dolphin/Source/Core/Core
Tilka 7b354fa7ac
Merge pull request #7637 from CrystalGamma/pr-crhelpers
PowerPC: Factor out CR helpers into POD class
2019-03-13 18:12:52 +00:00
..
Boot Fix -Wmissing-declarations warning 2019-02-01 03:06:01 +00:00
Config FramebufferManager: Implement deferred EFB cache invalidation 2019-03-09 12:24:04 +10:00
ConfigLoaders FramebufferManager: Implement deferred EFB cache invalidation 2019-03-09 12:24:04 +10:00
Debugger Common/DebugInterface: Namespace code under the Common namespace 2018-07-09 22:23:57 -04:00
DSP DSPJit: various micro-optimizations 2018-09-29 09:52:30 +02:00
FifoPlayer Use empty instead of size 2019-02-13 00:03:49 +01:00
HLE PowerPC: Factor out CR helpers into POD class 2019-03-08 20:42:09 +01:00
HW Merge pull request #7765 from AdmiralCurtiss/fzero-save-file-out-of-bounds 2019-03-11 12:40:03 -04:00
IOS Keep track of GameTDB ID separately from game ID 2019-02-25 19:54:25 +01:00
PowerPC PowerPC: Factor out CR helpers into POD class 2019-03-08 20:42:09 +01:00
ActionReplay.cpp Use empty instead of size 2019-02-13 00:03:49 +01:00
ActionReplay.h Netplay: Sync codes 2018-10-29 23:00:51 +01:00
Analytics.cpp Core: Fix some warnings 2019-01-25 21:21:22 +01:00
Analytics.h Analytics: add simple framework for game quirks reporting 2018-11-15 03:32:49 +01:00
ARDecrypt.cpp
ARDecrypt.h
BootManager.cpp Core/BootManager: Disable bluetooth passthrough when booting NetPlay 2018-12-17 18:22:13 -05:00
BootManager.h VideoBackends: Pass window system info from host on creation 2018-10-20 21:11:34 +10:00
CMakeLists.txt PowerPC: Factor out CR helpers into POD class 2019-03-08 20:42:09 +01:00
CommonTitles.h Include the Korean Wii Shop Channel when checking default credentials 2018-09-15 17:28:23 +02:00
ConfigManager.cpp Fix title database not working when running games with 4-char game IDs 2019-03-12 08:42:05 +01:00
ConfigManager.h Keep track of GameTDB ID separately from game ID 2019-02-25 19:54:25 +01:00
Core.cpp ControllerInterface: Allow hotplug callbacks to be unregistered and don't reload the entire config from the ini file on hotplug, just update the control references. This should fix a crash on shutdown on Android. 2019-01-10 18:32:16 -06:00
Core.h VideoBackends: Pass window system info from host on creation 2018-10-20 21:11:34 +10:00
Core.vcxproj PowerPC: Factor out CR helpers into POD class 2019-03-08 20:42:09 +01:00
Core.vcxproj.filters WiimoteEmu: Remove redundant Matrix library and use the one in Common. 2019-02-03 12:02:02 -06:00
CoreTiming.cpp
CoreTiming.h
DSPEmulator.cpp DSPEmulator: Default destructor in the cpp file 2018-05-29 07:54:39 -04:00
DSPEmulator.h DSPEmulator: Make the IsLLE() member function const-qualified 2018-05-29 17:45:07 -04:00
GeckoCode.cpp PowerPC: Factor out CR helpers into POD class 2019-03-08 20:42:09 +01:00
GeckoCode.h Netplay: Sync codes 2018-10-29 23:00:51 +01:00
GeckoCodeConfig.cpp Keep track of GameTDB ID separately from game ID 2019-02-25 19:54:25 +01:00
GeckoCodeConfig.h Keep track of GameTDB ID separately from game ID 2019-02-25 19:54:25 +01:00
Host.h Drop Host_GetRenderSurface and pass display to backend 2018-10-20 21:11:34 +10:00
HotkeyManager.cpp Core/HotkeyManager: Fix default hotkey conflicts 2019-01-27 06:20:01 -05:00
HotkeyManager.h Hotkeys: Add "Toggle USB Keyboard" hotkey 2018-08-02 12:55:30 +02:00
MachineContext.h
MemoryWatcher.cpp Use empty instead of size 2019-02-13 00:03:49 +01:00
MemoryWatcher.h
MemTools.cpp
MemTools.h
Movie.cpp WiimoteEmu: Code cleanups. 2019-02-02 19:40:31 -06:00
Movie.h WiimoteEmu: Code cleanups. 2019-02-02 19:40:31 -06:00
NetPlayClient.cpp Minor fixes to translatable strings 2019-02-13 18:54:45 +01:00
NetPlayClient.h Merge pull request #7580 from Techjar/netplay-padmapping-type 2019-01-16 21:57:38 +01:00
NetPlayProto.h Merge pull request #7580 from Techjar/netplay-padmapping-type 2019-01-16 21:57:38 +01:00
NetPlayServer.cpp Minor fixes to translatable strings 2019-02-13 18:54:45 +01:00
NetPlayServer.h Merge pull request #7580 from Techjar/netplay-padmapping-type 2019-01-16 21:57:38 +01:00
PatchEngine.cpp Use empty instead of size 2019-02-13 00:03:49 +01:00
PatchEngine.h
State.cpp WiimoteEmu: Reimplement tilt/swing/camera/orientation data using matrix math. 2019-03-03 12:43:25 -06:00
State.h
SysConf.cpp FS: Add a struct for modes 2018-06-03 20:45:35 +02:00
SysConf.h
TitleDatabase.cpp TitleDatabase: Don't hardcode HBC IDs that actually are in GameTDB 2019-02-25 19:55:49 +01:00
TitleDatabase.h TitleDatabase: Don't merge multiple languages into same map 2019-02-25 19:55:46 +01:00
WiiRoot.cpp NetPlay: Add full Wii save sync 2018-11-19 06:37:09 -05:00
WiiRoot.h NetPlay save data synchronization 2018-07-19 18:09:20 -04:00
WiiUtils.cpp WiiUtils: Clear IPL.TID when re-installing a title manually 2018-12-25 20:49:11 +01:00
WiiUtils.h