for TAS input windows 2022-10-03 22:04:09 +02:00
NetPlayClient.cpp Common/TraversalProto: Move interface into Common namespace 2023-04-24 08:53:14 -04:00
NetPlayClient.h Common/TraversalProto: Move interface into Common namespace 2023-04-24 08:53:14 -04:00
NetPlayCommon.cpp
NetPlayCommon.h Updated PEER_TIMOUT in NetPlayCommon.h to use chrono literals; Updated NetPlayServer.cpp OnConnect() by putting commonly used code into named functions 2022-08-09 16:26:52 -06:00
NetPlayProto.h NetPlay: Limit ENet's MTU to 1392 as a workaround for dropped packets over VPN via WireGuard, see https://github.com/lsalzman/enet/issues/132 2023-04-02 17:23:10 +02:00
NetPlayServer.cpp IOS/ES: Split ESDevice into ESCore and ESDevice. 2023-05-15 20:41:05 +02:00
NetPlayServer.h Common/TraversalProto: Move interface into Common namespace 2023-04-24 08:53:14 -04:00
NetworkCaptureLogger.cpp NetworkCaptureLogger: Allow PCAP shared read access on Windows 2022-09-29 23:08:25 +04:00
NetworkCaptureLogger.h
PatchEngine.cpp Common/IniFile: Move interface into Common namespace 2023-04-13 10:19:28 -04:00
PatchEngine.h Common/IniFile: Move interface into Common namespace 2023-04-13 10:19:28 -04:00
State.cpp IOS/WiiSockMan: Move instance to IOS Kernel. 2023-04-18 01:24:10 +02:00
State.h Core/State: Rewrite threading behavior when multiple Save requests are happening. Should improve responsiveness when eg. mashing a save state button. 2022-10-02 00:00:29 +02:00
SyncIdentifier.h Added type to SyncIndentifierComparison enum in SyncIdentifier.h in an 2022-08-09 16:26:53 -06:00
SysConf.cpp
SysConf.h
System.cpp Feature: Emulate Disney Infinity Base 2023-04-28 12:29:34 +12:00
System.h Feature: Emulate Disney Infinity Base 2023-04-28 12:29:34 +12:00
TitleDatabase.cpp
TitleDatabase.h
WiiRoot.cpp IOS/ES: Split ESDevice into ESCore and ESDevice. 2023-05-15 20:41:05 +02:00
WiiRoot.h
WiiUtils.cpp IOS/ES: Split ESDevice into ESCore and ESDevice. 2023-05-15 20:41:05 +02:00
WiiUtils.h IOS/ES: Split ESDevice into ESCore and ESDevice. 2023-05-15 20:41:05 +02:00