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AbstractFramebuffer.cpp
treewide: convert GPLv2+ license info to SPDX tags
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AbstractFramebuffer.h
treewide: convert GPLv2+ license info to SPDX tags
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AbstractPipeline.h
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AbstractShader.h
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AbstractStagingTexture.cpp
treewide: convert GPLv2+ license info to SPDX tags
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AbstractStagingTexture.h
treewide: convert GPLv2+ license info to SPDX tags
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AbstractTexture.cpp
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AbstractTexture.h
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AsyncRequests.cpp
treewide: convert GPLv2+ license info to SPDX tags
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AsyncRequests.h
treewide: convert GPLv2+ license info to SPDX tags
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AsyncShaderCompiler.cpp
treewide: convert GPLv2+ license info to SPDX tags
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AsyncShaderCompiler.h
treewide: convert GPLv2+ license info to SPDX tags
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BoundingBox.cpp
treewide: convert GPLv2+ license info to SPDX tags
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BoundingBox.h
treewide: convert GPLv2+ license info to SPDX tags
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BPFunctions.cpp
treewide: convert GPLv2+ license info to SPDX tags
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BPFunctions.h
treewide: convert GPLv2+ license info to SPDX tags
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BPMemory.cpp
treewide: convert GPLv2+ license info to SPDX tags
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BPMemory.h
treewide: convert GPLv2+ license info to SPDX tags
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BPStructs.cpp
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BPStructs.h
treewide: convert GPLv2+ license info to SPDX tags
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CMakeLists.txt
VideoCommon: move all texture calculations to a "TextureInfo" class. This ever so slightly improves readability and allows for the full texture name to be generated outside of the hires texture cache
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CommandProcessor.cpp
treewide: convert GPLv2+ license info to SPDX tags
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CommandProcessor.h
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ConstantManager.h
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CPMemory.cpp
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CPMemory.h
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DataReader.h
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DriverDetails.cpp
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DriverDetails.h
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Fifo.cpp
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Fifo.h
treewide: convert GPLv2+ license info to SPDX tags
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FPSCounter.cpp
treewide: convert GPLv2+ license info to SPDX tags
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FPSCounter.h
treewide: convert GPLv2+ license info to SPDX tags
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FramebufferManager.cpp
treewide: convert GPLv2+ license info to SPDX tags
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FramebufferManager.h
treewide: convert GPLv2+ license info to SPDX tags
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FramebufferShaderGen.cpp
treewide: convert GPLv2+ license info to SPDX tags
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FramebufferShaderGen.h
treewide: convert GPLv2+ license info to SPDX tags
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FrameDump.cpp
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FrameDump.h
treewide: convert GPLv2+ license info to SPDX tags
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FreeLookCamera.cpp
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FreeLookCamera.h
treewide: convert GPLv2+ license info to SPDX tags
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GeometryShaderGen.cpp
treewide: convert GPLv2+ license info to SPDX tags
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GeometryShaderGen.h
treewide: convert GPLv2+ license info to SPDX tags
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GeometryShaderManager.cpp
treewide: convert GPLv2+ license info to SPDX tags
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GeometryShaderManager.h
treewide: convert GPLv2+ license info to SPDX tags
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GXPipelineTypes.h
treewide: convert GPLv2+ license info to SPDX tags
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HiresTextures_DDSLoader.cpp
treewide: convert GPLv2+ license info to SPDX tags
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HiresTextures.cpp
treewide: convert GPLv2+ license info to SPDX tags
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HiresTextures.h
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IndexGenerator.cpp
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IndexGenerator.h
treewide: convert GPLv2+ license info to SPDX tags
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LightingShaderGen.cpp
treewide: convert GPLv2+ license info to SPDX tags
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LightingShaderGen.h
treewide: convert GPLv2+ license info to SPDX tags
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LookUpTables.h
treewide: convert GPLv2+ license info to SPDX tags
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NativeVertexFormat.h
treewide: convert GPLv2+ license info to SPDX tags
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NetPlayChatUI.cpp
treewide: convert GPLv2+ license info to SPDX tags
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NetPlayChatUI.h
treewide: convert GPLv2+ license info to SPDX tags
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NetPlayGolfUI.cpp
treewide: convert GPLv2+ license info to SPDX tags
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NetPlayGolfUI.h
treewide: convert GPLv2+ license info to SPDX tags
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OnScreenDisplay.cpp
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OnScreenDisplay.h
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OpcodeDecoding.cpp
treewide: convert GPLv2+ license info to SPDX tags
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OpcodeDecoding.h
treewide: convert GPLv2+ license info to SPDX tags
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PerfQueryBase.cpp
treewide: convert GPLv2+ license info to SPDX tags
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PerfQueryBase.h
treewide: convert GPLv2+ license info to SPDX tags
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PixelEngine.cpp
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PixelEngine.h
treewide: convert GPLv2+ license info to SPDX tags
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PixelShaderGen.cpp
treewide: convert GPLv2+ license info to SPDX tags
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PixelShaderGen.h
treewide: convert GPLv2+ license info to SPDX tags
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PixelShaderManager.cpp
treewide: convert GPLv2+ license info to SPDX tags
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PixelShaderManager.h
treewide: convert GPLv2+ license info to SPDX tags
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PostProcessing.cpp
treewide: convert GPLv2+ license info to SPDX tags
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PostProcessing.h
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RenderBase.cpp
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RenderBase.h
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RenderState.cpp
treewide: convert GPLv2+ license info to SPDX tags
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RenderState.h
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SamplerCommon.h
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sfont.inc
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ShaderCache.cpp
treewide: convert GPLv2+ license info to SPDX tags
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ShaderCache.h
treewide: convert GPLv2+ license info to SPDX tags
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ShaderGenCommon.cpp
treewide: convert GPLv2+ license info to SPDX tags
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ShaderGenCommon.h
treewide: convert GPLv2+ license info to SPDX tags
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Statistics.cpp
treewide: convert GPLv2+ license info to SPDX tags
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Statistics.h
treewide: convert GPLv2+ license info to SPDX tags
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TextureCacheBase.cpp
treewide: convert GPLv2+ license info to SPDX tags
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TextureCacheBase.h
treewide: convert GPLv2+ license info to SPDX tags
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TextureConfig.cpp
treewide: convert GPLv2+ license info to SPDX tags
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TextureConfig.h
treewide: convert GPLv2+ license info to SPDX tags
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TextureConversionShader.cpp
treewide: convert GPLv2+ license info to SPDX tags
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TextureConversionShader.h
treewide: convert GPLv2+ license info to SPDX tags
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TextureConverterShaderGen.cpp
treewide: convert GPLv2+ license info to SPDX tags
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TextureConverterShaderGen.h
treewide: convert GPLv2+ license info to SPDX tags
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TextureDecoder_Common.cpp
treewide: convert GPLv2+ license info to SPDX tags
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TextureDecoder_Generic.cpp
treewide: convert GPLv2+ license info to SPDX tags
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TextureDecoder_Util.h
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TextureDecoder_x64.cpp
treewide: convert GPLv2+ license info to SPDX tags
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TextureDecoder.h
treewide: convert GPLv2+ license info to SPDX tags
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TextureInfo.cpp
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TextureInfo.h
treewide: convert GPLv2+ license info to SPDX tags
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UberShaderCommon.cpp
treewide: convert GPLv2+ license info to SPDX tags
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UberShaderCommon.h
treewide: convert GPLv2+ license info to SPDX tags
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UberShaderPixel.cpp
treewide: convert GPLv2+ license info to SPDX tags
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UberShaderPixel.h
treewide: convert GPLv2+ license info to SPDX tags
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UberShaderVertex.cpp
treewide: convert GPLv2+ license info to SPDX tags
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UberShaderVertex.h
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VertexLoader_Color.cpp
treewide: convert GPLv2+ license info to SPDX tags
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VertexLoader_Color.h
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VertexLoader_Normal.cpp
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VertexLoader_Normal.h
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VertexLoader_Position.cpp
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VertexLoader_Position.h
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VertexLoader_TextCoord.cpp
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VertexLoader_TextCoord.h
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VertexLoader.cpp
treewide: convert GPLv2+ license info to SPDX tags
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VertexLoader.h
treewide: convert GPLv2+ license info to SPDX tags
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VertexLoaderARM64.cpp
treewide: convert GPLv2+ license info to SPDX tags
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VertexLoaderARM64.h
treewide: convert GPLv2+ license info to SPDX tags
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VertexLoaderBase.cpp
treewide: convert GPLv2+ license info to SPDX tags
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VertexLoaderBase.h
treewide: convert GPLv2+ license info to SPDX tags
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VertexLoaderManager.cpp
treewide: convert GPLv2+ license info to SPDX tags
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VertexLoaderManager.h
treewide: convert GPLv2+ license info to SPDX tags
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VertexLoaderUtils.h
treewide: convert GPLv2+ license info to SPDX tags
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VertexLoaderX64.cpp
treewide: convert GPLv2+ license info to SPDX tags
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VertexLoaderX64.h
treewide: convert GPLv2+ license info to SPDX tags
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VertexManagerBase.cpp
treewide: convert GPLv2+ license info to SPDX tags
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VertexManagerBase.h
treewide: convert GPLv2+ license info to SPDX tags
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VertexShaderGen.cpp
treewide: convert GPLv2+ license info to SPDX tags
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VertexShaderGen.h
treewide: convert GPLv2+ license info to SPDX tags
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VertexShaderManager.cpp
treewide: convert GPLv2+ license info to SPDX tags
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VertexShaderManager.h
treewide: convert GPLv2+ license info to SPDX tags
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VideoBackendBase.cpp
treewide: convert GPLv2+ license info to SPDX tags
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VideoBackendBase.h
treewide: convert GPLv2+ license info to SPDX tags
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VideoCommon.h
treewide: convert GPLv2+ license info to SPDX tags
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VideoConfig.cpp
treewide: convert GPLv2+ license info to SPDX tags
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VideoConfig.h
treewide: convert GPLv2+ license info to SPDX tags
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VideoState.cpp
treewide: convert GPLv2+ license info to SPDX tags
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VideoState.h
treewide: convert GPLv2+ license info to SPDX tags
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XFMemory.cpp
treewide: convert GPLv2+ license info to SPDX tags
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XFMemory.h
treewide: convert GPLv2+ license info to SPDX tags
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XFStructs.cpp
treewide: convert GPLv2+ license info to SPDX tags
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XFStructs.h
treewide: convert GPLv2+ license info to SPDX tags
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