dolphin/Source/Core/UICommon/UICommon.vcxproj
JosJuice 59f27ae4e1 GameFile: Support HBC-style XML metadata
This feature was originally exclusive to the previous iteration of
DolphinQt (the one that was the reason for the current iteration
being named DolphinQt2 initially).

https://bugs.dolphin-emu.org/issues/8949
2019-09-25 12:25:33 +02:00

95 lines
4.1 KiB
XML

<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup Label="ProjectConfigurations">
<ProjectConfiguration Include="Debug|x64">
<Configuration>Debug</Configuration>
<Platform>x64</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release|x64">
<Configuration>Release</Configuration>
<Platform>x64</Platform>
</ProjectConfiguration>
</ItemGroup>
<PropertyGroup Label="Globals">
<ProjectGuid>{604C8368-F34A-4D55-82C8-CC92A0C13254}</ProjectGuid>
<WindowsTargetPlatformVersion>10.0.17134.0</WindowsTargetPlatformVersion>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
<PropertyGroup Label="Configuration">
<ConfigurationType>StaticLibrary</ConfigurationType>
<PlatformToolset>v141</PlatformToolset>
<CharacterSet>Unicode</CharacterSet>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)'=='Debug'" Label="Configuration">
<UseDebugLibraries>true</UseDebugLibraries>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)'=='Release'" Label="Configuration">
<UseDebugLibraries>false</UseDebugLibraries>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
<ImportGroup Label="ExtensionSettings">
</ImportGroup>
<ImportGroup Label="PropertySheets">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
<Import Project="..\..\VSProps\Base.props" />
<Import Project="..\..\VSProps\PCHUse.props" />
</ImportGroup>
<PropertyGroup Label="UserMacros" />
<ItemGroup>
<Text Include="CMakeLists.txt" />
</ItemGroup>
<ItemGroup>
<ProjectReference Include="$(CoreDir)Core\Core.vcxproj">
<Project>{E54CF649-140E-4255-81A5-30A673C1FB36}</Project>
</ProjectReference>
<ProjectReference Include="..\..\..\Externals\picojson\picojson.vcxproj">
<Project>{2c0d058e-de35-4471-ad99-e68a2caf9e18}</Project>
</ProjectReference>
<ProjectReference Include="$(ExternalsDir)discord-rpc\src\discord-rpc.vcxproj">
<Project>{4482FD2A-EC43-3FFB-AC20-2E5C54B05EAD}</Project>
</ProjectReference>
<ProjectReference Include="$(ExternalsDir)pugixml\pugixml.vcxproj">
<Project>{38fee76f-f347-484b-949c-b4649381cffb}</Project>
</ProjectReference>
</ItemGroup>
<ItemGroup>
<ClCompile Include="AutoUpdate.cpp" />
<ClCompile Include="CommandLineParse.cpp" />
<ClCompile Include="DiscordPresence.cpp" />
<ClCompile Include="NetPlayIndex.cpp" />
<ClCompile Include="ResourcePack\Manager.cpp" />
<ClCompile Include="ResourcePack\Manifest.cpp" />
<ClCompile Include="ResourcePack\ResourcePack.cpp" />
<ClCompile Include="UICommon.cpp" />
<ClCompile Include="Disassembler.cpp" />
<ClCompile Include="USBUtils.cpp">
<DisableSpecificWarnings>4200;%(DisableSpecificWarnings)</DisableSpecificWarnings>
</ClCompile>
<ClCompile Include="VideoUtils.cpp" />
<ClCompile Include="GameFile.cpp" />
<ClCompile Include="GameFileCache.cpp" />
</ItemGroup>
<ItemGroup>
<ClInclude Include="AutoUpdate.h" />
<ClInclude Include="CommandLineParse.h" />
<ClInclude Include="DiscordPresence.h" />
<ClInclude Include="NetPlayIndex.h" />
<ClInclude Include="ResourcePack\Manager.h" />
<ClInclude Include="ResourcePack\Manifest.h" />
<ClInclude Include="ResourcePack\ResourcePack.h" />
<ClInclude Include="UICommon.h" />
<ClInclude Include="Disassembler.h" />
<ClInclude Include="USBUtils.h" />
<ClInclude Include="GameFile.h" />
<ClInclude Include="GameFileCache.h" />
</ItemGroup>
<ItemGroup>
<ProjectReference Include="$(ExternalsDir)cpp-optparse\cpp-optparse.vcxproj">
<Project>{C636D9D1-82FE-42B5-9987-63B7D4836341}</Project>
</ProjectReference>
</ItemGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
<ImportGroup Label="ExtensionTargets">
</ImportGroup>
</Project>