.. |
BoundingBox.cpp
|
videoconfig: add BBoxPreferStencilImplementation
|
2017-03-15 17:41:33 -07:00 |
BoundingBox.h
|
OGL: only create stencil buffer when needed
|
2017-03-15 17:41:33 -07:00 |
CMakeLists.txt
|
Video Backends: Split texture cache code out into separate files, introduce 'AbstractTexture'
|
2017-06-13 00:41:51 -05:00 |
FramebufferManager.cpp
|
FramebufferManager: Fix EFB layers being attached to the wrong FBO.
|
2017-06-27 23:42:42 +02:00 |
FramebufferManager.h
|
OGL: only create stencil buffer when needed
|
2017-03-15 17:41:33 -07:00 |
GPUTimer.h
|
OGL: Add GPUTimer class for measuring execution time of a draw/dispatch
|
2017-04-01 12:32:57 +10:00 |
main.cpp
|
OGL: Support Quad-Buffered stereoscopy.
|
2017-07-05 22:43:39 +02:00 |
NativeVertexFormat.cpp
|
NativeVertexFormat: Drop unused virtual method SetupVertexPointers
|
2017-07-30 17:43:59 +10:00 |
OGL.vcxproj
|
Video Backends: Split texture cache code out into separate files, introduce 'AbstractTexture'
|
2017-06-13 00:41:51 -05:00 |
OGL.vcxproj.filters
|
Video Backends: Split texture cache code out into separate files, introduce 'AbstractTexture'
|
2017-06-13 00:41:51 -05:00 |
OGLTexture.cpp
|
Video Backends: Move and rename HostTextureFormat to AbstractTextureFormat
|
2017-06-13 00:41:56 -05:00 |
OGLTexture.h
|
AbstractTexture: Add missing includes (and remove unnecessary ones)
|
2017-06-18 23:29:22 -04:00 |
PerfQuery.cpp
|
Improve PerfQuery accuracy
|
2016-07-04 18:54:49 +10:00 |
PerfQuery.h
|
Reformat all the things. Have fun with merge conflicts.
|
2016-06-24 10:43:46 +02:00 |
PostProcessing.cpp
|
GameConfigLoader: Add GFX Game INI translations
|
2017-06-03 18:13:02 +01:00 |
PostProcessing.h
|
VideoCommon: Move the blit methods to the backend class
|
2017-04-25 14:25:41 +10:00 |
ProgramShaderCache.cpp
|
Ubershaders: Support per-pixel lighting
|
2017-07-30 17:43:59 +10:00 |
ProgramShaderCache.h
|
OGL: Uber shader support
|
2017-07-30 17:43:59 +10:00 |
RasterFont.cpp
|
ShaderGen: Use consistent variable names for texture coordinates
|
2017-07-30 17:43:59 +10:00 |
RasterFont.h
|
Reformat all the things. Have fun with merge conflicts.
|
2016-06-24 10:43:46 +02:00 |
Render.cpp
|
OGL: Uber shader support
|
2017-07-30 17:43:59 +10:00 |
Render.h
|
OGL: Uber shader support
|
2017-07-30 17:43:59 +10:00 |
SamplerCache.cpp
|
Common: Move byte swapping utilities into their own header
|
2017-03-03 17:18:18 -05:00 |
SamplerCache.h
|
specify custom brace style to fix unions
|
2017-01-05 12:55:13 +01:00 |
StreamBuffer.cpp
|
Disable pinned memory for AMD mesa drivers
|
2017-02-26 10:49:28 -05:00 |
StreamBuffer.h
|
ShaderGenCommon: Remove unnecessary includes
|
2017-02-01 12:19:55 -05:00 |
TextureCache.cpp
|
Video Backends: Split texture cache code out into separate files, introduce 'AbstractTexture'
|
2017-06-13 00:41:51 -05:00 |
TextureCache.h
|
Video Backends: Split texture cache code out into separate files, introduce 'AbstractTexture'
|
2017-06-13 00:41:51 -05:00 |
TextureConverter.cpp
|
Video Backends: Split texture cache code out into separate files, introduce 'AbstractTexture'
|
2017-06-13 00:41:51 -05:00 |
TextureConverter.h
|
VideoBackends: Support updated texture encoding shader generators
|
2017-04-12 00:11:22 +10:00 |
VertexManager.cpp
|
OGL: Uber shader support
|
2017-07-30 17:43:59 +10:00 |
VertexManager.h
|
NativeVertexFormat: Drop unused virtual method SetupVertexPointers
|
2017-07-30 17:43:59 +10:00 |
VideoBackend.h
|
VideoBackends: Move max texture size to VideoConfig
|
2017-03-10 00:04:13 +10:00 |