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OpenCL
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Make titlebar and about dialog fancy for cmake build.
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2011-08-21 17:43:05 -05:00 |
AVIDump.cpp
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Update linux libav frame dump code for recent api changes.
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2011-11-22 19:24:05 -06:00 |
AVIDump.h
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When using the "Start Renderer in Fullscreen" option, really start in fullscreen. In other words this now switches to fullscreen before the renderer is initiated instead of after. This is a partial fix for issue 4316.
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2011-03-25 18:12:40 +00:00 |
BPFunctions.cpp
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Merge some scissor rect related code to VideoCommon.
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2011-09-05 22:04:28 +02:00 |
BPFunctions.h
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Merge some scissor rect related code to VideoCommon.
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2011-09-05 22:04:28 +02:00 |
BPMemory.cpp
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Some work on changing comments, log messages, and variable and function names to reflect that the plugins are not plugins anymore.
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2011-02-14 02:18:03 +00:00 |
BPMemory.h
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add definitions of some bp mem bits relating to interlacing (no behavior change)
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2011-07-18 08:27:30 +00:00 |
BPStructs.cpp
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Bounding Box bugfixes.
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2011-10-28 21:12:12 +01:00 |
BPStructs.h
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CommandProcessor.cpp
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[maintenance] Add a note explaining why we aren't emulating CP clear register writes.
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2012-01-21 14:58:29 +01:00 |
CommandProcessor.h
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[maintenance] Add a note explaining why we aren't emulating CP clear register writes.
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2012-01-21 14:58:29 +01:00 |
CPMemory.cpp
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CPMemory.h
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Add graphics FIFO recorder and player for debugging the graphics system.
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2011-03-27 02:55:08 +00:00 |
DataReader.h
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Debugger.cpp
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Various UI and documentation improvements to the GFX debugger.
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2011-07-01 20:59:57 +00:00 |
Debugger.h
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DLCache.cpp
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A long time since my last commit but i have a lot of work. hope to find some time to fix more things.
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2011-05-25 02:05:48 +00:00 |
DLCache.h
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EmuWindow.cpp
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fixed a freeze on emu shutdown in windows build
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2011-12-19 15:13:26 -08:00 |
EmuWindow.h
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fixed a freeze on emu shutdown in windows build
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2011-12-19 15:13:26 -08:00 |
Fifo.cpp
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Fix the video software backend. (closes issue 4269)
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2011-03-16 22:48:17 +00:00 |
Fifo.h
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Big Fifo Commit Part2: Now the fifo is more stable than my first commit, so is time...
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2011-02-17 04:25:21 +00:00 |
FramebufferManagerBase.cpp
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Make sure to not do any XFB emulation at all if it's not enabled.
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2011-03-19 00:21:59 +00:00 |
FramebufferManagerBase.h
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HiresTextures.cpp
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More conversion from char * to std::string.
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2011-03-01 03:06:14 +00:00 |
HiresTextures.h
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ImageWrite.cpp
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Wrapped fopen/close/read/write functions inside a simple "IOFile" class. Reading, writing, and error checking became simpler in most cases. It should be near impossible to forget to close a file now that the destructor takes care of it. (I hope this fixes Issue 3635) I have tested the functionality of most things, but it is possible I broke something. :p
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2011-03-11 10:21:46 +00:00 |
ImageWrite.h
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Remove SaveTexture declaration in VideoCommon since it's only actually defined in OpenGL
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2012-01-31 19:52:02 +01:00 |
IndexGenerator.cpp
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IndexGenerator.h
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Some work on changing comments, log messages, and variable and function names to reflect that the plugins are not plugins anymore.
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2011-02-14 02:18:03 +00:00 |
LightingShaderGen.cpp
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Fix pixel lighting.
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2011-09-29 23:32:39 +02:00 |
LightingShaderGen.h
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Fix pixel lighting.
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2011-09-29 23:32:39 +02:00 |
LookUpTables.h
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MainBase.cpp
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initialize the uninitialized
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2012-01-04 01:36:09 -08:00 |
MainBase.h
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Some work on changing comments, log messages, and variable and function names to reflect that the plugins are not plugins anymore.
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2011-02-14 02:18:03 +00:00 |
memcpy_amd.cpp
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NativeVertexFormat.h
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Some work on changing comments, log messages, and variable and function names to reflect that the plugins are not plugins anymore.
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2011-02-14 02:18:03 +00:00 |
OnScreenDisplay.cpp
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OnScreenDisplay.h
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OpcodeDecoding.cpp
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Add graphics FIFO recorder and player for debugging the graphics system.
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2011-03-27 02:55:08 +00:00 |
OpcodeDecoding.h
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Add graphics FIFO recorder and player for debugging the graphics system.
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2011-03-27 02:55:08 +00:00 |
OpenCL.cpp
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Some work on changing comments, log messages, and variable and function names to reflect that the plugins are not plugins anymore.
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2011-02-14 02:18:03 +00:00 |
OpenCL.h
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PixelEngine.cpp
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initialize the uninitialized
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2012-01-04 01:36:09 -08:00 |
PixelEngine.h
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Some work on changing comments, log messages, and variable and function names to reflect that the plugins are not plugins anymore.
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2011-02-14 02:18:03 +00:00 |
PixelShaderGen.cpp
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Revert "Merge branch 'zcomploc-support'"
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2011-11-01 01:37:54 +01:00 |
PixelShaderGen.h
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Clean up various things.
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2011-09-29 23:32:39 +02:00 |
PixelShaderManager.cpp
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VideoCommon: Always update pixel shader constants when tevregs change
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2011-07-04 13:49:40 +00:00 |
PixelShaderManager.h
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VideoCommon: Always update pixel shader constants when tevregs change
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2011-07-04 13:49:40 +00:00 |
RenderBase.cpp
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Compile fix.
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2011-09-29 23:32:38 +02:00 |
RenderBase.h
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Merge some frame dumping code to VideoCommon, fixes a memory leak in D3D9 and OpenGL if emulation is stopped while dumping frames.
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2011-09-29 23:32:38 +02:00 |
Statistics.cpp
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Statistics.h
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added the possibility to allocate aligned memory, an use it to allocate the buffer utilized in texture decoding, this will make a little easy to use aligned writes when possible in sse2/3 optimized algorithms.
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2011-02-25 20:35:05 +00:00 |
TextureCacheBase.cpp
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TextureCacheBase: Remove a redundant variable
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2012-01-31 19:52:02 +01:00 |
TextureCacheBase.h
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TextureCacheBase: De-uglify hybrid EFB copies (documentation needs updating though)
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2012-01-31 18:09:35 +01:00 |
TextureConversionShader.cpp
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just a little cleanup to maintain minimal interfaces
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2011-06-10 19:16:09 +00:00 |
TextureConversionShader.h
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TextureDecoder.cpp
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fix a memleak and quiet some warnings
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2011-03-22 15:23:39 +00:00 |
TextureDecoder.h
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added the possibility to allocate aligned memory, an use it to allocate the buffer utilized in texture decoding, this will make a little easy to use aligned writes when possible in sse2/3 optimized algorithms.
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2011-02-25 20:35:05 +00:00 |
VertexLoader_Color.cpp
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VertexLoader_Color.h
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VertexLoader_Normal.cpp
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Moved per-game graphics configuration to the game-list right click menu. It will be too difficult to make the "profiles" drop-down thing work with 3-state vs 2-state checkboxes. The per-game settings now have "undetermined" states, except for the radio buttons(I'll fix that later). It's super hacky right now. Video config (probably all config stuff) could be redone.
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2011-03-21 05:46:33 +00:00 |
VertexLoader_Normal.h
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Moved per-game graphics configuration to the game-list right click menu. It will be too difficult to make the "profiles" drop-down thing work with 3-state vs 2-state checkboxes. The per-game settings now have "undetermined" states, except for the radio buttons(I'll fix that later). It's super hacky right now. Video config (probably all config stuff) could be redone.
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2011-03-21 05:46:33 +00:00 |
VertexLoader_Position.cpp
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Align stack variables on a 16-bytes boundary in SSSE3 functions
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2011-10-08 17:36:01 +02:00 |
VertexLoader_Position.h
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VertexLoader_TextCoord.cpp
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Align stack variables on a 16-bytes boundary in SSSE3 functions
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2011-10-08 17:36:01 +02:00 |
VertexLoader_TextCoord.h
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VertexLoader.cpp
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Bounding Box bugfixes.
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2011-10-28 21:12:12 +01:00 |
VertexLoader.h
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VertexLoaderManager.cpp
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Add graphics FIFO recorder and player for debugging the graphics system.
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2011-03-27 02:55:08 +00:00 |
VertexLoaderManager.h
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VertexManagerBase.cpp
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Fix "Disable Lighting" in D3D9 and D3D11.
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2011-04-30 17:34:08 +00:00 |
VertexManagerBase.h
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Some work on changing comments, log messages, and variable and function names to reflect that the plugins are not plugins anymore.
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2011-02-14 02:18:03 +00:00 |
VertexShaderGen.cpp
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Clean up various things.
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2011-09-29 23:32:39 +02:00 |
VertexShaderGen.h
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Clean up various things.
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2011-09-29 23:32:39 +02:00 |
VertexShaderManager.cpp
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initialize the uninitialized
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2012-01-04 01:36:09 -08:00 |
VertexShaderManager.h
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VideoCommon.h
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Added proper Bounding Box support.
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2011-10-26 01:19:10 +01:00 |
VideoConfig.cpp
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TextureCache: Remove unsafe texture cache
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2012-01-31 18:09:35 +01:00 |
VideoConfig.h
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TextureCache: Remove unsafe texture cache
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2012-01-31 18:09:35 +01:00 |
VideoState.cpp
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initialize the uninitialized
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2012-01-04 01:36:09 -08:00 |
VideoState.h
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initialize the uninitialized
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2012-01-04 01:36:09 -08:00 |
XFMemory.cpp
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XFMemory.h
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Fix an error introduced in r7083. In the pixel shader manager the farZ and zRange of the z bias were flipped. Switched to using the viewport struct rather than a raw float array to hopefully avoid such confusion in the future. Fixes issue 4060.
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2011-04-11 01:49:32 +00:00 |
XFStructs.cpp
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Add a call to VertexManager::Flush() when changing TC gen settings
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2011-10-01 02:36:03 +02:00 |
XFStructs.h
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