dolphin/Source/Plugins
nakeee eea2f0520b code clean up, for dll loading, note that this didn't add new errors
just made old one visable, so complains about DllDebugger and missing symbols
should be refered to the one who added the symbol without making sure the plugin actually has it.


git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1564 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-12-17 15:34:27 +00:00
..
Plugin_DSP_HLE forgot include 2008-12-15 11:03:02 +00:00
Plugin_DSP_LLE new MsgHandler replacing common 2008-12-14 22:00:18 +00:00
Plugin_DSP_NULL Fix a number of bugs in the ppc disassembler, causing valid instructions to show up as (ill). Also fix some broken indentation. Plus a panicalert for illegal instructions in ppctables. Remove some deprecated compiler flags. 2008-12-14 11:57:35 +00:00
Plugin_nJoy_SDL namespace-ified ActionReplay, and made ISOProperties use the existing AR code. bonus: encrypted arcodes are saved as unencrypted codes just by closing the isoproperties dialog. also added ARCodeAddEdit, but once again, it only views entries atm. some misc wxw cleanup 2008-12-17 04:14:24 +00:00
Plugin_nJoy_Testing namespace-ified ActionReplay, and made ISOProperties use the existing AR code. bonus: encrypted arcodes are saved as unencrypted codes just by closing the isoproperties dialog. also added ARCodeAddEdit, but once again, it only views entries atm. some misc wxw cleanup 2008-12-17 04:14:24 +00:00
Plugin_PadSimple namespace-ified ActionReplay, and made ISOProperties use the existing AR code. bonus: encrypted arcodes are saved as unencrypted codes just by closing the isoproperties dialog. also added ARCodeAddEdit, but once again, it only views entries atm. some misc wxw cleanup 2008-12-17 04:14:24 +00:00
Plugin_VideoDX9 Just a few spelling mistakes in both the DX9 and GL shader, probably won't change anything for games, but it's best to be correct in the code 2008-12-16 03:34:06 +00:00
Plugin_VideoOGL code clean up, for dll loading, note that this didn't add new errors 2008-12-17 15:34:27 +00:00
Plugin_Wiimote namespace-ified ActionReplay, and made ISOProperties use the existing AR code. bonus: encrypted arcodes are saved as unencrypted codes just by closing the isoproperties dialog. also added ARCodeAddEdit, but once again, it only views entries atm. some misc wxw cleanup 2008-12-17 04:14:24 +00:00