.. |
Clipper.cpp
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Clipper: Copy both color sequences in CopyVertex as opposed to one
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2017-08-22 22:45:28 -04:00 |
Clipper.h
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Clipper: const correctness
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2016-09-22 21:01:49 -04:00 |
CMakeLists.txt
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Video Backends: Split texture cache code out into separate files, introduce 'AbstractTexture'
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2017-06-13 00:41:51 -05:00 |
DebugUtil.cpp
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Common: Move byte swapping utilities into their own header
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2017-03-03 17:18:18 -05:00 |
DebugUtil.h
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DebugUtils: const correctness
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2016-09-22 21:05:17 -04:00 |
EfbCopy.cpp
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Remove Frameskip
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2016-10-08 11:49:51 -05:00 |
EfbCopy.h
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Software: Clean out unnecessary includes/fwd decls
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2016-09-24 05:28:00 -04:00 |
EfbInterface.cpp
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VideoSW: Drop log level of missing anti aliasing support.
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2017-08-05 19:20:19 +02:00 |
EfbInterface.h
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EfbInterface: Change out parameters on getters to return by value
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2016-09-21 20:56:44 -04:00 |
NativeVertexFormat.h
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SW NativeVertexFormat: Utilize std::array where applicable
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2017-08-22 22:39:28 -04:00 |
Rasterizer.cpp
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Rasterizer: const correctness
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2016-09-22 20:39:28 -04:00 |
Rasterizer.h
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Software: Clean out unnecessary includes/fwd decls
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2016-09-24 05:28:00 -04:00 |
SetupUnit.cpp
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OpcodeDecoding: Convert #defines into enum constants
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2017-02-08 00:05:17 -05:00 |
SetupUnit.h
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Reformat all the things. Have fun with merge conflicts.
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2016-06-24 10:43:46 +02:00 |
Software.vcxproj
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Video Backends: Split texture cache code out into separate files, introduce 'AbstractTexture'
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2017-06-13 00:41:51 -05:00 |
SWmain.cpp
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Video: Clearly separate Texture and EFB Copy formats
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2017-08-03 18:35:29 -07:00 |
SWOGLWindow.cpp
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VideoSW: Fix GL ES shader.
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2017-01-07 12:32:15 +01:00 |
SWOGLWindow.h
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SWOGLWindow: const correctness for ShowImage
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2016-09-21 12:54:22 -04:00 |
SWRenderer.cpp
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VideoConfig: Remove bRunning
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2017-06-11 15:06:12 +01:00 |
SWRenderer.h
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General: Remove unnecessary semicolons
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2017-07-30 16:39:53 -04:00 |
SWTexture.cpp
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Video Backends: Split texture cache code out into separate files, introduce 'AbstractTexture'
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2017-06-13 00:41:51 -05:00 |
SWTexture.h
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AbstractTexture: Add missing includes (and remove unnecessary ones)
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2017-06-18 23:29:22 -04:00 |
SWVertexLoader.cpp
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SW NativeVertexFormat: Utilize std::array where applicable
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2017-08-22 22:39:28 -04:00 |
SWVertexLoader.h
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VertexManagerBase: Make CreateNativeVertexFormat return a unique_ptr
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2017-02-18 03:16:24 -05:00 |
Tev.cpp
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Software/Tev: const correctness
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2017-09-03 14:15:21 -04:00 |
Tev.h
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Software/Tev: const correctness
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2017-09-03 14:15:21 -04:00 |
TextureEncoder.cpp
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Video: Clearly separate Texture and EFB Copy formats
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2017-08-03 18:35:29 -07:00 |
TextureEncoder.h
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Reformat all the things. Have fun with merge conflicts.
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2016-06-24 10:43:46 +02:00 |
TextureSampler.cpp
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Video: Clearly separate Texture and EFB Copy formats
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2017-08-03 18:35:29 -07:00 |
TextureSampler.h
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Reformat all the things. Have fun with merge conflicts.
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2016-06-24 10:43:46 +02:00 |
TransformUnit.cpp
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SW NativeVertexFormat: Utilize std::array where applicable
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2017-08-22 22:39:28 -04:00 |
TransformUnit.h
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Reformat all the things. Have fun with merge conflicts.
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2016-06-24 10:43:46 +02:00 |
Vec3.h
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Software: Clean out unnecessary includes/fwd decls
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2016-09-24 05:28:00 -04:00 |
VideoBackend.h
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Software: Clean out unnecessary includes/fwd decls
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2016-09-24 05:28:00 -04:00 |