melonDS/src/CMakeLists.txt

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CMake
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Allow for a more modular renderer backends (#990) * Draft GPU3D renderer modularization * Update sources C++ standard to C++17 The top-level `CMakeLists.txt` is already using the C++17 standard. * Move GLCompositor into class type Some other misc fixes to push towards better modularity * Make renderer-implementation types move-only These types are going to be holding onto handles of GPU-side resources and shouldn't ever be copied around. * Fix OSX: Remove 'register' storage class specifier `register` has been removed in C++17... But this keyword hasn't done anything in years anyways. OSX builds consider this "warning" an error and it stops the whole build. * Add RestartFrame to Renderer3D interface * Move Accelerated property to Renderer3D interface There are points in the code base where we do: `renderer != 0` to know if we are feeding an openGL renderer. Rather than that we can instead just have this be a property of the renderer itself. With this pattern a renderer can just say how it wants its data to come in rather than have everyone know that they're talking to an OpenGL renderer. * Remove Accelerated flag from GPU * Move 2D_Soft interface in separate header Also make the current 2D engine an "owned" unique_ptr. * Update alignment attribute to standard alignas Uses standardized `alignas` rather than compiler-specific attributes. https://en.cppreference.com/w/cpp/language/alignas * Fix Clang: alignas specifier Alignment must be specified before the array to align the entire array. https://en.cppreference.com/w/cpp/language/alignas * Converted Renderer3D Accelerated to variable This flag is checked a lot during scanline rasterization. So rather than having an expensive vtable-lookup call during mainline rendering code, it is now a public constant bool type that is written to only once during Renderer3D initialization.
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set (CMAKE_CXX_STANDARD 17)
include(FixInterfaceIncludes)
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add_library(core STATIC
ARCodeFile.cpp
AREngine.cpp
ARM.cpp
ARM_InstrTable.h
ARMInterpreter.cpp
ARMInterpreter_ALU.cpp
ARMInterpreter_Branch.cpp
ARMInterpreter_LoadStore.cpp
CP15.cpp
CRC32.cpp
DMA.cpp
DMA_Timings.h
DSi.cpp
DSi_AES.cpp
DSi_Camera.cpp
DSi_DSP.cpp
DSi_I2C.cpp
DSi_NAND.cpp
DSi_NDMA.cpp
DSi_NWifi.cpp
DSi_SD.cpp
DSi_SPI_TSC.cpp
FATIO.cpp
FATStorage.cpp
FIFO.h
GBACart.cpp
GPU.cpp
GPU2D.cpp
GPU2D_Soft.cpp
GPU3D.cpp
GPU3D_Soft.cpp
melonDLDI.h
NDS.cpp
NDSCart.cpp
Platform.h
ROMList.h
Split the cart parsing and loading steps (#1707) * Split ROMList into a .cpp file - Its definition in ROMList.h was causing multiple-definition linker errors - Introduce ROMListSize, since you can't take a sizeof() of an extern declaration - Mark ROMList and ROMListSize as const * Update ReadROMParams to accommodate ROMList changes * Split parsing and loading of NDS ROMs - Introduce an NDSCartData class for parsing a ROM file - Introduce InsertROM for loading a NDS cart - Refactor LoadROM to use NDSCartData and InsertROM under the hood * Reset cart state and initialize save memory in the NDSCartData constructor - Otherwise there's no way to know about SRAM-specific attributes before inserting the game * Add a comment to NDSCartData * First crack at splitting parsing and loading for GBACart * Add some logging calls for encrypting the secure area * Log the XXH64 hash of the inserted NDS ROM * Log the XXH64 hash of the secure area after decryption * Add some logging to Key1_LoadKeyBuf * Re-encrypt the secure area when inserting the cart, not when parsing it - This way, constructing a NDSCart doesn't imply a read from the filesystem (as is done in Key1_KeyBuf) * Load Key1_KeyBuf from memory, not from the file system - Now that the cart's secure area isn't re-encrypted until insertion, we can expect that the BIOS will be ready at this point * Add some helper query methods to NDSHeader * Query the DSi region directly from the header instead of checking the ROM again * Introduce a CartType enum - So CartCommon::Type doesn't have to return magic numbers * Reset the cart in NDSCart::InsertROM instead of the NDSCartData constructor - That way the constructor doesn't rely on the config or on file I/O when loading homebrew - This keeps the use of global state closer to one place * Add non-const getters for the carts * Add InsertROM overloads that accept unique_ptrs * Fix a comment * Rename member functions on NDSCartData and GBACartData to adhere to the convention * Rename members on NDSCartData and GBACartData to adhere to the convention * Fix build errors on some platforms * Add NDSHeader::IsDSiWare * Add a ROMListEntry parameter to the cart constructors - To allow for looking up details of SRAM or expected ROM size * Add some new getters to CartCommon * Use the Header/Banner members instead of globals * Make CartCommon abstract - It's not supposed to be instantiated anyway * Change the signature of CartCommon::Checksum - It's neither overridden nor mutating * Add some clarifying comments to NDSHeader * Delete CartCommon::ROM in its destructor - ParseROM copies its input and gives that copy to the cart object, so it's okay * Add some getters to CartCommon * Refactor NDSCart - Get rid of NDSCartData - Get rid of cart-specific global state within NDSCart (so registers are untouched) - Refactor uses of removed global variables to use the Cart pointer instead - Refactor ROMInfoDialog's icon functions to accept const arguments * Return the cart pointer - So *that's* why it was crashing. Whoops - Why is this even allowed? * Refactor GBACart - Delete CartGame::ROM in the destructor - Get rid of GBACartData - Remove some global state * Mark NDSCart::CartCommon::Type as const * Slightly refactor GBACart::CartCommon - Mark Type as const - Use enum constants - Make CartCommon itself abstract * Mark CRC32's data parameter as const * Mark GBACart::CartCommon::Checksum as const * Use assert.h instead of cassert - As demanded by the style guide * Fix some includes to adhere to the style guide * Get the ARM9 entry address directly from the header object * Use more Header fields directly * Rename some parameters to match the style guide * Remove some unused includes * Slightly change NDS_Header::IsHomebrew for clarity
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ROMList.cpp
FreeBIOS.h
Refactor the core's handling of firmware and BIOS images to rely less on the file system (#1826) * Introduce firmware-related structs * Fix some indents * Move the generated firmware identifier to a constant * Document the WifiAccessPoint constructors * Add some constants * Remove a stray comment * Implement Firmware::UserData * Add Firmware::Mask * Document Firmware::Buffer * Add a Firmware constructor that uses a FileHandle * Set the default username in UserData * Update the UserData checksum * Forgot to include Platform.h * Remove some redundant assignments in the default Firmware constructor * const-ify CRC16 * Replace the plain Firmware buffer with a Firmware object - Remove some functions that were reimplemented in the Firmware constructors * Fix some crashes due to undefined behavior * Fix the user data initialization - Initialize both user data objects to default - Set both user data objects to the same touch screen calibration * Follow the DS logic in determining which user data section is current * Remove an unneeded include * Remove another unneeded include * Initialize FirmwareMask in Firmware::Firmware * Use the DEFAULT_SSID constant * Add SPI_Firmware::InstallFirmware and SPI_Firmware::RemoveFirmware * Move a logging call to after the file is written * Add a SaveManager for the firmware * Touch up the SPI_Firmware::Firmware declaration * Move all firmware loading and customization to the frontend * Call Platform::WriteFirmware when it's time to write the firmware back to disk * Fix some missing stuff * Remove the Get* functions from SPI_Firmware in favor of GetFirmware() * Implement SPI_Firmware::DeInit in terms of RemoveFirmware * Add Firmware::UpdateChecksums * Fix an incorrect length * Update all checksums in the firmware after setting touch screen calibration data * Use the Firmware object's Position methods * Remove register fields from the Firmware object * Install the firmware before seeing if direct boot is necessary * Install the firmware before calling NDS::Reset in LoadROM * Slight cleanup in ROMManager * Fix the default access point name * Shorten the various getters in Firmware * Add qualifiers for certain uses of firmware types - GCC can get picky if -fpermissive isn't defined * Add an InstallFirmware overload that takes a unique_ptr * Log when firmware is added or removed * Don't clear the firmware in SPI_Firmware::Init - The original code didn't, it just set the pointer to nullptr * Fix a typo * Write back the full firmware if it's not generated * Move the FreeBIOS to an external file * Load wfcsettings.bin into the correct part of the generated firmware blob * Load BIOS files in the frontend, not in the core * Fix logging the firmware ID * Add some utility functions * Mark Firmware's constructors as explicit * Remove obsolete ConfigEntry values * Include <locale> explicitly in ROMManager * Fix up some includes * Add Firmware::IsBootable() * Add a newline to a log entry - Whoops * Log the number of bytes written out in SaveManager * Mark FirmwareHeader's constructor as explicit * Clean up GenerateDefaultFirmware and LoadFirmwareFromFile - Now they return a pair instead of two by-ref values * Refactor SaveManager a little bit - Manage its buffers as unique_ptrs to mitigate leaks - Reallocate the internal buffer if SetPath is asked to reload the file (and the new length is different) * Remove some stray parens * Fix some firmware-related bugs I introduced - Firmware settings are now properly saved to disk (beforehand I misunderstood when the firmware blob was written) - Firmware is no longer overwritten by contents of wfcsettings.bin * Slight cleanup
2023-09-18 13:09:11 -06:00
FreeBIOS.cpp
RTC.cpp
Savestate.cpp
SPI.cpp
Refactor the core's handling of firmware and BIOS images to rely less on the file system (#1826) * Introduce firmware-related structs * Fix some indents * Move the generated firmware identifier to a constant * Document the WifiAccessPoint constructors * Add some constants * Remove a stray comment * Implement Firmware::UserData * Add Firmware::Mask * Document Firmware::Buffer * Add a Firmware constructor that uses a FileHandle * Set the default username in UserData * Update the UserData checksum * Forgot to include Platform.h * Remove some redundant assignments in the default Firmware constructor * const-ify CRC16 * Replace the plain Firmware buffer with a Firmware object - Remove some functions that were reimplemented in the Firmware constructors * Fix some crashes due to undefined behavior * Fix the user data initialization - Initialize both user data objects to default - Set both user data objects to the same touch screen calibration * Follow the DS logic in determining which user data section is current * Remove an unneeded include * Remove another unneeded include * Initialize FirmwareMask in Firmware::Firmware * Use the DEFAULT_SSID constant * Add SPI_Firmware::InstallFirmware and SPI_Firmware::RemoveFirmware * Move a logging call to after the file is written * Add a SaveManager for the firmware * Touch up the SPI_Firmware::Firmware declaration * Move all firmware loading and customization to the frontend * Call Platform::WriteFirmware when it's time to write the firmware back to disk * Fix some missing stuff * Remove the Get* functions from SPI_Firmware in favor of GetFirmware() * Implement SPI_Firmware::DeInit in terms of RemoveFirmware * Add Firmware::UpdateChecksums * Fix an incorrect length * Update all checksums in the firmware after setting touch screen calibration data * Use the Firmware object's Position methods * Remove register fields from the Firmware object * Install the firmware before seeing if direct boot is necessary * Install the firmware before calling NDS::Reset in LoadROM * Slight cleanup in ROMManager * Fix the default access point name * Shorten the various getters in Firmware * Add qualifiers for certain uses of firmware types - GCC can get picky if -fpermissive isn't defined * Add an InstallFirmware overload that takes a unique_ptr * Log when firmware is added or removed * Don't clear the firmware in SPI_Firmware::Init - The original code didn't, it just set the pointer to nullptr * Fix a typo * Write back the full firmware if it's not generated * Move the FreeBIOS to an external file * Load wfcsettings.bin into the correct part of the generated firmware blob * Load BIOS files in the frontend, not in the core * Fix logging the firmware ID * Add some utility functions * Mark Firmware's constructors as explicit * Remove obsolete ConfigEntry values * Include <locale> explicitly in ROMManager * Fix up some includes * Add Firmware::IsBootable() * Add a newline to a log entry - Whoops * Log the number of bytes written out in SaveManager * Mark FirmwareHeader's constructor as explicit * Clean up GenerateDefaultFirmware and LoadFirmwareFromFile - Now they return a pair instead of two by-ref values * Refactor SaveManager a little bit - Manage its buffers as unique_ptrs to mitigate leaks - Reallocate the internal buffer if SetPath is asked to reload the file (and the new length is different) * Remove some stray parens * Fix some firmware-related bugs I introduced - Firmware settings are now properly saved to disk (beforehand I misunderstood when the firmware blob was written) - Firmware is no longer overwritten by contents of wfcsettings.bin * Slight cleanup
2023-09-18 13:09:11 -06:00
SPI_Firmware.cpp
SPU.cpp
types.h
version.h
Wifi.cpp
WifiAP.cpp
fatfs/ff.c
fatfs/ffsystem.c
fatfs/ffunicode.c
fatfs/ffconf.h
sha1/sha1.c
tiny-AES-c/aes.c
xxhash/xxhash.c)
if (ENABLE_GDBSTUB)
message(NOTICE "Enabling GDB stub")
target_sources(core PRIVATE
debug/GdbStub.cpp
debug/GdbProto.cpp
debug/GdbCmds.cpp
)
endif()
if (ENABLE_OGLRENDERER)
target_sources(core PRIVATE
GPU_OpenGL.cpp
GPU_OpenGL_shaders.h
GPU3D_OpenGL.cpp
GPU3D_OpenGL_shaders.h
OpenGLSupport.cpp)
No more context mess (#1531) * WIP: use Duckstation's context code to directly render into QT Widget from separate thread without two OpenGL contexts currently only works on Windows * reenable gay OSD * add back vsync * make it atleast a little more thread safe * linux support * don't segfault on closing * reorganise and cleanup build system it's still not good, but better than before * macos? * try to get it working on Ubuntu CI also update instructions * let's try this * ok how about this * try creating an OGL 4.3 context first (https://i.kym-cdn.com/photos/images/original/001/264/842/220.png) * fix Ubuntu * hm * try again for Windows * let's try this * make the OpenGL renderer work again that was stupid * do OGL surface resizing from the mainthread * Fix small mistake in GL context creation on macOS causing version 3.2 to be considered invalid * C stupidness * cleanup * don't let the emuthread deinit OGL if there's no OGL * reset lastScreenWidth/Height when deiniting OpenGL * disable stencil test while drawing framebuffers * macOS: Link Cocoa framework explicitly when not building with Qt6 Seems to be needed for the classes used by DuckStation's GL context code. * Set ScreenPanelGL's minimum size immediately Fixes GL context creation for OpenGL display on macOS using the wrong size as the underlying window was not resized to the correct size by Qt yet. * don't emit window updates when OGL display is used * stuff Arisotura said Co-authored-by: Nadia Holmquist Pedersen <nadia@nhp.sh>
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target_compile_definitions(core PUBLIC OGLRENDERER_ENABLED)
endif()
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if (ENABLE_JIT)
enable_language(ASM)
target_sources(core PRIVATE
ARM_InstrInfo.cpp
ARMJIT.cpp
ARMJIT_Memory.cpp
dolphin/CommonFuncs.cpp)
if (ARCHITECTURE STREQUAL x86_64)
target_sources(core PRIVATE
dolphin/x64ABI.cpp
dolphin/x64CPUDetect.cpp
dolphin/x64Emitter.cpp
ARMJIT_x64/ARMJIT_Compiler.cpp
ARMJIT_x64/ARMJIT_ALU.cpp
ARMJIT_x64/ARMJIT_LoadStore.cpp
ARMJIT_x64/ARMJIT_Branch.cpp
ARMJIT_x64/ARMJIT_Linkage.S)
endif()
if (ARCHITECTURE STREQUAL ARM64)
target_sources(core PRIVATE
dolphin/Arm64Emitter.cpp
dolphin/MathUtil.cpp
ARMJIT_A64/ARMJIT_Compiler.cpp
ARMJIT_A64/ARMJIT_ALU.cpp
ARMJIT_A64/ARMJIT_LoadStore.cpp
ARMJIT_A64/ARMJIT_Branch.cpp
ARMJIT_A64/ARMJIT_Linkage.S)
endif()
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endif()
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add_subdirectory(teakra EXCLUDE_FROM_ALL)
# Workaround for building teakra with -O0 on Windows either failing or hanging forever
target_compile_options(teakra PRIVATE "$<$<CONFIG:DEBUG>:-Og>")
target_link_libraries(core PRIVATE teakra)
find_library(m MATH_LIBRARY)
if (MATH_LIBRARY)
target_link_libraries(core PRIVATE ${MATH_LIBRARY})
endif()
if (ENABLE_JIT)
target_compile_definitions(core PUBLIC JIT_ENABLED)
if (ENABLE_JIT_PROFILING)
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include(../cmake/FindVTune.cmake)
add_definitions(-DJIT_PROFILING_ENABLED)
endif()
endif()
if (WIN32)
target_link_libraries(core PRIVATE ole32 comctl32 wsock32 ws2_32)
elseif(NOT APPLE)
check_library_exists(rt shm_open "" NEED_LIBRT)
if (NEED_LIBRT)
target_link_libraries(core PRIVATE rt)
endif()
endif()
if (ENABLE_JIT_PROFILING)
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target_include_directories(core PRIVATE "${VTUNE_INCLUDE_DIR}")
target_link_libraries(core PRIVATE "${VTUNE_LIBRARY}")
endif()
#if(CMAKE_BUILD_TYPE MATCHES "Debug")
# set(
# CMAKE_C_FLAGS
# "${CMAKE_C_FLAGS} -fsanitize=undefined -fsanitize=address"
# )
# target_link_options(core
# BEFORE PUBLIC -fsanitize=undefined PUBLIC -fsanitize=address
# )
#endif()