melonDS/CMakeLists.txt

105 lines
2.5 KiB
CMake
Raw Normal View History

cmake_minimum_required(VERSION 3.13)
2017-04-02 01:33:01 -06:00
include(CheckSymbolExists)
include(CheckLibraryExists)
cmake_policy(VERSION 3.13)
2019-05-04 11:59:09 -06:00
if (POLICY CMP0076)
cmake_policy(SET CMP0076 NEW)
endif()
2017-12-09 03:06:40 -07:00
Add support for macOS (#771) * use shm_open() instead of memfd_create() on macOS malloc.h isn't a header on macOS * Change OpenGL headers + create ifdef for DO_PROCLIST macOS seems to already have the OpenGL functions defined, without the ifdef, it gives "ambiguous references" errors. * macOS doesn't have ->gregs in uc_mcontext and it doesn't have REG_RIP either https://github.com/gperftools/gperftools/blob/master/m4/pc_from_ucontext.m4 * use getpid() to make memory file name unique * #ifndef __APPLE__ for AF_PACKET and linux/if_packet.h * Add include and link directories for macOS and link the OpenGL framework * Add macOS CI * Use newly added libslirp package from Homebrew https://github.com/Homebrew/homebrew-core/pull/63412 * Use Apple's Clang instead of GNU GCC on macOS * Add macOS build instructions to README * Try to fix macOS undefined symbol * snprintf doesn't take null terminator into account * Map new memory on macOS for JIT * Only use gcc-ar if using GNU Compiler * re-add fastmem code - whoops! * Fix style issue - use camelCase not snake_case * Set Minimum macOS version * Switch Minimum OS X version to 10.9 * Add macOS libpcap library name * fix memory leak * Fix binding keys in macOS * Allow getting MAC address on macOS melonDS on Linux uses AF_PACKET, which doesn't exist on macOS. Instead, this commit uses AF_LINK on macOS to get the MAC address. * Remove unneeded macOS CI dependencies * Build melonDS app bundle on macOS Now it is no longer required to install the libraries on macOS, they come with the app bundle. * fix macOS CI not being able to find macdeployqt * copy melonDS.app with recursive because it's a folder * Disable fastmem checkbox on macOS * Disable fastmem by default in config * forgot a semicolon * Don't bundle libraries, causes issues on macOS <10.15 * Update README + allow finding version in Finder on macOS * Make sure fastmem checkbox stays uncheckable
2020-11-29 09:11:33 -07:00
set(CMAKE_OSX_DEPLOYMENT_TARGET "10.9" CACHE STRING "Minimum OS X deployment version")
project(melonDS CXX)
set(CMAKE_C_STANDARD 11)
set(CMAKE_CXX_STANDARD 17)
2019-04-30 21:16:54 -06:00
set(CMAKE_RUNTIME_OUTPUT_DIRECTORY ${CMAKE_BINARY_DIR})
2018-05-23 17:15:15 -06:00
check_library_exists(m pow "" LIBM)
if(LIBM)
link_libraries(m)
endif()
2017-10-09 03:42:35 -06:00
if (NOT CMAKE_BUILD_TYPE)
set(CMAKE_BUILD_TYPE Release)
2019-04-30 21:16:54 -06:00
endif()
2017-12-09 03:06:40 -07:00
2019-07-14 11:24:00 -06:00
function(detect_architecture symbol arch)
if (NOT DEFINED ARCHITECTURE)
set(CMAKE_REQUIRED_QUIET 1)
check_symbol_exists("${symbol}" "" ARCHITECTURE_${arch})
unset(CMAKE_REQUIRED_QUIET)
# The output variable needs to be unique across invocations otherwise
# CMake's crazy scope rules will keep it defined
if (ARCHITECTURE_${arch})
set(ARCHITECTURE "${arch}" PARENT_SCOPE)
set(ARCHITECTURE_${arch} 1 PARENT_SCOPE)
add_definitions(-DARCHITECTURE_${arch}=1)
endif()
endif()
endfunction()
detect_architecture("__x86_64__" x86_64)
detect_architecture("__i386__" x86)
detect_architecture("__arm__" ARM)
detect_architecture("__aarch64__" ARM64)
2020-02-04 10:29:52 -07:00
if (ARCHITECTURE STREQUAL x86_64 OR ARCHITECTURE STREQUAL ARM64)
2019-07-14 11:24:00 -06:00
option(ENABLE_JIT "Enable x64 JIT recompiler" ON)
endif()
if (ENABLE_JIT)
add_definitions(-DJIT_ENABLED)
endif()
if (CMAKE_BUILD_TYPE STREQUAL Release)
option(ENABLE_LTO "Enable link-time optimization" ON)
else()
option(ENABLE_LTO "Enable link-time optimization" OFF)
endif()
option(ENABLE_OGLRENDERER "Enable OpenGL renderer" ON)
if (ENABLE_OGLRENDERER)
add_definitions(-DOGLRENDERER_ENABLED)
endif()
if (CMAKE_BUILD_TYPE STREQUAL Debug)
add_compile_options(-Og)
endif()
if (CMAKE_BUILD_TYPE STREQUAL Release)
add_compile_options(-O3)
add_link_options(-s)
endif()
if (ENABLE_LTO)
add_compile_options(-flto -fPIC)
add_link_options(-flto -fuse-linker-plugin -pie)
endif()
if (CMAKE_CXX_COMPILER_ID STREQUAL "GNU")
set(CMAKE_AR "gcc-ar")
set(CMAKE_RANLIB "gcc-ranlib")
elseif (CMAKE_CXX_COMPILER_ID STREQUAL "Clang")
find_program(LLD NAMES ld.lld ld64.lld lld-link)
if (NOT LLD STREQUAL "LLD-NOTFOUND")
add_link_options(-fuse-ld=lld)
endif()
set(CMAKE_AR "llvm-ar")
set(CMAKE_RANLIB "llvm-ranlib")
endif()
2020-04-25 11:31:19 -06:00
option(BUILD_QT_SDL "Build Qt/SDL frontend" ON)
if (WIN32)
option(BUILD_STATIC "Statically link dependencies" OFF)
endif()
2019-04-30 21:16:54 -06:00
add_subdirectory(src)
2020-04-25 11:31:19 -06:00
if (BUILD_QT_SDL)
add_subdirectory(src/frontend/qt_sdl)
Add support for macOS (#771) * use shm_open() instead of memfd_create() on macOS malloc.h isn't a header on macOS * Change OpenGL headers + create ifdef for DO_PROCLIST macOS seems to already have the OpenGL functions defined, without the ifdef, it gives "ambiguous references" errors. * macOS doesn't have ->gregs in uc_mcontext and it doesn't have REG_RIP either https://github.com/gperftools/gperftools/blob/master/m4/pc_from_ucontext.m4 * use getpid() to make memory file name unique * #ifndef __APPLE__ for AF_PACKET and linux/if_packet.h * Add include and link directories for macOS and link the OpenGL framework * Add macOS CI * Use newly added libslirp package from Homebrew https://github.com/Homebrew/homebrew-core/pull/63412 * Use Apple's Clang instead of GNU GCC on macOS * Add macOS build instructions to README * Try to fix macOS undefined symbol * snprintf doesn't take null terminator into account * Map new memory on macOS for JIT * Only use gcc-ar if using GNU Compiler * re-add fastmem code - whoops! * Fix style issue - use camelCase not snake_case * Set Minimum macOS version * Switch Minimum OS X version to 10.9 * Add macOS libpcap library name * fix memory leak * Fix binding keys in macOS * Allow getting MAC address on macOS melonDS on Linux uses AF_PACKET, which doesn't exist on macOS. Instead, this commit uses AF_LINK on macOS to get the MAC address. * Remove unneeded macOS CI dependencies * Build melonDS app bundle on macOS Now it is no longer required to install the libraries on macOS, they come with the app bundle. * fix macOS CI not being able to find macdeployqt * copy melonDS.app with recursive because it's a folder * Disable fastmem checkbox on macOS * Disable fastmem by default in config * forgot a semicolon * Don't bundle libraries, causes issues on macOS <10.15 * Update README + allow finding version in Finder on macOS * Make sure fastmem checkbox stays uncheckable
2020-11-29 09:11:33 -07:00
endif()