Add missing fallback to software renderer for the Compute shader renderer

This commit is contained in:
Gess1t 2024-10-28 05:07:45 +01:00
parent 94a2bce37c
commit 04357bddc8

View File

@ -47,7 +47,10 @@ void VideoSettingsDialog::setEnabled()
{
ui->rb3DCompute->setEnabled(false);
if (renderer == renderer3D_OpenGLCompute) // fallback to software renderer
{
ui->rb3DSoftware->setChecked(true);
renderer = renderer3D_Software;
}
}
if (!base_gl)