dolphin/Source/Core
Ryan Houdek ce7c52eca0 Enables stereo rendering with OpenGL ES 3.1 + AEP.
If the host device supports GLES 3.1 and AEP we can have stereo rendering.
Just need to make sure to grab the correct function pointer that GL_EXT_geometry_shader provides, and enable AEP in the shaders.

We can't just check if AEP is in the extension list for support because Qualcomm has failed once more.
With the Nexus 6 it reports support for AEP but doesn't support OpenGL ES 3.1, which is an impossible combination.
From reports on their forum it seems that attempting to use any AEP things results in nothing happening, seems like a stub implementation.
2014-12-07 11:14:35 +00:00
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AudioCommon Upgrade AudioUnit API usage. 2014-11-25 00:42:21 -05:00
Common x64Emitter: fix bitwise AVX opcodes 2014-12-06 22:28:03 +01:00
Core Merge pull request #1437 from skidau/Remove-DSP-thread-option 2014-12-06 10:54:53 +11:00
DiscIO DiscIO: Remove some explicit deletes 2014-12-04 11:39:20 -05:00
DolphinQt Update Main.cpp version checks. 2014-11-25 00:27:13 -05:00
DolphinWX Merge pull request #1437 from skidau/Remove-DSP-thread-option 2014-12-06 10:54:53 +11:00
InputCommon Fix some double->float conversions. 2014-11-11 14:14:22 -05:00
UICommon
VideoBackends Enables stereo rendering with OpenGL ES 3.1 + AEP. 2014-12-07 11:14:35 +00:00
VideoCommon Merge pull request #1656 from kayru/orthographic_projection_epsilon 2014-12-05 17:34:50 +01:00
CMakeLists.txt