..
BoundingBox.cpp
Reformat all the things. Have fun with merge conflicts.
2016-06-24 10:43:46 +02:00
BoundingBox.h
Reformat all the things. Have fun with merge conflicts.
2016-06-24 10:43:46 +02:00
CMakeLists.txt
Video Backends: Split texture cache code out into separate files, introduce 'AbstractTexture'
2017-06-13 00:41:51 -05:00
D3D.vcxproj
Video Backends: Split texture cache code out into separate files, introduce 'AbstractTexture'
2017-06-13 00:41:51 -05:00
D3D.vcxproj.filters
Video Backends: Split texture cache code out into separate files, introduce 'AbstractTexture'
2017-06-13 00:41:51 -05:00
D3DBase.cpp
HiresTextures: Support loading BC7 (BPTC) from DDS files
2017-08-01 11:59:38 +10:00
D3DBase.h
D3DBase: Upgrade to DXGI 1.2.
2017-07-05 22:43:39 +02:00
D3DBlob.cpp
Reformat all the things. Have fun with merge conflicts.
2016-06-24 10:43:46 +02:00
D3DBlob.h
Reformat all the things. Have fun with merge conflicts.
2016-06-24 10:43:46 +02:00
D3DShader.cpp
D3D: Uber shader support
2017-07-30 17:43:59 +10:00
D3DShader.h
D3D: Uber shader support
2017-07-30 17:43:59 +10:00
D3DState.cpp
D3D: Uber shader support
2017-07-30 17:43:59 +10:00
D3DState.h
D3D: Uber shader support
2017-07-30 17:43:59 +10:00
D3DTexture.cpp
D3D11: Drop unused method ReplaceRGBATexture2D
2017-03-04 22:37:10 +10:00
D3DTexture.h
D3D11: Drop unused method ReplaceRGBATexture2D
2017-03-04 22:37:10 +10:00
D3DUtil.cpp
LightingShaderGen: Remove unnecessary includes
2017-02-01 01:06:00 -05:00
D3DUtil.h
RenderBase: Forward declare EFBAccessType
2017-01-23 12:41:26 -05:00
DXTexture.cpp
HiresTextures: Support loading BC7 (BPTC) from DDS files
2017-08-01 11:59:38 +10:00
DXTexture.h
AbstractTexture: Add missing includes (and remove unnecessary ones)
2017-06-18 23:29:22 -04:00
FramebufferManager.cpp
VideoCommon: Move some common initialization logic to RenderBase
2017-03-04 16:42:16 +10:00
FramebufferManager.h
VideoCommon: Move some common initialization logic to RenderBase
2017-03-04 16:42:16 +10:00
GeometryShaderCache.cpp
D3D: Uber shader support
2017-07-30 17:43:59 +10:00
GeometryShaderCache.h
D3D: Uber shader support
2017-07-30 17:43:59 +10:00
main.cpp
HiresTextures: Support loading BC7 (BPTC) from DDS files
2017-08-01 11:59:38 +10:00
NativeVertexFormat.cpp
NativeVertexFormat: Drop unused virtual method SetupVertexPointers
2017-07-30 17:43:59 +10:00
PerfQuery.cpp
Improve PerfQuery accuracy
2016-07-04 18:54:49 +10:00
PerfQuery.h
Fix D3D12 headers missing includes.
2016-06-24 11:14:10 +00:00
PixelShaderCache.cpp
VideoConfig: Drop force vertex/pixel ubershader settings
2017-07-31 23:21:38 +10:00
PixelShaderCache.h
VideoBackends: Support a different number of threads for precompiling
2017-07-30 17:43:59 +10:00
PSTextureEncoder.cpp
Video: Clearly separate Texture and EFB Copy formats
2017-08-03 18:35:29 -07:00
PSTextureEncoder.h
Video: Clearly separate Texture and EFB Copy formats
2017-08-03 18:35:29 -07:00
Render.cpp
D3D: Uber shader support
2017-07-30 17:43:59 +10:00
Render.h
ShaderGen: Pass host config to shader generation functions
2017-07-20 17:54:33 +10:00
Television.cpp
ShaderGenCommon: Remove unnecessary includes
2017-02-01 12:19:55 -05:00
Television.h
ShaderGenCommon: Remove unnecessary includes
2017-02-01 12:19:55 -05:00
TextureCache.cpp
Video: Clearly separate Texture and EFB Copy formats
2017-08-03 18:35:29 -07:00
TextureCache.h
Video: Clearly separate Texture and EFB Copy formats
2017-08-03 18:35:29 -07:00
VertexManager.cpp
D3D: Uber shader support
2017-07-30 17:43:59 +10:00
VertexManager.h
NativeVertexFormat: Drop unused virtual method SetupVertexPointers
2017-07-30 17:43:59 +10:00
VertexShaderCache.cpp
VideoConfig: Drop force vertex/pixel ubershader settings
2017-07-31 23:21:38 +10:00
VertexShaderCache.h
VideoBackends: Support a different number of threads for precompiling
2017-07-30 17:43:59 +10:00
VideoBackend.h
VideoCommon: Drop GetConfigName.
2016-06-26 12:34:59 +02:00
XFBEncoder.cpp
specify custom brace style to fix unions
2017-01-05 12:55:13 +01:00
XFBEncoder.h
Reformat all the things. Have fun with merge conflicts.
2016-06-24 10:43:46 +02:00