mirror of
https://github.com/melonDS-emu/melonDS.git
synced 2024-11-14 13:27:41 -07:00
a few attempts at optimization
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parent
60cdc7d6f7
commit
1759672d14
47
melonDS.cbp
47
melonDS.cbp
@ -51,12 +51,12 @@
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<Option type="1" />
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<Option compiler="gcc" />
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<Compiler>
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<Add option="-O2" />
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<Add option="-O3" />
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<Add option="-m64" />
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<Add option="-D_FILE_OFFSET_BITS=64" />
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<Add option="-D__WXMSW__" />
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<Add option="-I$(TARGET_COMPILER_DIR)/lib/wx/include/msw-unicode-static-3.0" />
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<Add option="-I$(TARGET_COMPILER_DIR)/include/wx-3.0" />
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<Add option="-D_FILE_OFFSET_BITS=64" />
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<Add option="-D__WXMSW__" />
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</Compiler>
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<Linker>
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<Add option="-s" />
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@ -116,6 +116,45 @@
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<Add option="-m64" />
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</Linker>
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</Target>
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<Target title="Profile Windows">
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<Option platforms="Windows;" />
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<Option output="bin/Release/melonDS" prefix_auto="1" extension_auto="1" />
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<Option object_output="obj/Release/" />
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<Option type="1" />
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<Option compiler="gcc" />
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<Compiler>
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<Add option="-O2" />
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<Add option="-m64" />
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<Add option="-g" />
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<Add option="-I$(TARGET_COMPILER_DIR)/lib/wx/include/msw-unicode-static-3.0" />
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<Add option="-I$(TARGET_COMPILER_DIR)/include/wx-3.0" />
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<Add option="-D_FILE_OFFSET_BITS=64" />
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<Add option="-D__WXMSW__" />
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</Compiler>
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<Linker>
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<Add option="-m64" />
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<Add library=":libwx_mswu_core-3.0.a" />
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<Add library=":libwx_baseu-3.0.a" />
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<Add library="SDL2" />
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<Add library=":libpng.a" />
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<Add library=":libjpeg.a" />
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<Add library=":libtiff.a" />
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<Add library=":libz.a" />
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<Add library="rpcrt4" />
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<Add library="oleaut32" />
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<Add library="ole32" />
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<Add library="uuid" />
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<Add library="winspool" />
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<Add library="winmm" />
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<Add library="shell32" />
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<Add library="comctl32" />
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<Add library="comdlg32" />
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<Add library="advapi32" />
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<Add library="wsock32" />
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<Add library="oleacc" />
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<Add library="gdi32" />
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</Linker>
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</Target>
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</Build>
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<Compiler>
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<Add option="-Wall" />
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@ -126,6 +165,7 @@
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<Option compilerVar="WINDRES" />
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<Option target="Debug Windows" />
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<Option target="Release Windows" />
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<Option target="Profile Windows" />
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</Unit>
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<Unit filename="src/ARM.cpp" />
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<Unit filename="src/ARM.h" />
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@ -176,6 +216,7 @@
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<Unit filename="xp.manifest">
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<Option target="Debug Windows" />
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<Option target="Release Windows" />
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<Option target="Profile Windows" />
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</Unit>
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<Extensions>
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<code_completion />
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@ -332,7 +332,7 @@ s32 ARM::Execute()
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else if (NDS::HaltInterrupted(Num))
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{
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Halted = 0;
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if (NDS::IME[Num]&1)
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if (NDS::IME[Num] & 0x1)
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TriggerIRQ();
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}
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else
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@ -403,9 +403,9 @@ s32 ARM::Execute()
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Cycles = CyclesToRun;
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break;
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}
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if (NDS::HaltInterrupted(Num))
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if (NDS::IF[Num] & NDS::IE[Num])
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{
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if (NDS::IME[Num]&1)
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if (NDS::IME[Num] & 0x1)
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TriggerIRQ();
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}
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}
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17
src/DMA.cpp
17
src/DMA.cpp
@ -233,6 +233,23 @@ s32 DMA::Run(s32 cycles)
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}
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else
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{
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// optimized path for typical GXFIFO DMA
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if (CPU == 0 && (CurSrcAddr>>24) == 0x02 && CurDstAddr == 0x04000400 && DstAddrInc == 0)
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{
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while (IterCount > 0 && cycles > 0)
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{
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GPU3D::WriteToGXFIFO(*(u32*)&NDS::MainRAM[CurSrcAddr&0x3FFFFF]);
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s32 c = (Waitstates[1][0x2] + Waitstates[1][0x4]);
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cycles -= c;
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NDS::RunTimingCriticalDevices(0, c);
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CurSrcAddr += SrcAddrInc<<2;
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IterCount--;
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RemCount--;
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}
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}
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u32 (*readfn)(u32) = CPU ? NDS::ARM7Read32 : NDS::ARM9Read32;
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void (*writefn)(u32,u32) = CPU ? NDS::ARM7Write32 : NDS::ARM9Write32;
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@ -1807,6 +1807,45 @@ u32* GetLine(int line)
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}
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void WriteToGXFIFO(u32 val)
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{
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if (NumCommands == 0)
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{
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NumCommands = 4;
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CurCommand = val;
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ParamCount = 0;
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TotalParams = CmdNumParams[CurCommand & 0xFF];
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if (TotalParams > 0) return;
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}
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else
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ParamCount++;
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for (;;)
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{
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if ((CurCommand & 0xFF) || (NumCommands == 4 && CurCommand == 0))
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{
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CmdFIFOEntry entry;
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entry.Command = CurCommand & 0xFF;
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entry.Param = val;
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CmdFIFOWrite(entry);
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}
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if (ParamCount >= TotalParams)
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{
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CurCommand >>= 8;
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NumCommands--;
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if (NumCommands == 0) break;
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ParamCount = 0;
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TotalParams = CmdNumParams[CurCommand & 0xFF];
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}
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if (ParamCount < TotalParams)
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break;
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}
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}
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u8 Read8(u32 addr)
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{
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printf("unknown GPU3D read8 %08X\n", addr);
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@ -2012,41 +2051,7 @@ void Write32(u32 addr, u32 val)
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if (addr >= 0x04000400 && addr < 0x04000440)
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{
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if (NumCommands == 0)
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{
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NumCommands = 4;
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CurCommand = val;
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ParamCount = 0;
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TotalParams = CmdNumParams[CurCommand & 0xFF];
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if (TotalParams > 0) return;
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}
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else
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ParamCount++;
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for (;;)
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{
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if ((CurCommand & 0xFF) || (NumCommands == 4 && CurCommand == 0))
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{
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CmdFIFOEntry entry;
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entry.Command = CurCommand & 0xFF;
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entry.Param = val;
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CmdFIFOWrite(entry);
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}
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if (ParamCount >= TotalParams)
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{
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CurCommand >>= 8;
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NumCommands--;
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if (NumCommands == 0) break;
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ParamCount = 0;
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TotalParams = CmdNumParams[CurCommand & 0xFF];
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}
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if (ParamCount < TotalParams)
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break;
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}
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WriteToGXFIFO(val);
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return;
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}
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@ -85,6 +85,8 @@ void VBlank();
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void VCount215();
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u32* GetLine(int line);
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void WriteToGXFIFO(u32 val);
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u8 Read8(u32 addr);
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u16 Read16(u32 addr);
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u32 Read32(u32 addr);
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@ -541,7 +541,6 @@ bool DepthTest(s32 oldz, s32 z)
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u32 RenderPixel(Polygon* polygon, u8 vr, u8 vg, u8 vb, s16 s, s16 t)
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{
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u32 attr = polygon->Attr;
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u8 r, g, b, a;
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u32 blendmode = (polygon->Attr >> 4) & 0x3;
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@ -910,7 +909,10 @@ void RenderPolygon(Polygon* polygon)
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// wireframe polygons. really ugly, but works
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if (wireframe && edge==0)
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{
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x = r_edgestart + 1;
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continue;
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}
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u32 pixeladdr = (y*256) + x;
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u32 attr = polygon->Attr & 0x3F008000;
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