dolphin/Source/Core/Common/Src/MemoryUtil.h
Soren Jorvang d4158f076a Allocate low executable memory on OS X as on Windows and Linux.
Even with LoadStorePaired accounted for, there are still some
niggling 64-bit cleanliness bugs left that are not practical
to weed out on a single platform. We should probably have an
option to use >2GB memory only on all platforms for debugging.


git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@6792 8ced0084-cf51-0410-be5f-012b33b47a6e
2011-01-09 14:09:27 +00:00

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// Copyright (C) 2003 Dolphin Project.
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, version 2.0.
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License 2.0 for more details.
// A copy of the GPL 2.0 should have been included with the program.
// If not, see http://www.gnu.org/licenses/
// Official SVN repository and contact information can be found at
// http://code.google.com/p/dolphin-emu/
#ifndef _MEMORYUTIL_H
#define _MEMORYUTIL_H
#ifndef _WIN32
#include <sys/mman.h>
#endif
#include <string>
void* AllocateExecutableMemory(size_t size, bool low = true);
void* AllocateMemoryPages(size_t size);
void FreeMemoryPages(void* ptr, size_t size);
void WriteProtectMemory(void* ptr, size_t size, bool executable = false);
void UnWriteProtectMemory(void* ptr, size_t size, bool allowExecute = false);
std::string MemUsage();
inline int GetPageSize() { return 4096; }
#endif