dolphin/Source/Plugins/Plugin_DSP_HLE/Src
luigi2us ddd09eda84 More correct and cleaner merge of Zelda (normal) and Luigi (light) uCodes.
Split HandleMail into two functions, one for each version.
Let's hope it won't break anything...

BTW: if you wonder what "DMA version" and "Light version" mean:
 - DMA version is, say, the uCode used by SMG
 - Light version is Luigi-styled uCode (named that way for obvious reasons)

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3772 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-07-12 23:51:18 +00:00
..
Debugger apply the new wxw method to dsp hle, wiimote, and padsimple. 2009-07-02 19:00:27 +00:00
UCodes More correct and cleaner merge of Zelda (normal) and Luigi (light) uCodes. 2009-07-12 23:51:18 +00:00
Config.cpp Revert R3511 (MusicMod was removed) 2009-07-05 07:30:42 +00:00
Config.h Revert R3511 (MusicMod was removed) 2009-07-05 07:30:42 +00:00
ConfigDlg.cpp buildfix for dsp hle gui 2009-07-05 14:46:05 +00:00
ConfigDlg.h Revert R3511 (MusicMod was removed) 2009-07-05 07:30:42 +00:00
DSPHandler.cpp Various changes: Fixed linux build, added some zelda ucode RE, added HLE mail logging features 2009-07-07 15:12:52 +00:00
DSPHandler.h DSP: Add cycles parameter to all Update functions in HLE, might be useful someday :p A couple more signatures for the idle skip detector. no big functional changes 2009-04-08 18:36:53 +00:00
Globals.cpp nakee's new logmanager. added a console window for windows builds (prints to parent console on non-win32). also fix some random wxw bugs: main window's position is saved when using debugger, disabling windows from the tools menu are saved settings, some other small fixes 2009-03-18 17:17:58 +00:00
Globals.h Resolve lost symbols in HLE/LLE-t DSP 2009-03-23 21:15:37 +00:00
HLEMixer.cpp DSPHLE: Some code reorg, now looks more like the ucode. DSPLLE: Rename a file. 2009-07-12 12:22:39 +00:00
HLEMixer.h Attempt to move mixer to audio common, it's a bit more complicated than I expected 2009-03-26 09:29:14 +00:00
MailHandler.cpp Various changes: Fixed linux build, added some zelda ucode RE, added HLE mail logging features 2009-07-07 15:12:52 +00:00
MailHandler.h Remove a log that got annoying. 2009-07-12 20:21:49 +00:00
main.cpp Rearrange LogManager includes. The main purpose is to make it possible to modify Thread.h without recompiling the whole entire project. 2009-07-12 21:58:32 +00:00
main.h apply the new wxw method to dsp hle, wiimote, and padsimple. 2009-07-02 19:00:27 +00:00
SConscript Delete the "Jac" uCode HLE, merge it into the Zelda ucode. The games (Luigi, Pikmin) communicate fine but don't make any sound :( 2009-07-11 13:57:21 +00:00
stdafx.cpp set svn:eol-style=native for Plugins/**.cpp 2008-12-08 05:25:12 +00:00
stdafx.h get WTL out of dsp_hle 2009-01-17 21:42:43 +00:00