mirror of
https://github.com/dolphin-emu/dolphin.git
synced 2024-11-15 05:47:56 -07:00
b92be31df0
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3491 8ced0084-cf51-0410-be5f-012b33b47a6e
71 lines
2.7 KiB
Plaintext
71 lines
2.7 KiB
Plaintext
Dolphin-emu - The Gamecube / Wii Emulator
|
|
==========================================
|
|
Homesite: http://dolphin-emu.com/
|
|
Project Site: http://code.google.com/p/dolphin-emu
|
|
|
|
About: Dolphin-emu is a emulator for Gamecube, Wii, Triforce that lets you run Wii/GCN/Tri games on your Windows/Linux/MacOSX PC system
|
|
|
|
Open Source Release under GPL 2
|
|
|
|
Project Leaders: F|RES, ector
|
|
|
|
Team members: zerofrog, vincent.hamm, falc4ever, Sonicadvance1, tmator, shuffle2, gigaherz, mthuurne, drkIIRaziel, masken, DacoTaco, XTra.KrazzY, nakeee, memberTwo.mb2, donkopunchstania, jpeterson, omegadox, lpfaint99, bushing, magumagu9, mizvekov, cooliscool, facugaich
|
|
|
|
|
|
Please read the FAQ before use: http://code.google.com/p/dolphin-emu/wiki/Facts_And_Questions
|
|
|
|
System Requirements:
|
|
* OS: Mircrosoft Windows (2000/XP/Vista or higher) or Linux or Apple Mac OS X.
|
|
* Processor: Fast CPU with SSE2 supported (recommended at least 2Ghz). Dual Core for speed boost.
|
|
* Graphics: Any graphics card that supports Direct3D 9 or OpenGL 2.1.
|
|
|
|
|
|
[Windows Version]
|
|
Dolphin.exe: The main program
|
|
Arguments:
|
|
-d Run Dolphin with the debugger tools
|
|
-l Run Dolphin with the logmanager enabled
|
|
-e=<path> Open an elf file
|
|
|
|
cg.dll/cgGL.dll: Cg Shading API (http://developer.nvidia.com/object/cg_toolkit.html)
|
|
wiiuse.dll: Wiimote Bluetooth API (http://www.wiiuse.net/)
|
|
SDL: Simple DirectMedia Layer API (http://www.libsdl.org/)
|
|
*.pdb = Program Debug Database (use these symbols with a program debugger)
|
|
[DSP Plugins]
|
|
Plugin_DSP_LLE.dll: Low Level DSP Emulation
|
|
Plugin_DSP_HLE.dll: High Level DSP Emulation (only emulates AX UCodes)
|
|
[Video plugins]
|
|
Plugin_VideoDX9.dll: Render with Direct3D 9 (outdated video plugin)
|
|
Plugin_VideoOGL.dll: Render with OpenGL + Cg Shader Language
|
|
[Gamecube Controller Plugins]
|
|
Plugin_PadSimple.dll: Use keyboard or XBOX 360 Controller
|
|
Plugin_nJoy_SDL_Test.dll: Test nJoy DLL
|
|
Plugin_nJoy_SDL.dll: Use Joypads
|
|
[Wiimote plugins]
|
|
Plugin_Wiimote.dll: Use native wiimote or keyboard
|
|
|
|
[Linux Version]
|
|
Usage: Dolphin [-h] [-d] [-l] [-e <str>]
|
|
-h, --help Prints usage message
|
|
-d, --debugger Run Dolphin with the debugger tools
|
|
-l, --logger Run Dolphin with the logmanager enabled
|
|
-e, --elf=<path> Loads an elf file
|
|
|
|
[Mac Version]
|
|
(someone fill this out)
|
|
|
|
[Sys Files]
|
|
totaldb.dsy: Database of symbols (for devs only)
|
|
font_ansi.bin/font_sjis.bin: font dumps
|
|
setting-usa/jpn/usa.txt: config files for Wii
|
|
|
|
[Config Folders]
|
|
Cache: used to cache the ISO list
|
|
Dump: Anything dumped from dolphin will go here
|
|
GameConfig: Holds the INI game config files
|
|
GC: Gamecube Memory Cards
|
|
Logs: logs go here
|
|
Maps: symbol tables go here (dev only)
|
|
ScreenShots: screenshots are saved here
|
|
SaveStates: save states are stored here
|
|
Wii: Wii saves and config is stored here |