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BPMemLoader.cpp
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Use brute force to link the software plugin.
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2011-02-03 19:55:30 +00:00 |
BPMemLoader.h
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Use brute force to link the software plugin.
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2011-02-03 19:55:30 +00:00 |
Clipper.cpp
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Use brute force to link the software plugin.
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2011-02-03 19:55:30 +00:00 |
Clipper.h
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Implement proper thread naming on linux. This fixes a segmentation fault with thte wiimote new configuration dialog when a thread was named without first calling ThreadInit.
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2010-07-06 16:16:07 +00:00 |
CPMemLoader.cpp
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In the SCons build, skip the generation of static libraries
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2011-02-04 00:46:56 +00:00 |
CPMemLoader.h
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Use brute force to link the software plugin.
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2011-02-03 19:55:30 +00:00 |
DebugUtil.cpp
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Convert GetUserPath to return a std::string instead of a const char *. This simplifies its usage in most cases.
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2011-02-28 20:40:15 +00:00 |
DebugUtil.h
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Create a config dialog. Add dumping TEV texture fetches. Better TEV stage dumping. Byteswap indexed XF loading. Remove scaling texture coordinates in the HW rasterizer because that has already been done by the time they reach the rasterizer. Increase storage for clipper.
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2010-12-02 05:38:48 +00:00 |
EfbCopy.cpp
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Reach over for Plugin_VideoOGL's copy of GLUtil.
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2011-02-07 22:01:08 +00:00 |
EfbCopy.h
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Implement proper thread naming on linux. This fixes a segmentation fault with thte wiimote new configuration dialog when a thread was named without first calling ThreadInit.
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2010-07-06 16:16:07 +00:00 |
EfbInterface.cpp
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Use brute force to link the software plugin.
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2011-02-03 19:55:30 +00:00 |
EfbInterface.h
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Video software:
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2010-12-31 06:45:18 +00:00 |
HwRasterizer.cpp
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Reach over for Plugin_VideoOGL's copy of GLUtil.
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2011-02-07 22:01:08 +00:00 |
HwRasterizer.h
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Reach over for Plugin_VideoOGL's copy of GLUtil.
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2011-02-07 22:01:08 +00:00 |
NativeVertexFormat.h
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Video software:
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2010-12-31 06:45:18 +00:00 |
OpcodeDecoder.cpp
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Use brute force to link the software plugin.
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2011-02-03 19:55:30 +00:00 |
OpcodeDecoder.h
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Eliminated the plugin interface. Merged DX9/DX11/OGL video plugins into Dolphin. It could still use a lot of cleanup. Lots of things are still named "plugin". Software renderer is temporarily disabled until it gets some namespaces. I only updated vs08/10, Linux/OSX builds are broken.
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2011-01-31 01:28:32 +00:00 |
Rasterizer.cpp
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Use brute force to link the software plugin.
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2011-02-03 19:55:30 +00:00 |
Rasterizer.h
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Hg:
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2010-06-09 01:37:08 +00:00 |
SetupUnit.cpp
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Use brute force to link the software plugin.
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2011-02-03 19:55:30 +00:00 |
SetupUnit.h
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Implement proper thread naming on linux. This fixes a segmentation fault with thte wiimote new configuration dialog when a thread was named without first calling ThreadInit.
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2010-07-06 16:16:07 +00:00 |
stdafx.cpp
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Hg:
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2010-06-09 01:37:08 +00:00 |
stdafx.h
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Hg:
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2010-06-09 01:37:08 +00:00 |
SWCommandProcessor.cpp
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Replaced Common::CriticalSection with a std::mutex implementation. 64bit Windows builds now use SRWLocks and ConditionVariables(requires Vista/7, x64 builds will no longer work on Windows XP x64). Tell me if you hate that. Removed Common::EventEx. Common::Event now uses a std::condition_variable impl.(using ConditionVariables on Windows x64, Events on x86, or posix condition variables elsewhere). I experience slight speed improvements with these changes.
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2011-03-05 06:11:26 +00:00 |
SWCommandProcessor.h
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Some work on changing comments, log messages, and variable and function names to reflect that the plugins are not plugins anymore.
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2011-02-14 02:18:03 +00:00 |
SWmain.cpp
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More work on making dialogs close when escape is pressed, and some general GUI code clean up.
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2011-03-16 22:22:21 +00:00 |
SWPixelEngine.cpp
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Some work on changing comments, log messages, and variable and function names to reflect that the plugins are not plugins anymore.
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2011-02-14 02:18:03 +00:00 |
SWPixelEngine.h
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Some work on changing comments, log messages, and variable and function names to reflect that the plugins are not plugins anymore.
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2011-02-14 02:18:03 +00:00 |
SWRenderer.cpp
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If video backend initialization fails, have the emulator die gracefully instead of crashing the application. Also a little clean up of the passage of the video window handle to the backend and back.
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2011-02-25 21:14:13 +00:00 |
SWRenderer.h
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Use brute force to link the software plugin.
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2011-02-03 19:55:30 +00:00 |
SWStatistics.cpp
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Use brute force to link the software plugin.
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2011-02-03 19:55:30 +00:00 |
SWStatistics.h
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Use brute force to link the software plugin.
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2011-02-03 19:55:30 +00:00 |
SWVertexLoader.cpp
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Fix things so that those who wish to compile with -std=c++0x can. To active this with the cmake build add CXXFLAGS="-std=c++0x" before cmake on the command line, or export that variable. This enables the experimental features like std::thread, std::mutex, etc., that are provided by g++ instead of using the implementation in dolphin.
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2011-03-12 00:01:33 +00:00 |
SWVertexLoader.h
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Use brute force to link the software plugin.
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2011-02-03 19:55:30 +00:00 |
SWVideoConfig.cpp
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Explicit dependency on libvideo.
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2011-01-29 06:26:03 +00:00 |
SWVideoConfig.h
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Some work on changing comments, log messages, and variable and function names to reflect that the plugins are not plugins anymore.
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2011-02-14 02:18:03 +00:00 |
Tev.cpp
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Deal with some clang-inspired buglets.
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2011-02-06 01:56:45 +00:00 |
Tev.h
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Video software:
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2010-12-31 06:45:18 +00:00 |
TextureEncoder.cpp
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Video software:
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2010-12-31 06:45:18 +00:00 |
TextureEncoder.h
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Implement proper thread naming on linux. This fixes a segmentation fault with thte wiimote new configuration dialog when a thread was named without first calling ThreadInit.
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2010-07-06 16:16:07 +00:00 |
TextureSampler.cpp
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Use brute force to link the software plugin.
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2011-02-03 19:55:30 +00:00 |
TextureSampler.h
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Video software:
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2010-12-31 06:45:18 +00:00 |
TransformUnit.cpp
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Deal with some clang-inspired buglets.
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2011-02-06 01:56:45 +00:00 |
TransformUnit.h
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Implement proper thread naming on linux. This fixes a segmentation fault with thte wiimote new configuration dialog when a thread was named without first calling ThreadInit.
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2010-07-06 16:16:07 +00:00 |
Vec3.h
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Silence some compiler warnings.
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2010-08-01 16:14:35 +00:00 |
VertexLoader_Position.h
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Implement proper thread naming on linux. This fixes a segmentation fault with thte wiimote new configuration dialog when a thread was named without first calling ThreadInit.
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2010-07-06 16:16:07 +00:00 |
VideoBackend.h
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If video backend initialization fails, have the emulator die gracefully instead of crashing the application. Also a little clean up of the passage of the video window handle to the backend and back.
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2011-02-25 21:14:13 +00:00 |
VideoConfigDialog.cpp
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More work on making dialogs close when escape is pressed, and some general GUI code clean up.
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2011-03-16 22:22:21 +00:00 |
VideoConfigDialog.h
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More work on making dialogs close when escape is pressed, and some general GUI code clean up.
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2011-03-16 22:22:21 +00:00 |
Win32.cpp
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If video backend initialization fails, have the emulator die gracefully instead of crashing the application. Also a little clean up of the passage of the video window handle to the backend and back.
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2011-02-25 21:14:13 +00:00 |
Win32.h
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Hg:
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2010-06-09 01:37:08 +00:00 |
XFMemLoader.cpp
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Use brute force to link the software plugin.
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2011-02-03 19:55:30 +00:00 |
XFMemLoader.h
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Use brute force to link the software plugin.
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2011-02-03 19:55:30 +00:00 |