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0a15aaaa12
At first there weren't many enums in Volume.h, but the number has been growing, and I'm planning to add one more for regions. To not make Volume.h too large, and to avoid needing to include Volume.h in code that doesn't use volume objects, I'm moving the enums to a new file. I'm also turning them into enum classes while I'm at it.
502 lines
14 KiB
C++
502 lines
14 KiB
C++
// Copyright 2008 Dolphin Emulator Project
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// Licensed under GPLv2+
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// Refer to the license.txt file included.
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#include <algorithm>
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#include <cstddef>
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#include <cstring>
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#include <map>
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#include <memory>
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#include <string>
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#include <vector>
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#include "Common/Assert.h"
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#include "Common/CommonPaths.h"
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#include "Common/CommonTypes.h"
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#include "Common/FileUtil.h"
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#include "Common/Logging/Log.h"
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#include "Common/MathUtil.h"
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#include "DiscIO/Blob.h"
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#include "DiscIO/Enums.h"
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#include "DiscIO/FileMonitor.h"
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#include "DiscIO/Volume.h"
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#include "DiscIO/VolumeDirectory.h"
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namespace DiscIO
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{
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const size_t CVolumeDirectory::MAX_NAME_LENGTH;
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const size_t CVolumeDirectory::MAX_ID_LENGTH;
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CVolumeDirectory::CVolumeDirectory(const std::string& _rDirectory, bool _bIsWii,
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const std::string& _rApploader, const std::string& _rDOL)
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: m_totalNameSize(0), m_dataStartAddress(-1), m_diskHeader(DISKHEADERINFO_ADDRESS),
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m_diskHeaderInfo(std::make_unique<SDiskHeaderInfo>()), m_fst_address(0), m_dol_address(0)
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{
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m_rootDirectory = ExtractDirectoryName(_rDirectory);
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// create the default disk header
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SetUniqueID("AGBJ01");
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SetName("Default name");
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if (_bIsWii)
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SetDiskTypeWii();
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else
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SetDiskTypeGC();
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// Don't load the DOL if we don't have an apploader
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if (SetApploader(_rApploader))
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SetDOL(_rDOL);
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BuildFST();
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}
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CVolumeDirectory::~CVolumeDirectory()
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{
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}
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bool CVolumeDirectory::IsValidDirectory(const std::string& _rDirectory)
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{
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return File::IsDirectory(ExtractDirectoryName(_rDirectory));
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}
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bool CVolumeDirectory::Read(u64 _Offset, u64 _Length, u8* _pBuffer, bool decrypt) const
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{
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if (!decrypt && (_Offset + _Length >= 0x400) && m_is_wii)
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{
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// Fully supporting this would require re-encrypting every file that's read.
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// Only supporting the areas that IOS allows software to read could be more feasible.
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// Currently, only the header (up to 0x400) is supported, though we're cheating a bit
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// with it by reading the header inside the current partition instead. Supporting the
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// header is enough for booting games, but not for running things like the Disc Channel.
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return false;
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}
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if (decrypt && !m_is_wii)
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PanicAlertT("Tried to decrypt data from a non-Wii volume");
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// header
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if (_Offset < DISKHEADERINFO_ADDRESS)
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{
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WriteToBuffer(DISKHEADER_ADDRESS, DISKHEADERINFO_ADDRESS, m_diskHeader.data(), _Offset, _Length,
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_pBuffer);
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}
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// header info
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if (_Offset >= DISKHEADERINFO_ADDRESS && _Offset < APPLOADER_ADDRESS)
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{
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WriteToBuffer(DISKHEADERINFO_ADDRESS, sizeof(m_diskHeaderInfo), (u8*)m_diskHeaderInfo.get(),
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_Offset, _Length, _pBuffer);
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}
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// apploader
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if (_Offset >= APPLOADER_ADDRESS && _Offset < APPLOADER_ADDRESS + m_apploader.size())
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{
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WriteToBuffer(APPLOADER_ADDRESS, m_apploader.size(), m_apploader.data(), _Offset, _Length,
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_pBuffer);
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}
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// dol
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if (_Offset >= m_dol_address && _Offset < m_dol_address + m_DOL.size())
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{
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WriteToBuffer(m_dol_address, m_DOL.size(), m_DOL.data(), _Offset, _Length, _pBuffer);
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}
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// fst
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if (_Offset >= m_fst_address && _Offset < m_dataStartAddress)
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{
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WriteToBuffer(m_fst_address, m_FSTData.size(), m_FSTData.data(), _Offset, _Length, _pBuffer);
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}
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if (m_virtualDisk.empty())
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return true;
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// Determine which file the offset refers to
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std::map<u64, std::string>::const_iterator fileIter = m_virtualDisk.lower_bound(_Offset);
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if (fileIter->first > _Offset && fileIter != m_virtualDisk.begin())
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--fileIter;
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// zero fill to start of file data
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PadToAddress(fileIter->first, _Offset, _Length, _pBuffer);
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while (fileIter != m_virtualDisk.end() && _Length > 0)
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{
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_dbg_assert_(DVDINTERFACE, fileIter->first <= _Offset);
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u64 fileOffset = _Offset - fileIter->first;
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const std::string fileName = fileIter->second;
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File::IOFile file(fileName, "rb");
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if (!file)
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return false;
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u64 fileSize = file.GetSize();
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FileMon::CheckFile(fileName, fileSize);
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if (fileOffset < fileSize)
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{
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u64 fileBytes = std::min(fileSize - fileOffset, _Length);
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if (!file.Seek(fileOffset, SEEK_SET))
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return false;
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if (!file.ReadBytes(_pBuffer, fileBytes))
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return false;
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_Length -= fileBytes;
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_pBuffer += fileBytes;
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_Offset += fileBytes;
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}
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++fileIter;
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if (fileIter != m_virtualDisk.end())
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{
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_dbg_assert_(DVDINTERFACE, fileIter->first >= _Offset);
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PadToAddress(fileIter->first, _Offset, _Length, _pBuffer);
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}
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}
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return true;
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}
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std::string CVolumeDirectory::GetUniqueID() const
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{
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return std::string(m_diskHeader.begin(), m_diskHeader.begin() + MAX_ID_LENGTH);
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}
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void CVolumeDirectory::SetUniqueID(const std::string& id)
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{
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memcpy(m_diskHeader.data(), id.c_str(), std::min(id.length(), MAX_ID_LENGTH));
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}
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Country CVolumeDirectory::GetCountry() const
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{
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return CountrySwitch(m_diskHeader[3]);
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}
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std::string CVolumeDirectory::GetMakerID() const
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{
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// Not implemented
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return "00";
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}
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std::string CVolumeDirectory::GetInternalName() const
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{
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char name[0x60];
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if (Read(0x20, 0x60, (u8*)name, false))
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return DecodeString(name);
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else
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return "";
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}
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std::map<Language, std::string> CVolumeDirectory::GetLongNames() const
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{
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std::string name = GetInternalName();
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if (name.empty())
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return {{}};
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return {{Language::LANGUAGE_UNKNOWN, name}};
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}
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std::vector<u32> CVolumeDirectory::GetBanner(int* width, int* height) const
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{
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// Not implemented
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*width = 0;
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*height = 0;
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return std::vector<u32>();
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}
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void CVolumeDirectory::SetName(const std::string& name)
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{
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size_t length = std::min(name.length(), MAX_NAME_LENGTH);
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memcpy(&m_diskHeader[0x20], name.c_str(), length);
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m_diskHeader[length + 0x20] = 0;
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}
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u64 CVolumeDirectory::GetFSTSize() const
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{
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// Not implemented
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return 0;
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}
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std::string CVolumeDirectory::GetApploaderDate() const
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{
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// Not implemented
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return "VOID";
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}
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Platform CVolumeDirectory::GetVolumeType() const
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{
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return m_is_wii ? Platform::WII_DISC : Platform::GAMECUBE_DISC;
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}
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BlobType CVolumeDirectory::GetBlobType() const
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{
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// VolumeDirectory isn't actually a blob, but it sort of acts
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// like one, so it makes sense that it has its own blob type.
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// It should be made into a proper blob in the future.
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return BlobType::DIRECTORY;
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}
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u64 CVolumeDirectory::GetSize() const
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{
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// Not implemented
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return 0;
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}
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u64 CVolumeDirectory::GetRawSize() const
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{
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// Not implemented
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return 0;
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}
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std::string CVolumeDirectory::ExtractDirectoryName(const std::string& _rDirectory)
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{
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std::string directoryName = _rDirectory;
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size_t lastSep = directoryName.find_last_of(DIR_SEP_CHR);
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if (lastSep != directoryName.size() - 1)
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{
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// TODO: This assumes that file names will always have a dot in them
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// and directory names never will; both assumptions are often
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// right but in general wrong.
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size_t extensionStart = directoryName.find_last_of('.');
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if (extensionStart != std::string::npos && extensionStart > lastSep)
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{
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directoryName.resize(lastSep);
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}
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}
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else
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{
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directoryName.resize(lastSep);
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}
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return directoryName;
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}
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void CVolumeDirectory::SetDiskTypeWii()
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{
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Write32(0x5d1c9ea3, 0x18, &m_diskHeader);
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memset(&m_diskHeader[0x1c], 0, 4);
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m_is_wii = true;
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m_addressShift = 2;
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}
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void CVolumeDirectory::SetDiskTypeGC()
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{
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memset(&m_diskHeader[0x18], 0, 4);
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Write32(0xc2339f3d, 0x1c, &m_diskHeader);
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m_is_wii = false;
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m_addressShift = 0;
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}
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bool CVolumeDirectory::SetApploader(const std::string& _rApploader)
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{
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if (!_rApploader.empty())
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{
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std::string data;
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if (!File::ReadFileToString(_rApploader, data))
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{
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PanicAlertT("Apploader unable to load from file");
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return false;
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}
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size_t apploaderSize = 0x20 + Common::swap32(*(u32*)&data.data()[0x14]) +
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Common::swap32(*(u32*)&data.data()[0x18]);
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if (apploaderSize != data.size())
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{
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PanicAlertT("Apploader is the wrong size...is it really an apploader?");
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return false;
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}
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m_apploader.resize(apploaderSize);
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std::copy(data.begin(), data.end(), m_apploader.begin());
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// 32byte aligned (plus 0x20 padding)
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m_dol_address = ROUND_UP(APPLOADER_ADDRESS + m_apploader.size() + 0x20, 0x20ull);
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return true;
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}
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else
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{
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m_apploader.resize(0x20);
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// Make sure BS2 HLE doesn't try to run the apploader
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*(u32*)&m_apploader[0x10] = (u32)-1;
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return false;
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}
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}
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void CVolumeDirectory::SetDOL(const std::string& rDOL)
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{
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if (!rDOL.empty())
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{
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std::string data;
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File::ReadFileToString(rDOL, data);
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m_DOL.resize(data.size());
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std::copy(data.begin(), data.end(), m_DOL.begin());
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Write32((u32)(m_dol_address >> m_addressShift), 0x0420, &m_diskHeader);
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// 32byte aligned (plus 0x20 padding)
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m_fst_address = ROUND_UP(m_dol_address + m_DOL.size() + 0x20, 0x20ull);
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}
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}
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void CVolumeDirectory::BuildFST()
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{
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m_FSTData.clear();
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File::FSTEntry rootEntry;
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// read data from physical disk to rootEntry
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u64 totalEntries = AddDirectoryEntries(m_rootDirectory, rootEntry) + 1;
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m_fstNameOffset = totalEntries * ENTRY_SIZE; // offset in FST nameTable
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m_FSTData.resize(m_fstNameOffset + m_totalNameSize);
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// if FST hasn't been assigned (ie no apploader/dol setup), set to default
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if (m_fst_address == 0)
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m_fst_address = APPLOADER_ADDRESS + 0x2000;
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// 4 byte aligned start of data on disk
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m_dataStartAddress = ROUND_UP(m_fst_address + m_FSTData.size(), 0x8000ull);
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u64 curDataAddress = m_dataStartAddress;
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u32 fstOffset = 0; // Offset within FST data
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u32 nameOffset = 0; // Offset within name table
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u32 rootOffset = 0; // Offset of root of FST
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// write root entry
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WriteEntryData(fstOffset, DIRECTORY_ENTRY, 0, 0, totalEntries);
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for (auto& entry : rootEntry.children)
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{
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WriteEntry(entry, fstOffset, nameOffset, curDataAddress, rootOffset);
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}
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// overflow check
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_dbg_assert_(DVDINTERFACE, nameOffset == m_totalNameSize);
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// write FST size and location
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Write32((u32)(m_fst_address >> m_addressShift), 0x0424, &m_diskHeader);
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Write32((u32)(m_FSTData.size() >> m_addressShift), 0x0428, &m_diskHeader);
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Write32((u32)(m_FSTData.size() >> m_addressShift), 0x042c, &m_diskHeader);
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}
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void CVolumeDirectory::WriteToBuffer(u64 _SrcStartAddress, u64 _SrcLength, const u8* _Src,
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u64& _Address, u64& _Length, u8*& _pBuffer) const
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{
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if (_Length == 0)
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return;
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_dbg_assert_(DVDINTERFACE, _Address >= _SrcStartAddress);
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u64 srcOffset = _Address - _SrcStartAddress;
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if (srcOffset < _SrcLength)
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{
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u64 srcBytes = std::min(_SrcLength - srcOffset, _Length);
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memcpy(_pBuffer, _Src + srcOffset, (size_t)srcBytes);
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_Length -= srcBytes;
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_pBuffer += srcBytes;
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_Address += srcBytes;
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}
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}
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void CVolumeDirectory::PadToAddress(u64 _StartAddress, u64& _Address, u64& _Length,
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u8*& _pBuffer) const
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{
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if (_StartAddress > _Address && _Length > 0)
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{
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u64 padBytes = std::min(_StartAddress - _Address, _Length);
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memset(_pBuffer, 0, (size_t)padBytes);
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_Length -= padBytes;
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_pBuffer += padBytes;
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_Address += padBytes;
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}
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}
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void CVolumeDirectory::Write32(u32 data, u32 offset, std::vector<u8>* const buffer)
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{
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(*buffer)[offset++] = (data >> 24);
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(*buffer)[offset++] = (data >> 16) & 0xff;
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(*buffer)[offset++] = (data >> 8) & 0xff;
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(*buffer)[offset] = (data)&0xff;
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}
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void CVolumeDirectory::WriteEntryData(u32& entryOffset, u8 type, u32 nameOffset, u64 dataOffset,
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u64 length)
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{
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m_FSTData[entryOffset++] = type;
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m_FSTData[entryOffset++] = (nameOffset >> 16) & 0xff;
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m_FSTData[entryOffset++] = (nameOffset >> 8) & 0xff;
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m_FSTData[entryOffset++] = (nameOffset)&0xff;
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Write32((u32)(dataOffset >> m_addressShift), entryOffset, &m_FSTData);
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entryOffset += 4;
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Write32((u32)length, entryOffset, &m_FSTData);
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entryOffset += 4;
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}
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void CVolumeDirectory::WriteEntryName(u32& nameOffset, const std::string& name)
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{
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strncpy((char*)&m_FSTData[nameOffset + m_fstNameOffset], name.c_str(), name.length() + 1);
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nameOffset += (u32)(name.length() + 1);
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}
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void CVolumeDirectory::WriteEntry(const File::FSTEntry& entry, u32& fstOffset, u32& nameOffset,
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u64& dataOffset, u32 parentEntryNum)
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{
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if (entry.isDirectory)
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{
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u32 myOffset = fstOffset;
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u32 myEntryNum = myOffset / ENTRY_SIZE;
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WriteEntryData(fstOffset, DIRECTORY_ENTRY, nameOffset, parentEntryNum,
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myEntryNum + entry.size + 1);
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WriteEntryName(nameOffset, entry.virtualName);
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for (const auto& child : entry.children)
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{
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WriteEntry(child, fstOffset, nameOffset, dataOffset, myEntryNum);
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}
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}
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else
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{
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// put entry in FST
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WriteEntryData(fstOffset, FILE_ENTRY, nameOffset, dataOffset, entry.size);
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WriteEntryName(nameOffset, entry.virtualName);
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// write entry to virtual disk
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_dbg_assert_(DVDINTERFACE, m_virtualDisk.find(dataOffset) == m_virtualDisk.end());
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m_virtualDisk.emplace(dataOffset, entry.physicalName);
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// 4 byte aligned
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dataOffset = ROUND_UP(dataOffset + std::max<u64>(entry.size, 1ull), 0x8000ull);
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}
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}
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static u32 ComputeNameSize(const File::FSTEntry& parentEntry)
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{
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u32 nameSize = 0;
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const std::vector<File::FSTEntry>& children = parentEntry.children;
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for (auto it = children.cbegin(); it != children.cend(); ++it)
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{
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const File::FSTEntry& entry = *it;
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if (entry.isDirectory)
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{
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nameSize += ComputeNameSize(entry);
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}
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nameSize += (u32)entry.virtualName.length() + 1;
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}
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return nameSize;
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}
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u64 CVolumeDirectory::AddDirectoryEntries(const std::string& _Directory,
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File::FSTEntry& parentEntry)
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{
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parentEntry = File::ScanDirectoryTree(_Directory, true);
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m_totalNameSize += ComputeNameSize(parentEntry);
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return parentEntry.size;
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}
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} // namespace
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