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c99c247ed5
Also, if the render window size changes while frame dumping, scale the resulting video to prevent clipping on linux. This is a complete fix for issue 4316 on linux. I don't know how to implement this on windows though. git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7412 8ced0084-cf51-0410-be5f-012b33b47a6e
48 lines
1.2 KiB
C++
48 lines
1.2 KiB
C++
// Copyright (C) 2003 Dolphin Project.
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation, version 2.0.
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License 2.0 for more details.
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// A copy of the GPL 2.0 should have been included with the program.
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// If not, see http://www.gnu.org/licenses/
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// Official SVN repository and contact information can be found at
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// http://code.google.com/p/dolphin-emu/
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#ifndef _AVIDUMP_H
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#define _AVIDUMP_H
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#ifdef _WIN32
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#include <windows.h>
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#else
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#include <stdint.h>
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#endif
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class AVIDump
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{
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private:
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static bool CreateFile();
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static void CloseFile();
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static void SetBitmapFormat();
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static bool SetCompressionOptions();
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static bool SetVideoFormat();
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public:
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#ifdef _WIN32
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static bool Start(HWND hWnd, int w, int h);
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static void AddFrame(char *data);
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#else
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static bool Start(int w, int h);
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static void AddFrame(uint8_t *data, int width, int height);
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#endif
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static void Stop();
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};
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#endif // _AVIDUMP_H
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