dolphin/Source/Core/DolphinWX/Src/Debugger
2013-03-02 20:34:53 -06:00
..
BreakpointDlg.cpp Attempt to be consistent with conversions between std::string and wxString. 2013-02-28 02:30:05 -06:00
BreakpointDlg.h Finish making dialogs close when escape is pressed. Fixes issue 4265. At least I think I got them all. 2011-03-17 04:26:01 +00:00
BreakpointView.cpp Attempt to be consistent with conversions between std::string and wxString. 2013-02-28 02:30:05 -06:00
BreakpointView.h Convert GetUserPath to return a std::string instead of a const char *. This simplifies its usage in most cases. 2011-02-28 20:40:15 +00:00
BreakpointWindow.cpp kill _connect_macro_ ugliness in BreakpointWindow. 2013-01-13 03:12:29 -06:00
BreakpointWindow.h Convert GetUserPath to return a std::string instead of a const char *. This simplifies its usage in most cases. 2011-02-28 20:40:15 +00:00
CodeView.cpp Kill some unnecessary c_str and use StrToWxStr in a few places that I missed. 2013-02-28 02:40:03 -06:00
CodeView.h Clean up the debugger gui a bit. In general do not call SetSizeHints on a window unless it is a top level window. It isn't supposed to do anything for non top level windows, but it causes glitches on linux. Removing these calls does not affect the end result on windows. 2011-02-24 05:05:25 +00:00
CodeWindow.cpp Kill some unnecessary c_str and use StrToWxStr in a few places that I missed. 2013-02-28 02:40:03 -06:00
CodeWindow.h Convert GetUserPath to return a std::string instead of a const char *. This simplifies its usage in most cases. 2011-02-28 20:40:15 +00:00
CodeWindowFunctions.cpp wxString conversion cleanup. 2013-03-02 20:34:53 -06:00
DebuggerPanel.cpp Enable hires textures even when texture dumping is enabled. 2012-06-20 18:18:17 +02:00
DebuggerPanel.h Various UI and documentation improvements to the GFX debugger. 2011-07-01 20:59:57 +00:00
DebuggerUIUtil.cpp
DebuggerUIUtil.h
DSPDebugWindow.cpp Kill some unnecessary c_str and use StrToWxStr in a few places that I missed. 2013-02-28 02:40:03 -06:00
DSPDebugWindow.h Revert "support retina display" 2012-12-24 08:01:44 +13:00
DSPRegisterView.cpp Attempt to be consistent with conversions between std::string and wxString. 2013-02-28 02:30:05 -06:00
DSPRegisterView.h
JitWindow.cpp Kill some unnecessary c_str and use StrToWxStr in a few places that I missed. 2013-02-28 02:40:03 -06:00
JitWindow.h Fix a segmentation fault when the wiimote source is changed to a real wiimote in the config dialog. 2011-02-25 03:56:14 +00:00
MemoryCheckDlg.cpp Attempt to be consistent with conversions between std::string and wxString. 2013-02-28 02:30:05 -06:00
MemoryCheckDlg.h Finish making dialogs close when escape is pressed. Fixes issue 4265. At least I think I got them all. 2011-03-17 04:26:01 +00:00
MemoryView.cpp Attempt to be consistent with conversions between std::string and wxString. 2013-02-28 02:30:05 -06:00
MemoryView.h Clean up the debugger gui a bit. In general do not call SetSizeHints on a window unless it is a top level window. It isn't supposed to do anything for non top level windows, but it causes glitches on linux. Removing these calls does not affect the end result on windows. 2011-02-24 05:05:25 +00:00
MemoryWindow.cpp Attempt to be consistent with conversions between std::string and wxString. 2013-02-28 02:30:05 -06:00
MemoryWindow.h Added a button to dump the FakeVMEM from the memory debugger if the game uses it 2012-06-19 13:51:29 +02:00
RegisterView.cpp Attempt to be consistent with conversions between std::string and wxString. 2013-02-28 02:30:05 -06:00
RegisterView.h
RegisterWindow.cpp Clean up the debugger gui a bit. In general do not call SetSizeHints on a window unless it is a top level window. It isn't supposed to do anything for non top level windows, but it causes glitches on linux. Removing these calls does not affect the end result on windows. 2011-02-24 05:05:25 +00:00
RegisterWindow.h