..
16bit.txt
fix "some" pp shaders ...
2013-03-07 19:51:57 +01:00
32bit.txt
fix "some" pp shaders ...
2013-03-07 19:51:57 +01:00
acidmetal.txt
Change all these pp shaders to GLSL.
2013-03-07 10:47:03 -06:00
acidtrip2.txt
fix "some" pp shaders ...
2013-03-07 19:51:57 +01:00
acidtrip.txt
fix "some" pp shaders ...
2013-03-07 19:51:57 +01:00
asciiart.txt
use correct color in ascii ari shader
2013-03-11 00:47:43 +01:00
auto_toon2.txt
fix "some" pp shaders ...
2013-03-07 19:51:57 +01:00
auto_toon.txt
fix "some" pp shaders ...
2013-03-07 19:51:57 +01:00
bad_bloom.txt
fix "some" pp shaders ...
2013-03-07 19:51:57 +01:00
brighten.txt
Change all these pp shaders to GLSL.
2013-03-07 10:47:03 -06:00
chrismas.txt
Change all these pp shaders to GLSL.
2013-03-07 10:47:03 -06:00
cool1.txt
Change all these pp shaders to GLSL.
2013-03-07 10:47:03 -06:00
darkerbrighter.txt
fix "some" pp shaders ...
2013-03-07 19:51:57 +01:00
emboss.txt
fix "some" pp shaders ...
2013-03-07 19:51:57 +01:00
fire2.txt
Change all these pp shaders to GLSL.
2013-03-07 10:47:03 -06:00
fire.txt
Change all these pp shaders to GLSL.
2013-03-07 10:47:03 -06:00
firewater.txt
fix "some" pp shaders ...
2013-03-07 19:51:57 +01:00
grayscale2.txt
Change all these pp shaders to GLSL.
2013-03-07 10:47:03 -06:00
grayscale.txt
Change all these pp shaders to GLSL.
2013-03-07 10:47:03 -06:00
invert_blue.txt
Change all these pp shaders to GLSL.
2013-03-07 10:47:03 -06:00
invert.txt
Change all these pp shaders to GLSL.
2013-03-07 10:47:03 -06:00
invertedoutline.txt
fix "some" pp shaders ...
2013-03-07 19:51:57 +01:00
mad_world.txt
fix "some" pp shaders ...
2013-03-07 19:51:57 +01:00
nightvision2.txt
fix "some" pp shaders ...
2013-03-07 19:51:57 +01:00
nightvision2scanlines.txt
fix "some" pp shaders ...
2013-03-07 19:51:57 +01:00
nightvision.txt
fix "some" pp shaders ...
2013-03-07 19:51:57 +01:00
posterize2.txt
fix "some" pp shaders ...
2013-03-07 19:51:57 +01:00
posterize.txt
fix "some" pp shaders ...
2013-03-07 19:51:57 +01:00
primarycolors.txt
Change all these pp shaders to GLSL.
2013-03-07 10:47:03 -06:00
README.txt
add resolution uniform for pp, 16bit uses this for reducing screen resolution (wtf?)
2013-03-07 17:35:27 +01:00
sepia.txt
Change all these pp shaders to GLSL.
2013-03-07 10:47:03 -06:00
sketchy.txt
fix "some" pp shaders ...
2013-03-07 19:51:57 +01:00
spookey1.txt
Change all these pp shaders to GLSL.
2013-03-07 10:47:03 -06:00
spookey2.txt
Change all these pp shaders to GLSL.
2013-03-07 10:47:03 -06:00
stereoscopic2.txt
fix "some" pp shaders ...
2013-03-07 19:51:57 +01:00
stereoscopic.txt
fix "some" pp shaders ...
2013-03-07 19:51:57 +01:00
sunset.txt
Change all these pp shaders to GLSL.
2013-03-07 10:47:03 -06:00
swap_RGB_BGR.txt
Change all these pp shaders to GLSL.
2013-03-07 10:47:03 -06:00
swap_RGB_BRG.txt
Change all these pp shaders to GLSL.
2013-03-07 10:47:03 -06:00
swap_RGB_GBR.txt
Change all these pp shaders to GLSL.
2013-03-07 10:47:03 -06:00
swap_RGB_GRB.txt
Change all these pp shaders to GLSL.
2013-03-07 10:47:03 -06:00
swap_RGB_RBG.txt
Change all these pp shaders to GLSL.
2013-03-07 10:47:03 -06:00
toxic.txt
Change all these pp shaders to GLSL.
2013-03-07 10:47:03 -06:00