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Add missing fallback to software renderer for the Compute shader renderer
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@ -47,7 +47,10 @@ void VideoSettingsDialog::setEnabled()
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{
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ui->rb3DCompute->setEnabled(false);
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if (renderer == renderer3D_OpenGLCompute) // fallback to software renderer
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{
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ui->rb3DSoftware->setChecked(true);
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renderer = renderer3D_Software;
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}
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}
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if (!base_gl)
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